Jump to content

Search the Community

Showing results for tags 'redguard'.

  1. The Elder Scrolls V: The Yokudan Ascendancy. Plot: The Yokudan Ascendency is a large-scale Quest mod for the Elder Scrolls V with releases planned for Legendary (regular) and Special edition. In this story, the player is promised 11 action-packed carefully crafted & interesting main-story quests as well as a shorter and less-extensive lore based storyline. Main questline: In this questline, the player discovers the mystery behind a dragon seeking to end all of Nirn – and this time not even the dragonborn can stop him. Discover the secrets behind Kronolyia – the realm of Akatosh and the final resting place of all deceased dragons. Become his champion, serve him loyally and discover true meaning of what it means to be “The last Dragonborn” and uncover the lost lore and secrets of the Aedra. Grow your power as dragonborn, unlocking raw, untapped power gifted to you by your creator and become the strongest mortal who ever lived. Lore Questline: After the events of the Dragon/Main Questline, the dragonborn faces a new threat. The Yokudan Ascendency’s oldest enemies – The true Descendants, a group of warriors from Hammerfell that arrived in the second Era in search of mythical Aedric Artefact said to be crafted by the divines. Both groups searched for it, but the stubborn and isolated ways of the Ascendency and the relaxed ways of the warriors clashed. The Yokudans eventually retreated back to their home in Oaksmere and the warriors assimilated into Skyrim culture and settled in the province, running Skyrim in the shadows from behind the scenes. Now, they have returned, and attempt to put an end to the Ascendency for the last time. In this questline, the tense history between the two groups are revealed as the dragonborn seeks to eradicate the latest threat to the Ascendency. Other details: The story attempts to explore the history of Yokuda and the migration to Tamriel that led to the Redguards of Hammerfell. Shedding light on their ways of life, their religion and everything that makes the redguards one of the most distinctive races of TES lore in terms of culture and history. Every character in the mod will be fully-voiced, each having their own unique character and personalities and can be interacted with or ignored if the player chooses. The mod uses a huge advanced radiant system to generate a large amount of radiant quests with some shared between characters and some character-unique – in total around 50 radiant side quests only available at certain points throughout the story. There are also non-radiant 1-time only side quests for minor characters throughout the mod. Each individual radiant quest has 5 randomly generated emotions that influence the outcome and dialogue of each character for a quest. In rare event the player gets the same quest multiple times, the chance of them hearing the same lines are rare. The same radiant quest to generate scenes and greetings between characters using relationships and factions to determine a group of randomly-selected lines to be said at any point during a conversation. For example, when a high-ranking member speaks to a low-ranking member they’re dialogue will be different if they speak to someone within the same rank, but these will both be different if the two characters happen to be friends. The mod attempts to add an attempt of spontaneity, escaping from the sometimes fixed environment vanilla Skyrim can sometimes unintentionally create – characters’ decision will often be influenced by certain actions the player makes during the story, for example, whether Alduin has been defeated yet or not. The mod also comes with marriage opportunities, follower opportunities, trainers and more, creating an overall interesting and fun gameplay. Features: Custom Weapons and Armor (meshes and textures) Custom Archetecture & interior meshes Well-designed dungeons to explore throught the story line Over 30 fully voiced NPCs New worlds/ realms New, unique and powerful spells and shouts (Tries to be) Lore-friendly New followers, spouses, and trainers A brand new faction to join with a handful of characters and history to be uncovered Well-designed and fitting rewards for quests How can you help? (Any skill level/experience welcome!) Due to the large nature of the mod, I have decided to keep this page as short as possible. Therefore I have decided to include this short list below and all other enquiries can be posted in this forum or I’ll be accepting DMs. PRIORITY: WRITING. As previously stated, the mod is very large and although possible, it can be very tedious and time-consuming for a single person to write scripts for all the characters with different emotions and tones. Therefore we ask for assistance in order to allow us to write such complex scripts in a reasonable amount of time. Currently writing remains the top priority in the project. Level designing: Assistance in creating interesting and creative levels to clear and uncover throughout the mod. Voice acting: Please DM me or Post in the topic as we have yet to set up the required links and audition pages. Also, due to the large number of characters, we decided it best to not post them individually and instead allow people to tell us what type of voices they can perform. Modelling & Texturing: Assistance needed in creating custom assets for mod. If you think you can add anything to the mod, even if not listed please do not hesitate to DM or post! ALL help is wanted! Thanks!
  2. The Elder Scrolls V: The Yokudan Ascendancy. Plot: The Yokudan Ascendency is a large-scale Quest mod for the Elder Scrolls V with releases planned for Legendary (regular) and Special edition. In this story, the player is promised 11 action-packed carefully crafted & interesting main-story quests as well as a shorter and less-extensive lore based storyline. Main questline: In this questline, the player discovers the mystery behind a dragon seeking to end all of Nirn – and this time not even the dragonborn can stop him. Discover the secrets behind Kronolyia – the realm of Akatosh and the final resting place of all deceased dragons. Become his champion, serve him loyally and discover true meaning of what it means to be “The last Dragonborn” and uncover the lost lore and secrets of the Aedra. Grow your power as dragonborn, unlocking raw, untapped power gifted to you by your creator and become the strongest mortal who ever lived. Lore Questline: After the events of the Dragon/Main Questline, the dragonborn faces a new threat. The Yokudan Ascendency’s oldest enemies – The true Descendants, a group of warriors from Hammerfell that arrived in the second Era in search of mythical Aedric Artefact said to be crafted by the divines. Both groups searched for it, but the stubborn and isolated ways of the Ascendency and the relaxed ways of the warriors clashed. The Yokudans eventually retreated back to their home in Oaksmere and the warriors assimilated into Skyrim culture and settled in the province, running Skyrim in the shadows from behind the scenes. Now, they have returned, and attempt to put an end to the Ascendency for the last time. In this questline, the tense history between the two groups are revealed as the dragonborn seeks to eradicate the latest threat to the Ascendency. Other details: The story attempts to explore the history of Yokuda and the migration to Tamriel that led to the Redguards of Hammerfell. Shedding light on their ways of life, their religion and everything that makes the redguards one of the most distinctive races of TES lore in terms of culture and history. Every character in the mod will be fully-voiced, each having their own unique character and personalities and can be interacted with or ignored if the player chooses. The mod uses a huge advanced radiant system to generate a large amount of radiant quests with some shared between characters and some character-unique – in total around 50 radiant side quests only available at certain points throughout the story. There are also non-radiant 1-time only side quests for minor characters throughout the mod. Each individual radiant quest has 5 randomly generated emotions that influence the outcome and dialogue of each character for a quest. In rare event the player gets the same quest multiple times, the chance of them hearing the same lines are rare. The same radiant quest to generate scenes and greetings between characters using relationships and factions to determine a group of randomly-selected lines to be said at any point during a conversation. For example, when a high-ranking member speaks to a low-ranking member they’re dialogue will be different if they speak to someone within the same rank, but these will both be different if the two characters happen to be friends. The mod attempts to add an attempt of spontaneity, escaping from the sometimes fixed environment vanilla Skyrim can sometimes unintentionally create – characters’ decision will often be influenced by certain actions the player makes during the story, for example, whether Alduin has been defeated yet or not. The mod also comes with marriage opportunities, follower opportunities, trainers and more, creating an overall interesting and fun gameplay. Features: Custom Weapons and Armor (meshes and textures)Custom Archetecture & interior meshesWell-designed dungeons to explore throught the story lineOver 30 fully voiced NPCsNew worlds/ realmsNew, unique and powerful spells and shouts(Tries to be) Lore-friendlyNew followers, spouses, and trainersA brand new faction to join with a handful of characters and history to be uncoveredWell-designed and fitting rewards for quests How can you help? (Any skill level/experience welcome!) Due to the large nature of the mod, I have decided to keep this page as short as possible. Therefore I have decided to include this short list below and all other enquiries can be posted in this forum or I’ll be accepting DMs. PRIORITY: WRITING. As previously stated, the mod is very large and although possible, it can be very tedious and time-consuming for a single person to write scripts for all the characters with different emotions and tones. Therefore we ask for assistance in order to allow us to write such complex scripts in a reasonable amount of time. Currently writing remains the top priority in the project. Level designing: Assistance in creating interesting and creative levels to clear and uncover throughout the mod. Voice acting: Please DM me or Post in the topic as we have yet to set up the required links and audition pages. Also, due to the large number of characters, we decided it best to not post them individually and instead allow people to tell us what type of voices they can perform. Modelling & Texturing: Assistance needed in creating custom assets for mod. If you think you can add anything to the mod, even if not listed please do not hesitate to DM or post! ALL help is wanted! Thanks!
