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Showing results for tags 'palace'.

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  1. Hi, I've been trying to find good mods to change the Longhouses in Winterhold, Dawnstar, Falkreath, and Morthal. The large palaces have great overhauls from "Palaces and Castle Enhanced" but the only overhaul for the longhouses are from "Palaces of Skyrim" and the only changes are a small table and maybe a banner or a fire pit. Now if anyone makes this mod, please look at Highmoon Hall from "TES Morthal." It makes the longhouse AMAZING. If anyone makes this mod please, please consider revamping the entire longhouse, bot just adding certain things. Here's a list of features I would love for each longhouse. :) *Please don't change the exteriors of the buildings at all unless specified as this will make them more compatible with some city overhauls* *Please, please, please make this mod modular* Falkreath Longhouse- Please revamp this longhouse. Where the throne and fire pit are, please put a large crescent table with Siddgier's or Dengier's throne in the back facing the door. Please put other chairs oriented around the table (7 chairs counting the Jarl's throne). Please put a smaller long fire pit horizontally in front of the table. Behind the table, please put two Shor Watcher statues from Sovengarde where the furs are on the wall and make them slightly shorter than the ceiling. If you look at the TES Highmoon Hall, you see the entry hall is larger and the two lower wings are halved. I strongly suggest for this longhouse to townload "TES Morthal" and use it's interior as a base. Any resources that are unique to "TES Morthal" please delete so the mod doesn't need it. The smaller left wing can still be a war room, just smaller, and the the right wing can be a kitchen. The second floor's (as seen in "TES Morthal") right room should be a court wizard's quarters (please add court wizard), the center room be the Jarl's room, and the left room be a bedroom with two beds and some end tables for the steward and housecarl. Wintethold Longhouse- Please revamp this one. Please make the exterior the textures in "Perfect Falkreath" or the Collage's arcitecture. Do feel free to modify the shape and exterior structure of the building. However, here is a list of things I do want inside. *Elevated platfrom with jarl's throne *behind throne have winterhold banners *large round fire in center *one very long table or two semi long ones *a war room *a kitchen *jarl's quarters *housecarl's quarters (add housecarl) (if imperial jarl has steward have room in there for them) *mammoth skull mounted behind throne *interior collage architecture style *other unique decorations The White Hall- Please keep the interior style the same and please don't revamp this one. Behind Skald or Brina's throne, it would be great to replace the slaughterfish with extra large dawnstar shields. Please put a small table in the space between the fire pit and the door. In the war room, please move the table against the right hand wall (remove barrels and clutter if needed) and put a blacksmith forge (with some other blacksmith crafting stations), with a bed against the wall and a new blacksmith. In the main hall, light blue rugs (like the ones in whiterun) would be very nice. Two shrunk down Talos statues (no shrines) I would love to have placed against the wall on the right and left hand sides facing the sides of Skald's throne. Highmoon Hall- I really don't care what you do with Highmoon Hall as I will probaly use the "TES Morthal" longhouse.
  2. I saw this awesome concept art of the Palace of Kings on the Elder Scrolls Wiki and it looks way better than what it actually looks like. That, my friends, is a palace fit for a king. I would make it myself, but I'm working on something else at the moment and I have no experience with 3D modeling.
  3. I'm planing a mod for Oblivion with the blue Palace from emperoress Quintilla from the early third Era included. I'm using the Imperial Palace Library meshes for the palace. I've done everything for now pretty well, but I thought in the blue Palace, the stairs should be blue, so: Can anyone make a blue retexture of the red spiral stairs from the Imperial Palace library stair mesh located in oblivion\data\meshes\architecture\imperialcity\interior\ICPalaceLibraryStairs01 ? I dont know how to make a retexture, but this should be one click like. please anyone make a resource like that and I give you credit for my released mod. thanks.
  4. Hi i would like to request a players home obtainable through quest i woule like a roman style player home with next features immersive in time and theme of both skyrim and our own - a roman bath (girls for men, men for girls) slaves to please everyone ( standard mixed men and girls for better immersion) - a balcony sight on sea - couple of bedrooms - reception room (balls and such) - tactical room ( some combat related skill books laying around for tactics and chess board set also on a table, with maps etc...) - some watch towers - trophy room - library - kitchen - dungeon (keep your friend close and your enemies closer) whith a monster pitt see below why - halls with flowers and weapon on the wall on shields - horse stalling - 1 grand general tullius statue in the garden looking down as a conquerer on those who enter his home - barricade stone wall with impaling spike at 45 degrees - sewer sneak through sea swimming (alternate key required) own by 1 of the lone patrol around 2 men per patrol 3 patrol in total obtainable only if u are at quest 3 of the stormcloacks ( DO NOT KILL BEFORE) might bug - blacksmith and forge near the stalls QuestLines Imperial - "Attack their morale and the rest will fall" given by special represting 1 of the commandants of Tullius Type "Tombeur de ces Dame" suggested name "Marcus Anthonus" Clean polite popular etc... Details : you must attack supllie caravan of the stormcloacks 10x to receive a commandation after getting 50 commandation the commandant tells u that tullius was so pleased that he give you the key to "The Tullius Palace" (Easy version, 100 medium version, 1000 hardcore vesrion) StormCloack ( Very Easy version) - "Leaders don't lose their palace before their men" Given by special NPC representing an officer directly under the cmmand of Ulfric (1 of his officer at 'Tthe Battle of The Reach' and 'The Take Over of Markath' litlle much rough character type spitting on ground unpolite baddass "Heinz Gunder" name rewrit to match skyrim immersion from http://shareranks.com/5129,Greatest-Generals-in-History place 12 Details: - part 1 "What's Happening There?" is same as imperial but you hve to take down a messenger ( little bit looking 14 o clock at 12 o clock) 3 messengers (Random Drop) in total has a messive to general tullius demanding him to return to " The Tullius Palace" in urgence for their is some one in his dungeon that might be key to win the war against the stormcloack - part 2 after speaking to "Heinz Gunder" you are ordered to go "In A Vipers Nest" Sollitude and steal the key (sneak difficulty) to the front gate to " The Tullius Palace" - part 3 start right after you got the key: you were also odered previously to liberate that person and bring that person " Erwin Rovell" plce 4 of the link above to "Heinz Gunder" after a talk heinz stab erwin for not agreeing to help ulfric in his damn war - u can either kill heinz before he kill erwin or wtch the scene bounty added 100 if u kill heinz special cutscene imperial dungeon when exploring the 1st time where erwin is forced to choose his wife (witch would be found death in stormcloack version questline in the pitt that erwin asked u 2 go during quest whit tons of rats as she was eaten by them an imeprial joke ) live or give the information the torturer wants " the places where the familys of the officers of ulfric resides then he is killed by putting them both in a pitt wher the skeever rats feast on them
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