About this mod
Fallen- A Ketheric Thorm Equipment Overhaul immersively integrates the rest of Ketheric Thorm's equipment into the game.
- Requirements
- Permissions and credits
If oblivion can fail, what defence have we against death? None except its mastery. -General Ketheric Thorm
Despite having full body-type support for every piece of his armor, only Ketheric's chestpiece is available ingame. Moreover, his weapons are quite unimpressive, with his shield only being notable for its use in caster builds and his hammer being useless even by Act 2 standards.
This mod sets out to change all of that, by integrating his armor into the world and overhauling his weapons. Notably, Reaper's Embrace has not been changed, but has rather been used as the standard that everything else of his is balanced around. Now, without further ado:
Stats:
Ketheric's Warhammer
Very Rare
1d8/1d10 Bludgeoning + 1d4 Psychic
Unknown Facet: Attacks with this weapon deal an additional 1d6 Necrotic damage to the living, or an additional 1d6 Radiant damage to Undead and Fiends. (Fiends are not classified as living for the purposes of this passive)
Death Smite: On a hit infused with one of your smites, regain 2d6 Hit Points.
Weapon Enchantment +2
Unlocked Weapon Action: Absolute Power
Ketheric's Shield
Very Rare
2 AC
Corrupted Acuity: You gain +1 to all Attack Rolls and Spell Save DC.
Suffocating Defense: Attacks that miss you Numb the target for 2 turns.
Advantage on Dexterity Saving Throws
Reaper's Crown
Very Rare
Sight Beyond: You can see in magical and ordinary darkness up to a range of 12m. You cannot be Blinded.
Power Beyond: While standing within 3m of a corpse, your Strength score increases by 2.
Attackers can't land Critical Hits on the wearer.
Unlocked Spell: Eyebite
Reaper's Mantle
Very Rare
Intimidation +1
AC +2
Saving Throws +2
Reaper's Grasp
Very Rare
Chosen's Wrath: Your attacks deal an additional 1d6 Necrotic damage, and have a chance to apply Bane to the target for 2 turns.
Strength Saving Throws +1
Reaper's Path
Very Rare
March of Death: Gain 1.5m of movement and increase your hit point maximum by 5 for every foe you slay, up to a maximum of 4.5m and 15 hit points. (Effect will be removed if the armor is unequipped)
Tainted Ground: Enemies within 3m of you are Bone Chilled.
Dexterity Saving Throws +1
How to Obtain:
Reaper's Path and Grasp can both be obtained from the chest at the foot of Ketheric Thorm's bed in Moonrise Towers inAct 2.
Reaper's Mantle can be obtained from the mimic chest in Isobel's room in Moonrise Towers in Act 2.
Reaper's Crown can be obtained from the chest in Ketheric's combat arena at the peak of Moonrise Towers in Act 2.
Ketheric's Warhammer and Shield have not had their drop locations changed.
Notes
Reaper's Embrace has not been altered in any way in this mod.
No, I will not add these items to the tutorial chest.
Ketheric's Shield displaying "Advantage on Dexterity Saving Throws checks" is a vanilla bug that I do not know how to fix without removing the effect altogether.
Special Thanks
Special thanks to Funwatcher and Kahashi for finding the IDs for the rest of Ketheric's armor set, and for getting the ball rolling on these kinds of mods.
Thanks to Shinyhobo for the wonderful Multitool.
And as always, thanks to Larian for making an incredible game.