  3. I would really like to see Elden Ring's "Blue Cloth" set in Skyrim, either in Radiant Raiments or some sort of Redguard-related stuff, could be either Clothing or Light Armor. Plus I think this'd look even better than the Alik'r/Redguard armor from the base game, considering the extra insulation this set provides, might be better against the freezing cold of Skyrim.
  4. Hi,so I have created a Race menu character and use C.K. to make the follower for my game.Like i've done using the nord race many times.Not standalone by the way. But the head,eyes.brows and hair revert back to a default female style of the RedGuard race in the game? In Tes5 edit under Head Parts I see the errors could not be resolved it says. I'm at a loss,any help would be greatly appreciated. Thank You, John
  5. Hey everyone. Morrowind: Game of the Year Edition is on sale now at GOG for $8.99! (Steam currently wants $14.99) GotY includes the Bloodmoon andTribunal expansions, plus you'll get a free copy of Arena & Daggerfall! WOOT! The other Official DLC are free, and can be downloaded from Bethesda via UESP. I downloaded the whole Elder Scrolls series from GOG a few months ago & it's been great! I know if you're reading this, you probably already have a copy of Morrowind. I did too, but there's a few good reasons to pick up the GOG version instead. No DRM: For those who don't know, GOG sells LEGITIMATE games with no DRM. You can simply download, install, play, and uninstall all without the stupid disks.No going through a 3rd party interface. Unlike with Steam, GOG's version doesn't require you run it through Steam's application. Not going through Steam avoids numerous problems with Morrowind/Mods caused by it being installed to Program Files, which is where Steam installs to by default. (For those who don't know, moddable games should not be installed to Program Files or Program Files (x86) due to Windows UAC interference.) Just install the GOG version to someplace like C:\Games & you're golden!GOG does have an interface called "Galaxy" that you can use that is similar to Steam's, but it is entirely optional. I haven't tried it myself, but like that I'm not not FORCED to use it, unlike Steam, and I hear it has some useful features, like easy update installation, library management, etc. Also, if interested GOG has the following on sale too: Oblivion: Game of the Year Deluxe edition for $11.99. This is the version that contains ALL of the official DLC, so if you are/were confused by Steam/Bethesda's various versions - this is the one to get. Redguard for $2.99 (Includes Arena & Daggerfall) Battlespire for $2.99 (Includes Arena & Daggerfall) Morrowind GotY, Redguard, Battlespire, Daggerfall, & Arena can all be purchased at a discounted price of $14.97. Just go to one of the above links for Morrowind, Redguard, or Battlespire, and you'll find "Buy Series" below the main file. Not bad for 15 bucks! Fallout 3: Game of the Year Edition for $11.99 (Includes all five of the Fallout 3 Game Add-on Packs + Arena & Daggerfall) Fallout: New Vegas Ultimate Edition for $11.99 (Includes all addons: Dead Money, Honest Hearts, Old World Blues, and Lonesome Road, + Arena & Daggerfall) The Witcher games & expansions are all 50% off or more. 1-Enhanced, 2-Enhanced, 3-and DLCs as individuals, and 3-GoTY (Includes the base game, all expansions and additional content released to date including Hearts of Stone and the Blood & Wine expansions. See spoiler for more. Or, the whole schebang for $49.44. (See "Buy Series") Disclaimer: I'm in no way affiliated with GOG, or making any money off of promoting their stuff. I just want to bring this to people's attention because I think they're a great service!
  6. Hey everyone. I noticed today that Oblivion: Game of the Year Deluxe edition is on sale now at GOG for $11.99. This is the version that contains ALL of the official DLC, so if you are/were confused by Steam/Bethesda's various versions - this is the one to get. Perhaps best of all, you'll get a free copy of Arena & Daggerfall! WOOT! I downloaded the whole Elderscrolls series from GOG a few months ago & it's been great! I know if you're reading this, you probably already have a copy of Oblivion. I did too, but there's a few good reasons to pick up the GOG version instead. No DRM: For those who don't know, GOG sells LEGITIMATE games with no DRM. You can simply download, install, play, and uninstall all without the stupid disk.No going through a 3rd party interface. To be fair, Steam is also having a sale for the same price, but unlike with Steam, GOG's version doesn't require you run it through Steam's application. In addition, you don't have to use a special OBSE Steam loader, which many people seem to be having problems with.Not going through Steam avoids numerous problems with Oblivion/Mods caused by it being installed to Program Files, which is where Steam installs to by default. (For those who don't know, moddable games should not be installed to Program Files or Program Files (x86) due to Windows UAC interference.) Just install the GOG version to someplace like C:\Games & you're golden!GOG does have an interface called "Galaxy" that you can use that is similar to Steam's, but it is entirely optional. I haven't tried it myself, but like that I'm not not FORCED to use it, unlike Steam, and I hear it has some useful features, like easy update installation, library management, etc. Also, if interested GOG has the following on sale too: Morrowind: Game of the Year Edition for $8.99 (The best TES game IMO. :wink: (Includes Bloodmoon and Tribunal expansions + Arena & Daggerfall) The other Official DLC are free, and can be downloaded from Bethesda via UESP. Redguard for $2.99 Battlespire for $2.99 (Includes Arena & Daggerfall) All of the above can be purchased at a discounted price of $14.97 by going to one of the above 3 links, where you'll find "Buy Series" below the main file. So you'll get: Morrowind (+ Bloodmoon & Tribunal), Redguard, Battlespire, Daggerfall, & Arena (Not bad for 15 bucks!) Fallout 3: Game of the Year Edition for $11.99 (Includes all five of the Fallout 3 Game Add-on Packs + Arena & Daggerfall) Fallout: New Vegas Ultimate Edition for $11.99 (Includes all addons: Dead Money, Honest Hearts, Old World Blues, and Lonesome Road, + Arena & Daggerfall) The Witcher games & expansions are all 50% off or more. 1-Enhanced, 2-Enhanced, 3-and DLCs as individuals, and 3-GoTY (Includes the base game, all expansions and additional content released to date including Hearts of Stone and the Blood & Wine expansions. See spoiler for more. Or, the whole schebang for $49.44. (See "Buy Series") No, I'm in no way affiliated with GOG, or making any money off of promoting their stuff. I just wanted to bring this to people's attention because I think they're a great service!
