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About this mod

A custom warlock subclass inspired by The Formless Mother, of Elden Ring.

Warlocks of this variety form a pact with the Formless Mother, a powerful being who craves wounds and bestows power upon accursed blood.

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**This mod was created as a commission, and I am posting it here with permission (and endorsement of) the commissioner.**

The Formless Mother

These spells do not count against your Warlock Known Spells:

Necromancy Cantrip: Blood Blast
1st Level Necromancy: Blood Shard
2nd Level Necromancy: Swarm Of Flies
3rd Level Necromancy: Blood Rune
4th Level Necromancy: Vile Blood, Blood Storm
5th Level Necromancy: Affinity

Blood Blast:
Cost: 1 Action
Launch a projectile of coagulated blood, dealing damage and causing the target to bleed.

Blood Shard:
Cost: 1 Action, Level 1 Spell Slot
Launch a shards of blood at your enemies, dealing damage and causing the targets to bleed. Upcast increases the number of targets.

Swarm of Flies:
Cost: 1 Action, Level 2 Spell Slot
Summon a swarm of flies, dealing damage to any creature caught within, and causing bleeding. Upcast increases radius.

Blood Rune:
Cost: 1 Action, Level 3 Spell Slot
Summon a deadly rune on the ground which explodes when an enemy steps inside, causing substantial damage.

Vile Blood:
Cost: 1 Action, Level 4 Spell Slot
Lash out at all enemies around, dealing damage, causing bleeding, and stunning on a failed Constitution Saving Throw.

Blood Storm:
Cost: 1 Action, Level 4 Spell Slot
Call forth a Blood Storm, causing all caught within to bleed. Additionally, the storm creates a cloud of choking blood, reducing movement, causing blindness, and dealing damage to any creature that ends it's turn inside.

Affinity:
Cost: 1 Action, Level 5 Spell Slot
Hurl a coagulated sphere at enemies which explodes upon impact, dealing damage and causing bleeding, gaping wounds, stunned, and crippled.


1st Level: Mortal Reminder: Death
When you land a killing blow, any nearby enemies must save a Wisdom Saving Throw or become Frightened.

2nd Level: Insight of the Mother
Once per long rest, you can use your bonus action to sacrifice 15% max health for +4 bonus Spell DC.

6th Level: Entropic Ward
As a Reaction, you can impose disadvantage on an Attack Roll against you. If the attack misses, you gain Advantage on your next roll against your attacker for 1 turn.


9th Level: Soul Stealer
Heal for 10 Hitpoints upon landing a killing blow on any creature.

10th Level: Thought Shield: Psychic Resistance
You are resistant to Psychic Damage.

10th Level: Thought Shield: Psychic Reflection
When you take Psychic Damage, your attacker takes the same damage.

11th Level: Invigorating Slaughter
Once per combat, for 1 turn, you regain 1 Action Point per kill.



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