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unamazement

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unamazement

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About this mod

Adds a toggleable passive that gives you infinite movement, actions, bonus actions, reactions, spell slots, lots of carry capacity, and more. Almost any "resource" you use in combat should be infinite.

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Adds a toggleable passive that gives you infinite movement, actions, bonus actions, reactions, spell slots, lots of carry capacity, and more. Almost any "resource" you use in combat should be infinite.

A TOGGLEABLE PASSIVE IS A BUTTON THAT SHOWS UP IN YOUR PASSIVES BAR. 

The item you must use (a book called Learn Infinite Resources Passive) to grant yourself the passive can be found in the tutorial chest or sold by the first merchant in the Grove. It is technically a potion you must "drink." If you're past there, or you want multiples, install Tutorial Chest Summoning and summon the chest. Load this after that mod.

The mod fixer is confirmed necessary as of 8/31. I tested it myself.

Not compatible with anything that multiplies your carry capacity by a HUGE amount like 1000x. 

To install, use the Baldur's Gate 3 Mod Manager. File > import mod > choose the .zip file for the mod > move the mod from the right side to the left side > File > export order to game.

Manual installation (if you for some reason prefer):

Look for this section in modsettings.lsx (for most, it's in C:\Users\USER\AppData\Local\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public):
        <node id="Mods">
          <children>
            <node id="ModuleShortDesc">
              <attribute id="Folder" value="GustavDev" type="LSString" />
              <attribute id="MD5" value="60f6ce76d2bf1b0e4cb8b7fe373df898" type="LSString" />
              <attribute id="Name" value="GustavDev" type="LSString" />
              <attribute id="UUID" value="28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8" type="FixedString" />
              <attribute id="Version64" value="144115832324585265" type="int64" />
            </node>

Add under that:
            <node id="ModuleShortDesc">
              <attribute id="Folder" value="PassiveInfiniteResources" type="LSString" />
              <attribute id="MD5" value="" type="LSString" />
              <attribute id="Name" value="PassiveInfiniteResources" type="LSString" />
              <attribute id="UUID" value="e2a22981-cbda-455f-9ac1-6ae2d005dc4e" type="FixedString" />
              <attribute id="Version64" value="36169534507319296" type="int64" />
            </node>

Drop the .pak file into your mods folder.

If you really want to remove this midsave, INSTALL NORBYTE'S SCRIPT EXTENDER by following the instructions on that page. The script extender is required. Then install the "REMOVER" file found in the files section of this page. Save your order in the Mod Manager. When you load the game, any companion who learned the passive should have it removed. HOWEVER, you should not uninstall the new REMOVER version you have just installed. Leave it there. Unfortunately, it's never completely safe to uninstall mods that add abilities midsave. This is the best way to "remove" a mod without risking breaking your save.