  7. Looks fantastic, comes with great gear, screams in fright and runs away whenever the action starts. Creator having us on? Too much time on his/her hands? Kinda funny actually. Stripped her, fired her, left her naked on the peak of a very cold and icy mountain. Felt good. Got on NMM and sent her to Bit Limbo. Felt good. Kinda funny actually. Melted her gear into ingots and made something useful from them. Felt good. Kinda funny actually. Thanks to the creator for the mod. Needed the resources. Felt good. Kinda funny actually. Good mod maker. Wonder how he got her to do that? Kinda funny actually. Sending him/her a very large, prolonged and wet raspberry. Feels good. Kinda funny actually. Slow news day. Haven't finished my first cuppa.
  8. dreadlocks(DL) and dread-mohawk(DM) are slightly translucent the large afro, small afro, DL, and DM are clipping(I think that's what It's called) The strange thing is that it's not a constant problem. Sometimes the DL and DM are translucent, sometimes they're clipping. The long beards are not fully colored and the beards are affected by the DL hairstyle The mods I use are SLF Rough hair and beards by Hvergelmer.
  9. The title pretty much explains it; the Redguard/Alik'r clothes, but without the cape. Could include the second variant that Nazir wears. I don't know how to do it, but if anyone could create a version (standalone or replacer) of both male and female, that would be awesome!
  10. I'll make this brief. I just want to mod the skins of three children in Skyrim: Braith, Kayd, and Adara. They're all Redguard, and I know it seems trivial, but they're all pale as ghosts and look nothing like their parents, and it just baffles me to no end. I extracted textures.bsa and was looking through all the files, but from what I've seen my fears were correct and all children use the exact same skin textures, regardless of race or gender. Changing the texture in Photoshop will be a snap. No mesh changes, nothing fancy. All I want to do is a recolour. But how do I assign it specifically to those three kids? I'm aware that there are mods like RS Children, Skyrim Children Overhaul, etc. that already modify the children's appearances, but I don't want fancy new meshes or changes to the other children. Just a simple recolour of the three I mentioned (might be nice to give Lars Battle-born some blonde hair, while I'm at it). I used to do a lot of modding for The Sims 2, but from what I've already seen Skyrim is most definitely a lot more complex. Can anyone more experienced with this offer me some advice? I've been looking everywhere for info on how to do this and so far I'm still pretty lost.
  11. Hey lads and ladies, I wanted some time ago start a new game with Alternate Live and stumbled upon the redguard option. As I am really interested in the arabic like culture I was fast disappointed of the less content regarding this race / culture. Sure it is the North and especially from the houses and gods etc, the Nords have the priority. But at least some proper armor and some more weapons would be cool. My idea/request would be, to create some fitting armor and weapons, like it has been done for the elves etc. and I would deliver the ideas and all I need is someone who can transform them into a mod. I made some studies about islamic warfare in the middleages some time ago and they had some extremely beautiful armors and weapons and it would be great to be able to play as redguard and stick to your cultural clothing, weaponry and armors. Maybe we could add then a trader who sells only redguard stuff or make them simply just craftable. Later maybe even a guild, who knows? EDIT: The Weapons are kind of covered for the start by this nice Mod here: http://www.nexusmods.com/skyrim/mods/13804/? To sum it up: - create some fitting redguard armors (first priority) and weapons (kind of done) with inspiration of historical near east examples - make a big enough variety so you can get content also for higher levels - make light and heavy armor - everything craftable bonus / later: - maybe some trader who sells the stuff - a race guild with own base etc. It is my first post here and I could understand, if this race is unpopular, but maybe some of you wants to help me realizing this. If not no problem. Then I must start to learn modding myself hehe. I attached a pic, so you can see how great they could look. Cheers Roballa
  12. So after spending almost a month hunting down mods and a little work myself I've managed to make my redguard main character as free roaming and tribal-ish as I can, but I like jewelry to fancy myself up :sad: so I'm asking for help from our jewelry modders on here to make a set of, earrings - neckrings - wrist bangles - anklets - rings, all gold. please help! the dragonborn is in need! :ohmy:
  13. So what I'm asking for is a power, once a day, that casts Highborn, Histskin and Adrenaline Rush like effects for 600, 300 or 60 seconds. It doesn't even have to be the racial traits, People who use mods that alter those traits should be able to use the greater power. Basically, I want a greater power that makes magicka, stamina, and health regenerate at 10x normal regeneration speed for either 600, 300 or 60 seconds. This could be considered a cheat mod alone, or given a quest for an over powered greater power, really doesn't matter to me. So long as the affect happens even on heavily modded games, or lightly modded games, it's all cool with me.
  14. Hi. I made a Redguard character that I would like to use to retexture Rayya and have her wear a default Skyrim hair. The mods I used to create her were Brows http://www.nexusmods.com/skyrim/mods/30411/?The Eyes Of Beauty http://www.nexusmods.com/skyrim/mods/13722/?RaceMenu http://www.nexusmods.com/skyrim/mods/29624/?CharGen Morphs http://www.nexusmods.com/skyrim/mods/36925/? I exported her head and got the DDS and NIF files. Is this enough for a retexture? Original My Rayya
  15. (there is a TL:DR at the end) Hi, i love skyrim and i love redguards, cause they are a mixture between African and Arabs and Im Arab so i always play them. Can someone make a heavy armor, on that doesn't look like i'm covered head to toe in steel, but its got like thin plates on it, and make it sort of a coat/jacket style plox. I tried Zerofrost's mods, but i didn't like that i was completely covered in a bunch of metal pieces, and i tried that duelist longcoat (both the armored and un-armored) and i just didn't like it. TL:DR Can someone make a coat sort of armor but with a bit of thin metal plates, on the chest, back and shoulders and also just make it an all around badass looking armor. P.S I'm playing a male, so no skimpy or female armors plox
  16. Some races have classes that are ridiculously obvious, like High Elves have all the skill boosts for mages, and Wood Elves and Khajiits have all the skill boosts for Assassins. Some races have a bit more choice, such as Imperials have skills boosts for both Sorcerers and Crusaders, and Nords have skills boosts for both Barbarians and Pilgrims. However, Redguards' skill boosts are so spread out that, while you have more choice in class, only a few of those classes will actually have high class skills early in the same. Obviously, you can train them up, but Redguards appear to be a jack of all trades, but a master of nothing. What kind of class is best suited for a Redguard using the inherent race boosts?
  17. im looking for someone who can make hair like this for skyrim (i tought for redguard since they have dread/rasta hairstyles) ps: i know i have a stupid acc name, i just made this acc very quick once so i could download bigger files :p, also excuse my english its not my native language.
