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Showing results for tags 'protect'.

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  1. G'day All, I was wondering if one of you legends could help protect Gracie. How can I make her 'protected' now that she keeps taking on a Mirlurk Queens and coming off second best...
  2. Last time in the shower i've got an excellent idea of making the near-death/mercy like mods more usable by not killing the npcs instantly when their health goes on zero. How? Well my iDea is to make the npcs invincible to normal attacks once they are in an bleedout state or on 1 health so you cannot kill them by just mashing with a little stick 500times. i mean you cannot really die by 100 scratches that aren't even bleeding - in skyrim you can. This system should work like in Kingdom Hearts II there you can kill an enemy only by doing an minimum amount of damage that is based on the maximum hp of the enemy or by executing an finisher attack of a combo. If your attack don' meet the conditions the enemy simply goes down to bleeding out state and stays in the for like 30 secs. Since skyrim haven't got any combos you could just use an powerattack or hit him 2 times with a club 3 times with an axe or 4 times with a sword in a short amount of time to kill them two handed attacks always count as powerattacks thus making you to a brutal babarian that shows no mercy at all and daggers cannot kill with normal attacks at all (the 100 scratch issue). this will also put an immersive and roleplaying aspect to fights like the babarian thingy earlier or to play like an merciful thief that don't want to kill anybody but simply rob them. Now you could say just stop attacking them and show mercy when they are in bleedout but the problem is i''ve tweaked my skyrim the way that most enemies die on 3-4 hits to make combat deadlier and faster Dishonored like and with his much damage most likekly i can hit an enemy 2 times then they are on 33%-50% health also i've hidden the hp indicator for myself and the enemy to make it more hardcore and the 3rd hit most likely ends in a kill or an killmove so no defeat and submis is difficult to trigger since the combat is freakingly fast and i have to mash like 5 buttons in quick succession to stay alive and damage one out of 2 melee enemys while a dragon or some archers with mages are attacking me from afar. so this mod would make it possible to down the enemies one after another and then bind them up with defeat, rob or kill them. Well but i couldn't find such a mod so i'm asking you, the community if anyone knows about such a mod/ wants to make such a mod probably with cooperation with me or want to teach/help me with making this mod or maybe explain to me why this couldn't be possible. preferably it would be nice to accomplish it without any scripts since i've got no idea about papyrus and because script are sometimes not fast enought to prevent death(ex. Death Alternative) and i don't like to bleat my game with scripts since i'm running frostfall wetncold spectator crowds and more script intensive mods.
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