I have a friend with very few braincells that insists on taking a pickaxe as his primary weapon in any game that has one. Since the only options in BG3 are rather underwhelming, I decided to take matters into my own hands. This is the result
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A simple set of weapons using vanilla assets. Located in the popular tutorial chest in the mind flayer transformation room during the prologue. One set is versatile, the other is two-handed. They each vaguely fit the scaling of acts 1-3.
The versatile all use the standard 1d10/1d8 profile with piercing damage. the two handed versions of each go from 1d10, to 1d12, to 2d6 damage.
Molly is +1, crits objects, and ignores piercing resistance, with an extra 1 flat damage and 1d4 force on top.
Mission Control goes to +2, the force damage increases to 1d6, the flat bonus becomes 2, and it enables thunderous smite.
KARL follows the same trend, +3, 1d8 force, flat 3, and it caps things off with improved critical.
Installation: This mod is just a normal .pak, whatever mod manager of your choice can install it.