  18. The mod is released! Only as alpha though, lol. Here: http://www.nexusmods.com/skyrim/mods/73461/? http://i1076.photobucket.com/albums/w454/DJD2010/3624dbe7-9440-4773-bcd9-c2c02ad5a209_zps103e8804.jpg About the mod: So I was watching these videos about rumors on a new DLC called "Redguard", however not so long after Bethesda announced that they'll no longer make any DLCs for this game, many people were disappointed and so was I. A couple of months after, I got the bright idea of actually doing what those rumors said the DLC was going to be, a DLC-like mod that takes place in the island of Stros M'kai, with an all new story quest line and many more side and misc quests. I was going back and forth with this but my friends told me that I shouldn't just quit working on it, I should rather go to here, The Nexus, and approach the people with this and see what'll happen. So this is it, my approach. So hoping that I'd get enough support, and seeing as this is a fairly medium sized mod I shouldn't need too many people and those who will help wouldn't suffer much from "too much work". While I know this approach might be bad since English isn't my native language, and I can't put a good and interesting paragraph, but here goes nothing: List of things to do: 1- The worldspace - 90% done, need to finish up N'gasta's isle and LOD generation. 2- Interiors - Only done 1 interior, the city jail. Will slowly make more as I progress the Main quest. 3- Quests - Starting with main then side then misc. 4-Factions and NPCs - Including the new creatures (Goblins, wolves, Yokudan spirits, Nafaalilargus etc.). Not focused much on these, expect for the ones that are required for the Main quest. 5- Voice acting - After finishing the main quests at least and fully testing them 6- Polishing **Currently working on/ Need help with:** Need help with: *New custom meshes *LOD generation *Main Quest Scripting *Interior design **New Creatures **New Armor/Weapons **New minerals/misc stuff **Voice Acting *Red stuff are higher priority than **Orange stuff. The Story: Screenshots of current progress Credits (So far): DJD2010 - Landscape editing and story writing Ga-Knomboe Boy - Tree meshes and textures used from his modder's resource Meo3000 - Tent meshes used from his modder's resource Tamira - Tree meshes and textures used from his modder's resource ChickenDownUnder - Harvestables used from his modder's resource SMK team - City Meshes
  19. Ok these are the mods I want ported to SSE http://mitinokuoblivion.blog118.fc2.com/blog-entry-1797.html?sp http://mitakusaner.blog.fc2.com/blog-entry-1784.html?sp http://eiheispot1.blog.fc2.com/blog-entry-745.html http://eiheispot1.blog.fc2.com/blog-entry-668.html http://eiheispot1.blog.fc2.com/blog-entry-653.html http://eiheispot1.blog.fc2.com/blog-entry-635.html http://eiheispot1.blog.fc2.com/blog-entry-618.html http://eiheispot1.blog.fc2.com/blog-entry-609.html http://eiheispot1.blog.fc2.com/blog-entry-580.html (Perfect for female mages) http://eiheispot1.blog.fc2.com/blog-entry-539.html http://eiheispot1.blog.fc2.com/blog-entry-531.html http://eiheispot1.blog.fc2.com/blog-entry-450.html http://eiheispot1.blog.fc2.com/blog-entry-46.html http://modtype.doorblog.jp/archives/45715330.html http://modtype.doorblog.jp/archives/43882171.html http://eiheispot1.blog.fc2.com/blog-entry-24.html http://eiheispot1.blog.fc2.com/blog-entry-68.html http://eiheispot1.blog.fc2.com/blog-entry-228.html http://eiheispot1.blog.fc2.com/blog-entry-228.html http://modtype.doorblog.jp/archives/45249669.html http://modtype.doorblog.jp/archives/7907748.html http://modtype.doorblog.jp/archives/7909935.html http://modtype.doorblog.jp/archives/10774916.html http://modtype.doorblog.jp/archives/11134046.html http://modtype.doorblog.jp/archives/19164710.html http://modtype.doorblog.jp/archives/18460272.html http://modtype.doorblog.jp/archives/26569594.html http://modtype.doorblog.jp/archives/31395460.html http://modtype.doorblog.jp/archives/30136851.html http://modtype.doorblog.jp/archives/38680247.html http://modtype.doorblog.jp/archives/38781404.html http://modtype.doorblog.jp/archives/40137334.html http://modtype.doorblog.jp/archives/33996400.html http://modtype.doorblog.jp/archives/41041408.html http://modtype.doorblog.jp/archives/39602173.html http://modtype.doorblog.jp/archives/41634098.html http://modtype.doorblog.jp/archives/40996839.html If someone would be able to get permission from the creators of these mods that would be great.
  20. Why is there such little love for the Redguards in SSE mods. Sky rim modtype has a fair number of Redguard and Middle Eastern armor/clothes that would are lore friendly. My plan is if someone can get permission from the mods creators to port the mods to SSE and produce clothes for the civilian Redguards that would be great.
  21. The day of judgment on the souls of both theirs and ours, would come sooner than I have hoped it would be. At this very moment, I should be resting, preparing for the coming battle. But I close my eyes, and I see the things in my past, and those images came flashing in my mind, as I arrived at the last stop of my path. Everyone who remembered me are already dead, and I am the last one standing who still remember the man I once was. Perhaps the person who is strong enough to mark my end and take this from me, would be strong enough to live on, with my story. Perhaps, even, they could bring my memory to see my homeland once more - whatever it will become. I have to write this all down. I must not let myself be forgotten, nor my crimes be forgiven, for this... The mission in Skyrim shall mark an end for everything, and I would never again see my homeland with my eyes. When I was a child, I lived in a village near the outskirts of the great Alik'r Desert. Not a day had I not climbed atop that cliff near my village after a day's hard work with my family, admiring the beauty of my homeland, of the yellow sands that have witnessed the history of this ancient, vibrant land I call my home. In my home, I used to sit on my mother's lap, while she told me a tale she learned from her mother, and her mother her grandmother; of a knight riding on a giant, winged, beautiful beast - a beast who never age, never feel sorrow - to fly in the skies of Tamriel, passing through Hammerfell, High Rock, Cyrodiil, and Skyrim, to bring the children like us to a land that knows no sorrow or loss, one where rivers flow, trees grow - a land where we can all be free and joyful. I was fascinated with this knight's story, eagerly waited for this hero and his beast to come and bring me to that promised land. I have wondered - would that land be even more beautiful than the Alik'r Desert? Would I be too absorbed by that land's joy, that I no longer want to return to my home? As I grew older, I had slowly become more, and more, occupied by the difficulties and confusions of adulthood, and, in the end, forgot the story completely. I started to worry about my village's crops, about chasing the woman of my dreams, about making deals with the traders in the cities for a slightly higher price for our produce. I have kept living in that village, which, the beauty of the land eventually became an image that bored me everyday, for with the scene of the Great Alik'r Desert, accompanied always the carriage from the city, that was to take our crops and give us a purse of gold, or to sell supplies of all sorts to our village. The scene of the Alik'r Desert... became something that was associated with my family's business - the worries I shared with my father every day. But everything changed, on the day when a magnificent, winged, giant creature soared above me, flew to the cliff I have always climbed on as a child; the creature was emitting a vibrant, fiery color, one that was both my joy and worries - gold. And, without looking back, the winged beast passed through my village, straight into the heart of the Alik'r Desert. It was then, I was reminded of the story that was told to me when I was much, much younger. Was it here to save me? The creature that brings joy and scorches everyone's sorrow, to my rescue, to bring me out of that boring, repetitive, pointless everyday-life? From a distance, I could still see the creature's movement, for it was indeed a giant beauty. The great beast became grounded at a sandy hill, its beak near the ground, as it began smelling the land itself. So, so fascinated by its elegant movement, I dropped my hoe and ran to the beast. I knew it was not possible, but I still had hope that... it was indeed the creature from my mother's story, that it could free me from this life of endless farming, eternal chasing of a girl who might not even feel for me the same way - a world without a meaningful future for me. I observed the creature from a distance, despite having come closer than I was. The child's story drove me to chase the creature, but I could not go anymore closer to the beast; I feared, with the sense of an adult, that it would suddenly find out my presence, and