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About this mod

However you acquired your fey magic, you are now a Fey Wanderer, a ranger who represents both the mortal and the fey realms. As you wander the multiverse, your joyful laughter brightens the hearts of the downtrodden, and your martial prowess strikes terror in your foes, for great is the mirth of the fey and dreadful is their fury.

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**This mod was created as a commission, and I am posting it here with permission from the commissioner.**

Dreadful Strikes
you can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. When you hit a creature with a weapon, you can deal an extra 1d4 psychic damage to the target, which can take this extra damage only once per turn.
The extra damage increases to 1d6 when you reach 7th level in this class, and 1d8 when you reach 11th level in this class.

Fey Wanderer Magic
Also at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Fey Wanderer Spells table. Each spell counts as a ranger spell for you, but it doesn't count against the number of ranger spells you know.

Level 3: Charm Person
Level 5: Misty Step
Level 9: Sleet Storm

Otherworldly Glamour
Additionally at 3rd level, your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1).

In addition, you gain proficiency in one of the following skills of your choice: Deception, Performance, or Persuasion.

At 7th level, you gain immunity to both being feared and being charmed.

Fey Reinforcements
At 11th level, you gain the Summon Fey action. This does not count against the number of Ranger Spells you know. You can summon a Fuming, Mirthful, or Tricksy Fey, each granting benefits depending on it's attitude. 
Fey stats follow the design set here, on the 5E Wiki.
  • Fuming - Gains advantage on its first attack every turn
  • Mirthful - Can cast Charm Person without cost, once per turn
  • Tricksy - Can cast Darkness without cost, once per turn
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