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blackninjato2

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blackninjato2

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About this mod

MONK subclass Way of Shadow Remastered(Ninja). New Shadow arts, Combo strikes, Stances, Weapons, Spells, Reactions and more.

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Nothing removed just remastered. You get most of this things by level 8. Also moved Shadow Strike to level 8. Nice for multiclassing :)

Buffed:
-Shadow strike. Cost: Action+2 Ki. STUN+STAGGER. Applies SLOW, if target is blinded or silenced. Applies PARALYZE, if target is slowed. Do not work with mage Slow spell.
-Weapon version of Shadow Strike can extend into elemental shadow strike depending on your stance. Cost: Bonus Action
-Darkness and Silence. Cost: Bonus action+1 Ki
-Darkvision turned into Shadowsight(same as devil sight)


New Shadow Arts:
-Disguise self. Cost: Action.
-Dagger Throw. Thrown daggers do weapon damage and get 2*DEX ability modifier to damage. Cost: Bonus action. BLEED for 2 turns. CON save. Marks the target for +proficiency bonus to melee weapon attacks for 3 turns.
-See Invisibility. Cost: Action+1Ki.
-Misty Step. Cost: Bonus Action+1Ki(once per short rest).
-Fearsome Weapon Art. Cost: Action+1Ki. FEAR for 2 turns. WIS save.
-Poison Weapon Art. Cost: Action+1Ki. POISONED for 2 turns. CON save.
-Acid Weapon Art. Cost: Action+1Ki. ACID for 3 turns. CON save.
-Deadly Weapon Stance. Cost: Bonus Action. Choose from Moon, Wind, Stone or Water Stance.
-Shadow Jump. Cost: 1m(once per turn after you attack).
-Shadow Technique: Stagger, Cripple, Topple. Cost: Bonus Action(once after you attack). Only shows up as part of combo.
-Grapple Hook: Cost: Bonus Action. Pull enemy 9m.  OFF BALANCE for 1 turn. CON save.


New Combo into Flawless stance:
1st strike:  Acid Weapon Art, Poison Weapon Art, Fearsome Weapon Art
2nd strike:  Topple, Cripple, Stagger Technique
Combo finisher: Focus, Blur, Haste, Mirror Image short term buff(depends on your stance) +  additional buffs(Flawless stances). Cost: 1Ki 


Passives:
-Death Stalker(INVIS after killing blow, once per turn).
-Mortal Reminder.
-Shadow Weapon Proficiency(Longsword, Longbow, Scimitar).
-Pick one Fighting Style(Dueling, Two weapon, Great weapon).
-Pick another Fighting Style( Uncanny Dodge, Savage attacker, Shadow Accuracy).
-Shadow Ambusher(+3 Initiative, if invisible on turn start: +3 movement, +Bonus Action, +1 Critical, Cunning Shadow Ambush=free attack applies BLIND+SILENCE).
-Manifestation of Shadows(after critical hit or kill adds blinding necrotic poison to your attacks +1d4+WIS modifier Necrotic damage for 3 turns).
-Living Shadow(when obscured: resistance to Psychic damage, advantage on Stealth checks, +1d4 Psychic damage, +1 to attack roll, can cast Shadow Bane).
-Cunning Intimidation(add WIS to Intimidation checks).


Feats:
-Shadow Critical Hit. 


New Reactions:
-Shadow Strike Critical. Cost: 1Ki. 3d8 Psychic. Double the number of dices on tooltip, cos its a crit. So real number is 6d8.
-Shadow Strike Master Critical. Cost: Reaction+2Ki. 6d8 Psychic. Double the number of dices on tooltip, cos its a crit. So real number is 12d8.
-Shadow Ki Drain. Cost: Reaction. Gain 2 Ki points on melee Killing Blow.
-Riposte with Disarm Cost: Reaction


New Spells:
At level 3 you get spell: Ambush Attack(check pictures). Gets better with levels similar to Sneak attack. Marks the target for extra damage.
At level 9 you can choose 1 spell from:
-Chill of Mountain(-3m  movement debuff for 5 turns. Can critical hit, on miss no damage)
-Fangs of Fire Snake(buff your melee damage for 2 turn. Can critical hit, on miss no damage)
-Fist of Unbroken Air(push, + PRONE for 1 turn, +DAZED for 5 turns. Can not critical hit, on miss 1/2 damage)
-Gong of the Summit(AoE,  +CONFUSION for 2 turns, +SILENCE for 5 turns. Can not critical hit, on miss 1/2 damage)
This spells are once per combat and do big extra Psychic damage. Cost: Action+2Ki.
This spells get enhanced if you are in proper stance(Chill-water, Fangs-moon, Fist-wind, Gong-stone).
At level 11 you get ultimate spell: Veil of Shadows(check pictures)


New Weapons:
Made some weapons to be used with this mod:
Ninja-to and Katana sets 
Moonlight Dart(locked chest in Open Hand Temple)
Murderous Cut(sold by Dammon at Druid Grove)

Localization:
-English
-Russian (Yandex translator)
-Chinese (Yandex translator)
-Looking for translators. Read Sticky for more info.


Compatibility:
-Should be compatible with any mod, unless mod changes the Shadow Monk subclass. I advise using only one mod that changes Shadow Monk subclass. - ---Respec into some other class  that is not Shadow Monk, before installing this mod.


Enjoy.

Special thanks to all the people who helped me on #bg3-modding discord.





INSTALING:
-Before installing or updating this mod you should respec to another class that is not Monk.
-Copy  "Full release  Mod fixer" mod and this mod .pak files into %LOCALAPPDATA%\Larian Studios\Baldur's Gate 3\Mods.
-Use BG3ModManager.

If you have any problems: remove all other mods and test with only "Full release  Mod fixer" mod and this mod.
If after all that you still encounter bugs then please report them.

Link: https://github.com/LaughingLeader/BG3ModManager
Latest release download is on right side.