do what most other beasts on Tamriel would. But as the creature soared to the sky, leaving our village behind, I found myself... blindly chasing the beast, to wherever it may lead me. I could not give up the chance to a new life, even if it was so, so silly for an adult to believe in those stories, that the beast was truly the one to bring the children to a new paradise, that it could... save me, and lead me to a life that is joyful, without problems, and... new. I followed, ran and ran, in the beast's direction. For as long as it had flown, had I run without even knowing exhaustion. Until an hour later, when it finally stopped, atop the sea. I looked to the horizon, the sea that was beneath the creature. A new life, one of joy and cheers, just beneath- It was then, I saw clearly what that beast was. In the skies, guiding dozens and dozens of ships to the shores of Hammerfell, all flying the same flag, chanting the same name, wearing the same sigil- The Flaming, Golden Eagle. I guess, in the end, it did lead me to a new life, and took away all my problems. I watched the Eagle scorch the city, from where the carriage came to my village to take away the crops everyday; the stores which sold the supplies were all sacked or burned, the traders who wore those cheery masks when they handed me the gold and took the produce, came to wear the same face - one of terror, hopelessness, fear - as they burned beneath the Eagle's flames, twisted and deformed by the heat and desperation - and finally, perished before the Eagles, whose feathers seemed to be golden, but were in truth all black. The Eagle did not stop at the city. Soon, it made its way to the next location - the village I have called home. And so, those Eagles in black-gold, who, like I once did, followed that creature into that place I made home at. They pillaged the farm and slaughtered every villager in front of my eyes; papa, mama, and the girl I had been after, all became an addition to the pile of corpses which fed the crows that came later. I watched, paralyzed and undetected, that the Eagle and the Eagles removed all my sources of problems, within a mere matter of hours; and when they had had it their way, got what they have come for, they left we with this new life, this new land. One that was burned, barren; a place of desolation, fear. The paradise that the beast offered. A desert which lost the yellow, and became red instead. From that moment, I had come to realize the wrong of my wishes. I dreamed of a world, where my life would begin anew in eternal joy and laughter, no longer bothered by those repetitive, daily tasks which had become my pain, annoyance, boredom. But the reality is... That life of happiness was not meant for me, or anyone who live in these mortal, fragile bodies. We were meant for conflicts, for violence; for hatred towards the enemies, and vengeance against those who have wronged us and ours. Then, I made my wish again, to another giant, winged beast - that I would have the blood of those who destroyed my home, that I would see the red beneath their yellow, fine, thin skin, like how they spilled my family's blood on the sands of the Alik'r. Unlike the Flaming Eagle, this time, I could see the man who rode that red, magnificent beast. The hero who was truly supposed to bring us all our salvation, as implied in his name. It was then, I realized - the tale had always been true, only that I had recognized the wrong creature, wearing the wrong color. It was never supposed to be a golden eagle who brings joy, but a red dragon that slays those who bring misery. A dragon which flames will burn the villains, a beast which skin will be painted in the blood of his nemesis. Peace and joy were a dream, we must fight, pave a way and forge a future as we saw fit. As they have sung about this "Great" War we fought, decades later - "...The Eagle soars, its talons sharp; the Dragon rises, its flame burns the dark. And the young sailor fell to the Abecean, as his bride awaited for her champion..." The most glorious battle, above a world of water which tasted like salt - an environment I had never believed truly existed, until I finally left that desert of a homeland. I unsheathed my weapon - the first gift the hero gave the each of us - a sword which blade was carved with that dragon's shape. I held the sword tightly, both my hands shivering, as the Eagle soared again, leading the ships from a far away land, prepared to burn the brothers and sisters I came to hold dear - just like it did my family back then. Except this time, I was no longer alone. I had the hero, and the dragon he rode - with each of us, each of his Legion being the Dragon's scale, ready to defend the giant, winged creature that had become our sole dream and ideal. I looked at my weapon, and I saw a reflection of myself - a face of eagerness for revenge, and of bloodlust, of wrath... Of the sorrow and pain that came from loss. Then, I saw the shape of the Dragon on that sharp, clean, colorless blade. I was the weapon in my hand, blessed with courage and strength by the beast I had wished to; I stopped my hands from shivering, for I would, soon, paint this beast with red, and have my anger satiated, as they both should be. I looked upon the hero, as he gave his commands. The great sea battle began, and we threw away our blood, hoping to exchange that of our enemies. At that moment, all I could think of, all that occupied my mind, were the burning, twisted faces of terror those traders showed in their last moments, and the smiles that had been taken away in my village; then, I heard the sounds of the enemy ships' cannons, those which blasted our comrades' vessels into pieces. Anger filled my whole soul, I fought, I bled, without any remorse - not only for my homeland, but also for the larger cause that the Dragon and its rider had blessed me with. Comradeship. It was a moment of every warrior's dreams, of all patriots' wishes. We spilled their blood as they spilled ours, painting the Abecean with the red that ran our veins. Yet, at the heat of the battle, the Eagle evaded our every arrow, and arrived before the Dragon. It was then, I finally saw the rider of the Eagle herself - a masked woman, dressed in all black and gold, just as her followers the Eagles were. But unlike the hero, who guided the Dragon to its path with wisdom and inspiration, the woman sat on the Eagle's saddle, using her sorcery to tame, control the Eagle, while the Eagles followed her blindly, just like I once did. The Eagle's talons had cast the hero from the Dragon's back. The hero managed to climb back on, and led the great beast to bite back at the opponent, teeth in the Eagle's flesh, tearing its wings apart. The Eagle fell from the sky, and the hero led the Dragon to press the attack, with the goal - the dream and purpose of every men and women that were the scales of the Dragon - to slay this winged, giant, flaming beast once and for all. Yet, the Dragon turned its head, grabbed the hero with its teeth, and threw him into a golden cage. The mighty red creature descended upon the Eagle, not only to lick its wounds, but also to guide it to the land I once called home - the land which was the purpose I followed the Dragon, in the first place; then, pieces by pieces, the Eagle removed the Dragon's scale, cut off its wings, until it became naked, soft - humiliated by the Eagle and its rider. I lost the hero. I lost my comrades. I lost the mighty, red dragon that was the source of my pride and hope, which, in the end, chose to let misery and pain come to the land I hoped it would free and restore joy to; to forsake the men and women who gave their lives to become the beast's scales, allowing the Eagle to tear them off and have its way with them. The Dragon was not the creature I believed it was, nor was its rider - the man I once thought to be my salvation, yet allowed the creature to wither and succumb - the hero. I left his side, before the Eagle could tear me off as well. I traveled alone, in a land which name I fought for, yet was never granted the luxury to explore. Near a city where two heroes once defended the world from a God, as if nostalgia had kicked in, I climbed up a cliff, my mind occupied with thoughts and confusions, not realizing that climbing up a cliff had become much easier than when I was the child. I reached its endpoint, and stopped, thought to myself - perhaps, there was never a hero, nor a creature he would have mounted, that the stories were only lies to give the children hope for the future - a future that is grim, hopeless. I looked down from the cliff, realizing it had always been so easy, for me to end these struggles, to leave all my problems and sorrow behind. But those faces appeared again. Of the traders and villagers. Of the girl I once loved. Of my father and mother. Not in terror, fear, or sorrow, but... of different faces. I saw them again, in my childhood - the traders would wear their smiling faces, ignore me and head straight to my father, while my