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Varimthras

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Varimthras

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About this mod

Changes several spells from the 5e Spells Mod to last until Long Rest, Removes Concentration, Removes one-time limit on Ceremony, Motivational Speech lasts after Temp HP is lost.

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This is my first ever mod! It changes several spells from the 5e Spells to last until Long Rest and removes Concentration from them. It also changes Motivational Speech so that it is not removed when the Temporary HP is lost and Ceremony is no longer once ever per character. It's a single pak file that installs easily with the BG3 Mod Manager. It MUST be loaded after (below) the 5e Spells mod (and obviously it requires that mod to work).

The second file, 5eSpellsLRNC - Summons, alters the summon spells from the 5e Spells mod to persist through resting and removes concentration from those that have it.

You can use one file or both together, but both must be loaded after (below/higher number) 5eSpells.
This was made using 5e Spells version 1.1.22.
Tested with 5e Spells version 1.1.23 - Did not find any issues. Please report them if you do.

I know there are other mods that do this, but I couldn't get one that changes the spell duration to Long Rest to work, so I made my own.

Altered Spells
Ceremony - Removed the restriction only allowing it to be cast on an individual once ever.
Detect Evil and Good - Duration increased to Long Rest, no Concentration.
Detect Magic - Duration increased to Long Rest, no Concentration.
Borrowed Knowledge - Duration increased to Long Rest.
Kinetic Jaunt -  Duration increased to Long Rest, no Concentration.
Intellect Fortress - No Concentration.
Motivational Speech - Made so spell effects persist after losing Temporary HP.
Nondetection - No Concentration.
Commune with Nature - Duration increased to Long Rest.
Holy Weapon - Duration increased to Long Rest.
Skill Empowerment - Duration increased to Long Rest, no Concentration.

Altered Summon Spells
Unseen Servant
Flock of Familiars
Healing Spirit
Summon Beast
Summon Shadowspawn
Summon Elemental
Summon Draconic Spirit

The following spells have not been tested:
Crown of Stars - Duration increased to Long Rest.
Regenerate - Duration increased to Long Rest.
Dominate Monster - Duration increased to Long Rest (I predict this may cause combat to reinitiate after resting).

My Other Mods
Persistent Spells - This makes most buff effects from the base game persist through Long Rest

Credit
DiZ91891 - For creating the original 5e Spells mod