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Created by

DemonG

Uploaded by

Quasarum

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About this mod

Adds a ring with spells that can move any item or character and rotate any item in all 3 dimensions.

Requirements
Permissions and credits
Changelogs
It works.
Mod adds a ring to the Tutorial Chest with spells that can help player decorate camp or do some silly stuff.
  • Movable - makes ANY item moveable by normal in-game means. Cast this one on something and drag it like any other item. Try casting the spell on arterial mesh on Nautiloid and drag it. This spell potentially can block your progress, use with great caution. I actually don't recommend using this spell, haha. Larian implemented many safety measures, so some movements not affecting triggers in the game sometimes, but I can't say that for everything.
  •  Gravity ON/OFF - these two spells turn gravity of target item on and off respectively. For example it's useful for any kind of crates that has gravity on by default and don't behave well with following spells.
  • X/Y/Z axis plus/minus - these directly move targeted item or character on respective axes. Y axis is up and down. Now those can move characters too. Unfortunately, it does NOT help much with adjustments of positions of characters relative to each other (e.g. for needs of Emotes mod). Game has inner checks for collisions, so when characters are too close to each other, it would rather slightly move target away from other character.
    
  • Pitch/Yaw/Roll +-15 - these spells are rotating item in place by 15 degrees one way or another. 15 because 3 casts for 45 degrees turn and 6 casts for 90 degrees. Rotation does NOT work on characters at all.
    
  • Last Item Return - if last item moved or rotated by spells in 3 and 4 got moved out of bonds or something, cast this one and it would appear over caster's head. Only works on last affected by the spells item.


Where to get:
1) Tutorial Chest. You can use Tutorial Chest Summoning to get it.
2) (added in 1.1) Sold by Arron (Act 1), Quartermaster (Act 2), Danthelon and Carmen Pennygood (Act 3).

ok, i'm not proud of my bad icons, or my "coding", but the mod works as intended. Feel free to unpack it and look how it is done.

Thanks for inspiration and tutorials and tools:
PickUp Everything - this mod and comments to it inspired me in the first place to check if it's possible to rotate items. My mod works really well with that one.
Modder's Multitool - saved me a lot of time during constant testing, great tool.
AnteMaxx's sample mods - without them I wouldn't create my mod at all.