father would smile back at them, as he moved the crops to the carriage, and afterwards took the coin purse from them; then, he would revert to his own grumpy, annoyed self, yell at my mother about the dinner being still unready, then call the other villagers to the inn, for a round of Nordic Mead - he would get totally drunk within three rounds, drunk enough to drop the spoon when he tried to have dinner afterwards; then, he would wake up to a hangover that would last until next day's noon. My mother would scold him for giving her more housework than needed, yet, she would be so patient with him, and clean up all the messes my drunken father had made; she would swear, and smile, as I played with the girl, whom I grew up with and later fell for. We ran around the village, causing every other villager to curse at us; then climbed up the cliff together, and watched the sun sets on the horizon, giving Hammerfell one last touch of warmth, before it was replaced by the cold, dark night of the Alik'r Desert. I looked into the girl's eyes, and the girl before me had already become an adult, just like I had. I touched her face, like how I had always wanted, dreamed, but never brave enough to try. I leaned closer to her, my forehead touching hers, and our lips only a few inches away. I closed my eyes, fearing that all these were just a dream, while hoping all these to be real - that papa and mama were still yelling at each other, but smiling behind each other's back; that the traders were still coming everyday, to bore myself to the end - that the Eagle, Dragon were all just a dream I made, a flash of thoughts that crossed my mind as I panicked before the girl I had a crush on- But I opened my eyes, and saw only the cliff. Fearing, panicking, I immediately closed my eyes again, hoping that in darkness, my home would appear once more - even if it was just an illusion for a slight comfort. Then I opened my eyes, closed them again, then opened again, closed yet again... Eventually, I was forced to understand, that the place I saw as home no longer existed, and the people who once loved or annoyed me were all gone now. Those claimed by the Eagle, and those abandoned by the Dragon. First a dream that was a lie, then a hope taken away by those who were supposed to fulfill it. I had come to understand that we could not dream anymore. There was no hero, nor his mount; and in truth, there has only ever been two ways for me - death, or fight to free my land, my people... and myself. I returned to Hammerfell, my home, after what became to me an eternity. The Eagle was still pressing, lusting after our homeland's control - the reason why they would spill blood on our sands, bring conflicts and bloodshed to the entire continent. If I am to avenge my family and those I cared about, to restore this land and cast away the source of her miseries, then the Eagle must not take what it came for. I would slay it, before I drown it it in the red, dark rivers that it desired so. The Forebears, one of the two factions that ruled Hammerfell before the Eagle came to be, embraced me with open arms. It was with the Forebears, that I learned there were many, many like me, who rode on the Dragon, fought and bled on a foreign land in the name of His Imperial Majesty, with the false hope I once had about that beast. I was not alone, nor was I different. My story was that of the Redguard people, of the land I saw as home; a story that every man and woman in Hammerfell had experienced, and a story that would continue, if the Eagle lived on. I fought alongside my comrades against the Eagle, enduring its flames and resisting its gold. This time, I - we - do not fight for someone else anymore. We would fight in the name of Hammerfell, in the memory of our fathers, mothers, children, friends, loved ones - those who had fallen before the Eagle's flames and talons, those who could not live to this day and see what monsters we had become. And, this time, I would not be so foolish to believe in a single hero or his beast again. I believed only in myself, and in the goal that saved me from the cliff. In the end, without the Dragon's flames and claws, we stood against the Eagle alone, and gained victory, at the cost of thousands of young Redguard men who would have been our people's legacy. Yet, at this very moment of victory, the other faction that ruled Hammerfell - the Crowns - had returned from the civil war of Cyrodiil, which they fought in another foreign lord's support, while their own country burned in flames and her rivers ran with our people's blood. These deserters fled from their land, then fled from the foreign lord again, to the land they once abandoned. The Crowns were few, and we had the control of most of Hammerfell. Those traitors were shunned upon, in no position to threaten us. As the new single power in Hammerfell, our goal changed; from protecting our lands and families from the Eagle's grasping talons, to holding the authority we had established in our land. To rule and tax her people, to make the law and order as we saw fit, to protect the very, very own interests of the Forebears, from the Crowns themselves - from our fellow Redguards. But I had never believed in the Forebears' cause, if there ever was one. After the Eagle and the Dragon, not anymore. Whatever they needed me to do, I did without questions, for their motives were never of my concerns, and only with them, could I survive. Ideals, motives, causes - all just pretty speeches and big words, empty, idle promises, to lure young men such as I to fight and bleed in their stead. The Eagle, the Dragon, and the Forebears. It did not surprise me, when the Forebears' leaders were all suddenly assassinated overnight, and the Crowns took over the next day. They all had it coming, and I would pay no sympathy to their deaths. The Forebears, hence, fell into chaos. One by one, our holds and camps were wiped out by the Crowns, until a scattering, dwindling number remained by my leader's side. I could have left them, yet, the Forebears had become my home, a place where my new family had chosen to stay... And this time, I would not leave my family behind. Not again. The last of the Forebears searched of a place where the Crowns had not yet reached, and in the end, they found one. In that place of destiny - my home - that village at the outskirts of the Great Alik'r Desert. It was at the noon of night. The Eagles had already left, leaving a desolation of ruined houses, burned farmlands, and the crows which circled above the village, as if its new comers were soon to be their feast, just as those who lived here a dozen years ago. The others of the Forebears sat by a house's hearth, lit up by a spell. They sat there, confused, terrified; without a cause, without guidance. Some prayed, others simply shivered, while our leader stood outside the house, watching for any suspicious movement outside, and if there were still other Forebears to come. I grabbed a broken chair, immediately recognizing that to be the one which my mother used to sit on, while she told me the stories about the hero and his mount. I cleaned it up a little, then found some tools in my father's old box to fix the chair, so that it could look the way it used to be, when mama was still sitting there. After an hour, the chair was good as new. I touched its handle, looked at it for a few minutes. Then, I closed my eyes, hoping, for one last time, that I could see at least my mother once more. I opened my eyes again, yet all I could see, was a vision of the chair blurred by tears, of a village changed forever by an Eagle, of a people marked for eternity by war and contempt, in the chase of their own ideals and visions of a world. I stayed with the chair for one last moment, then left for the house where the other Forebears had gathered, never sitting on it. The last of the Forebears gathered, arriving from different safe shelters around Hammerfell. A few dozens of warriors and mages-alike sat in that old house, searching for a new purpose, a new name, for the title "Forebear" represented a failure that lost the whole country to the Crowns. I walked outside, to our leader, the man who lost his father and mother to the Eagle, and his wife and sister to the Crowns. He was holding in his arms that last gift from his wife - their infant daughter - for a short while, before he had to put her back in the house for warmth and care. He was gazing upon the Alik'r Desert, in the way that it was the most beautiful thing he had ever seen. I joined him, admired her beauty for the first time since that day, as I told him about my past, my story, and the time when I used to live here. The moonlight in his eyes became brighter, and brighter, as I reminded him of his own past, his own story; of an ideal we thought we could believe in, when in truth it was just a story used by those in power; of a family we did not remember to love, when we still had one; of a life we did not know to cherish, when it was in truth the most precious thing. I asked him what shall become of the Forebears. He gazed upon the Alik'r again, and asked me one last question - what I, as a man, believed was the greatest thing on Nirn. I answered just what I believed in. And so, in the ashes of the Forebears and the red sands of a desert, the Alik'r Warriors were born. My family, my comrades. My own belief, without the influence from any hero. We shall be Redguards, the warriors and mages who guard this land painted with red. We shall do all we could to protect our only family from the rest of the world, from those who seek to harm us and separate us from each other again, even if it meant doing immoral, harmful deeds; so long as it allowed us to stay together, to... survive, and continue the struggle in this world. The attacks, assassinations on the Crowns began. Riots and chaos were spawned in cities where the Crowns controlled. Treasuries were sacked, all who stood in the way were seen as the Crowns' colluders, and executed. In that cruel world we lived in, to be able to consider mercy is a luxury - one we did not have. It went on a few years, until an unexpected person arrived at one of our underground bases. He showed my leader a sigil, one which shape was once the most important thing to me - of the beast which rider I thought would be my salvation. Then its rider, now the brain of the Dragon itself. Yet this person was not him, but merely his messenger. It did not feel good, but was logical - how would a high and noble champion such as himself even come down to find a group of... mercenaries? After all, that "champion" no longer needed to keep up the acts before us. He had received news of what we did to the Crowns, and he would like to aid our cause, for in truth, the Crowns and the foreign lord they had fought for, were both secret assets of the Eagle. So long as the Crowns lingered at Hammerfell, the Eagle would always have a foothold in our homeland. He could not allow this to happen, and believed that neither could we. The man's ideals and courage no longer spoke a word to any of us, for we had seen its falsehood. The messenger, realizing this, used a far more convincing persuasion approach. A carriage of gold, blueprints, ores, and herbs. We would expand to be a force that could rival the Crowns again, and at the same time, we would, in the shadows, serve the Dragon once more. And so, we took this foreign gold from a foreign lord, to fight for his pretty, empty ideal, just like the Crowns once did for their own lord. For one more time, the fight against the Eagle was resumed. We recruited more people than ever, and soon, fueled by our hatred and the Dragon's gold, we were able to engage the Crowns in open battle again. Cities were taken, holds established, and our reign had returned - no longer flying the flag of the Forebears, but of the Alik'r Desert and its red sands. But one day, the gold simply stopped coming from Cyrodiil, and the man never showed up again. Some say he was last seen in a port city of Skyrim, but regardless of his location, I could be certain of one thing - the Dragon had abandoned us, yet again. Enraged, we began attacking the cities of Cyrodiil, killing nobles that were loyal to the Dragon, and eventually, crossing the water where I once fought on for the Dragon, to impale the heart of the Eagle itself. That place's name was Firsthold. I picked a warrior I commanded - a man who had barely reached his adulthood, never even tasted the sweetness of love - to come with me, sneak into the city's inn, to deliver a message to that woman who rode the Eagle. The Eagle had spilled blood on our sands, so we would do the same on their own lands, with their own people's blood. Twelve young souls, with yellow, fine, thin skin. I saw the rage, the hatred... the sorrow, in his eyes, when he killed them all - the same emotions that were once reflected on my sword, when I fought at the Abecean Sea for the first time. In sending him to his mission, I had furthered the cycle of hatred, and ensured that more souls, more young men and elf, would be sent by both sides to slay one another, until one side was truly destroyed. And then, I saw a young man, who was no older than 15 by the look. A Wood Elf, paralyzed, eyes filled with terror, anger, disbelief - the same man that once stood near the village, when an Eagle came to burn it down, taking away his home, love, and family. The thirteenth in the inn, the only soul that was not yet claimed by our anger. My warrior was ready to take him as well, but before his blade could meet that elf's neck, I stopped him. Not for mercy, not for compassion. But it was... because I simply could not watch that raging soldier on the Abecean Sea... to kill that man, who had his peaceful life in a village, seeing the Alik'r Desert everyday. He insisted to kill the elf. In a brief conflict, I inadvertently smashed his head on the bar table, in so doing, claimed his life. I... killed me. Without spending too much time in the inn, I left the enraged warrior and the paralyzed Wood Elf, and took the first ship that sailed Cyrodiil, in where I would hide for a few days, before I heard the news that an Alik'r Warrior had slaughtered twelve elf students by his lonesome, then killed himself. I returned to Hammerfell, told lies to my leader and comrades about that young warrior's death, that I was never able to enter the inn, due to the warrior poisoning me to make sure I would not share or steal his glory. The story was believed, and I continued using lies to find myself a way to survive. So many years have passed, since then; not a day, not a night, was my mind not occupied by the faces of the man whom I betrayed and killed in Firsthold, of those young elven students who died in the inn, and of the traders, the villagers, the countless innocents in the graveyard that is Tamriel. It was in those dreams, I realized - that those beasts I once believed in were not lies of a child's story, but exactly what they were supposed to be all along - for they had made their own definitions of joy and sorrow, and did to their best to bring this world to their own visions, just as I did. For I, too, was a beast all along. Now, once again, the Alik'r are under siege by the Crowns, about to be destroyed, once and for all - except this time, we will not be able to choose a new name to start over again. The Eagle's victory has become unavoidable, for the Dragon is too weak to stand against it; the Bretons have willingly embraced the Eagle, believing it has liberated them from the corrupt nobles who enslaved them; Skyrim is shattered, torn apart by its own conflicts, thanks to whatever plan "he" has in stall for the Dragon. But the Dragon is no longer part of my concerns. The last of the Alik'r leadership have been taken by the Crowns' last attack, thanks to a woman called Iman. I have never expected myself to be the last Alik'r veteran standing, yet the responsibility had fallen to me, to lead our remaining few to a way out - if there is one for the likes of us. Ironic. We are named the Alik'r Warriors, yet for over five years, I have not seen the Great Alik'r Desert again already. I wonder what has become of my village, if it still dots the outskirts of the Alik'r Desert - has it received some new inhabitants who rebuilt it, or would it remain the ruined relic that was the mark left by the Eagle's flames. Perhaps, just perhaps, it would be removed by the Eagles, to clear space for whichever purpose they saw fit. After we have evacuated to the mountains, where the Crowns could not follow, I met a mysterious woman, dressed in black, her face masked. Just like I told my story to the Alik'r leader, I told her everything. Trust, lies... No longer meaningful, to a man who is near his end. Then, she shared hers. One of wars, loss, hatred... And in the end, clarity. I wondered, why I would believe her story. I have believed in a hero riding on a creature to bring happiness, I have believed in a Dragon which flame would burn the dark and grant its followers vengeance; after I found the belief to be nothing but falsehood, I neglected to believe in a cause that all my comrades did, even after they were gone. For two decades, I was without a belief, nor an ideal that was driven by a role model. Perhaps, in the end, I would place my faith on a stranger who, maybe, understands what I have experienced? But regardless, if there is still something that is worth believing in... I do hope that I can believe in an afterlife. I know the kind I would like to go. I close my eyes, and recall the story my mother once told me, of the knight who brings children to joy and leaves sorrow behind. If this hero truly exists, if this hero would lead me to my afterlife - please take me to that promised land of joy. Not that land of rainbow and rivers, of tales and trees; but the land, the village, where my mother was sitting by our house's hearth, telling her child your stories, as I looked beyond the window, and saw that great, beautiful, yellow Alik'r Desert. Notes: This story uses lore which I wrote outside the canon of Elder Scrolls itself, with the ground that the events and characters do not contradict established lore in the game, and that they contribute to the narrative. The "Eagle" represents the Thalmor, and the "Eagles" represent those who believe in the Thalmor ideal - a paradise where everyone who believed them could be free The "Dragon" represents the Empire, as its flag is a red dragon The Dragon's rider is a character I created, whose name is "Amulius Salvian", he was first a general of the Imperial Legion, then became the High Chancellor later - hence, the Dragon's "brain" The "foreign lord" and "civil war in Cyrodiil" are things I created for the lore post-Great War, the foreign lord is the deposed High Chancellor whose name was "Benito Aurelius", who served Titus Mede II's predecessor, but deposed by Titus later; he then colluded with the Thalmor to wage civil war against the Emperor, using unfair post-war reparation taxes as the reason, to bring the people of Cyrodiil to rebel; he also employed the Crowns of Hammerfell to join him, promising that the Thalmor will leave Hammerfell once he becomes the Emperor and signs a new pact with the Thalmor. The very civil war was the reason why the Empire was so difficult to recover, and was forced to lose more and more sovereignty and advantages to the Thalmor The Eagle's rider is a character I created, the real title goes by "High Archon"; she leads the Thalmor and holds all power of her state; I made her female because it was stated in the Thalmor Embassy's Justiciar whispers, that "Herself had become more and more concerned about Skyrim's dragon, and sent more High Mages to Skyrim" The Forebears and the Crowns are factions in Elder Scrolls' real lore, after hundreds of years after Arena and one thousand year after The Elder Scrolls Online, they have become much, much different, due to the turmoils in the Fourth Era The Alik'r's destruction happened before Skyrim's event, according to the story; in Skyrim, their mission was to find out the woman who betrayed the Alik'r to the Crowns and the Thalmor, which led to the Alik'r's destruction; the excuses the player hear from both the Alik'r and this woman were in truth both lies The Alik'r was depicted to have elements of terrorism, as it would explain why they were unwelcome in Whiterun, which was, for a time, neutral; and that Hammerfell was not at the State of War with the Empire and the Thalmor, making it only possible for the explanation to be that the Alik'r was not an accepted organization even in Hammerfell, and that it was a "common enemy" to the rest of Tamriel This story is a text which the player picked up after they killed a specific Alik'r NPC, in my mod; the player would give it to either of two followers in the mod, one of them is a Thalmor, and the other is an Imperial Legionnaire. They would reflect differently to the story of the Alik'r The protagonist of the story is not one of the "big" characters who impacted the history of Tamriel, he is only one of the many "nobodies", like the random thieves and bandits the player encounters; he writes the text, expecting the person to kill him to take his story and live on with his memory, as no one else would remember him once he dies, and he doesn't want to be forgotten forever, like the many before him who died in the wars between the Thalmor and the Empire, the Crowns and the Forebears/Alik'r.
  22. I've been working on a mod for skyrim in my spare time for almost a year now. I should be released within the next two weeks. The mod covers north hammerfell and is loosely based on the old Shadowkey Travels game. The main story will take about 6-8 hours to complete. There are also two addition side quests that should take about an our to complete. The area of north hammerfell for the mod is roughly 1/3 the size of skyrim. North hammerfell is a separate worldspace with its own lod and will not change skyrim. Many new locations: Dragonstar East; Dragonstar West; Dragonsfield; Snowline; Loth' Na Caverns; Raiders Nest; and much more. Many new enemies: Forest Trolls; Elephants; Manticore; Redguard Bandits; Shadow Mages; and more. When the mod is released, I will post a link in this forum. In the meantime, check out a couple of youtube videos, mostly showing off the custom mounts available in north Hammerfell. https://www.youtube.com/watch?v=BWNAahikYQg I also have some images uploaded to the nexus: http://skyrim.nexusmods.com/images/184142 http://skyrim.nexusmods.com/images/205048 http://skyrim.nexusmods.com/images/220953 http://skyrim.nexusmods.com/images/184144 Thanks and stay tuned!
  23. Greetings! I've been playing TES only since TES4 and have grown fond of the Redguard race. I mostly use them as Weaponmasters (Dual-Wielding) Conjurers, Archers, and Smiths. I have never really delved into the lore because I don't know where to find any resources. I am currently working on a mod (just started approx 24hrs ago ;D) that is exclusively redguard friendly (yes sexy Saadia is included :-*) and would really like to get a little peice of Hammerfell in Skyrim. If anyone has any links or articles or even a mod I can use PLEASE let me know. I'm really excited about what I'm working on and want to make as perfect as the Creation Kit allows.
  24. Besides my former request for a mammoth retex, There are some other things that I think should be redone/added to the tropical Skyrim mod to increase the immersion. The modder did a very good job with everything he has done but, being the greedy person that I am, I want more. I think that all the guard armor should be made to fit the area. Someone could do something as simple as replace the guard armor of whiterun with the redguard outfits, or some already existing redguard armor mod, that would fit with the desert terain offered by the Tropical Skyrim mod. I think the Solitude Guards should be given Imperial armor, because the Imperials look like Romans, and Romans fit anywhere. This mod really does the trick for that: (http://skyrim.nexusmods.com/mods/10740) but it still doesn't fix everything... I don't know what armors all the guards should have, i just know that these germanic/viking armors don't fit well with the tropical feel of the mod located here: (http://skyrim.nexusmods.com/mods/33017) and not just the guard armors should be changed, but all he armor and clothing in the game can be made to fit the various areas... like a middle eastern look can be given to the people in whiterun by giving them robs and hoods, it's as simple as that... I'm not sure what to do fo the other holds but I'm sure someone will think of something... I also think that some of the architecture shold be changed, perhaps like the solitude architecture looking more roman, and the the whiterun architecture looking more Anasazi like or Persian... Stuff like that would just be pretty cool and help with the immersion of the mod... It's a big project but I know there are people out there who can do it. and other than those things I'm sure there's more that I havent thought of yet, like lions with full maines that a commenter on one of my previous threads cam up with... if has any more ideas, pleast post them, and hopefully someone with the know how and th motivaton will do soething with them... thanks! :smile:
  25. Besides my former request for a mammoth retex, There are some other things that I think should be redone/added to the tropical Skyrim mod to increase the immersion. The modder did a very good job with everything he has done but, being the greedy person that I am, I want more. I think that all the guard armor should be made to fit the area. Someone could do something as simple as replace the guard armor of whiterun with the redguard outfits, or some already existing redguard armor mod, that would fit with the desert terain offered by the Tropical Skyrim mod. I think the Solitude Guards should be given Imperial armor, because the Imperials look like Romans, and Romans fit anywhere. This mod really does the trick for that: (http://skyrim.nexusmods.com/mods/10740) but it still doesn't fix everything... I don't know what armors all the guards should have, i just know that these germanic/viking armors don't fit well with the tropical feel of the mod located here: (http://skyrim.nexusmods.com/mods/33017) I also think that some of the architecture shold be changed, perhaps like the solitude architecture looking more roman, and the the whiterun architecture looking more Anasazi like or Persian... Stuff like that would just be pretty cool and help with the immersion of the mod... It's a big project but I know there are people out there who can do it. and other than those things I'm sure there's more that I havent thought of yet, like lions with full maines that a commenter on one of my previous threads cam up with... if has any more ideas, pleast post them, and hopefully someone with the know how and th motivaton will do soething with them... thanks! :)
×
×
  • Create New...