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WuuSensei

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About this mod

Changes the spell casting modifier for racial cantrips to scale off your highest attribute. Now with replace cantrip at level 2!

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RACIAL CANTRIP MODIFER SERIES

BY WUUJEW

Unleash the power of customization with this simple and effective mod, eliminating the pesky racial cantrip modifier hassle!


The racial cantrip takes the stage before class selection, ensuring it scales off Intelligence for High
Elf and High Half-Elf. Meaning, regardless of what class you pick, your racial cantrip will remain
bound to a specific attribute. This is not yet described accurately in character creation. You could
reach Baldur's Gate numerous times and still be clueless as to why your Shadowheart never hits
with her firebolt!



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Wisdom, Charisma OR Intelligence Scaling For High Elf and High Half-Elf


Depending on your class / attributes, your racial cantrip will scale off of your highest attribute!

Can be added mid save! Be sure to read HOW TO USE below for installing mid save as well as respecs!

Main file has the default +1 INT for High Elf.

Optional files to change the default +1 for High Elf!

Optional file to remove the +1 bonus for High Elf!


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HOW TO USE


If starting a new game, you don't need to do anything. Your racial cantrip will scale with your highest attribute AKA class attribute.

At level 2 you will get the option to replace your racial cantrip.

The replace option only appears when you click MULTI-CLASS.

You do not NEED to multi-class. Once you click it, replace spell appears and you can change it.

Then either cancel the multi-class or continue (whatever you want to do).

IF YOU DON'T WANT TO REPLACE SIMPLY IGNORE IT!!!

The racial cantrip will change even if it doesn't show. Simply exit the level up screen to confirm!


If you change your class, you WILL need to replace your initial starting cantrip to change the spell casting modifier!!


In general, you should always always always respec when adding a class, subclass or any progresssion based mod!



PLEASE leave a post if you have any issues or questions!!


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Install - Uninstall

Download and unzip file IN DOWNLOADS. Do not unzip directly to mod folder.

Drag the .pak file ONLY to your mods folder in AppData\Local\Larian Studios\Baldur's Gate 3\Mods or just drag it directly into your mod manager.

REFRESH. Add file from right side to left side.

Load order - ABOVE race mods but BELOW feats.

Feel free to load it anywhere for science and leave a post for reference!! <3

Save Order, Export To Game, LAUNCH.



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UPDATES


1.0 - 1.1

Fixed the double movement range.


1.1 - 1.3

Added a replace spell feature at level 2.

Added MISC files for a vanilla play-through while still granting a racial cantrip replace at level 2!

MUST HIT THE MULTI-CLASS BUTTON FOR REPLACE SPELL TO SHOW UP! You can cancel it or continue with said multi-class, either way the replace will stay.


1.3-2.0

CHANGED THE SCALING SO IT WORKS WITH YOUR HIGHEST ATTRIBUTE!

THIS APPLIES TO BOTH HIGH ELF AND HIGH HALF-ELF.

NO NEED TO WORRY ABOUT HAVING MULTIPLE FILES OR CHANGING FOR RESPECS!





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Thanks to ghostboats and Shivero for teaching me the ways of the force.

ghostboats for sensei of the year!

Artwork by Shivero! Check out his
AMAZING VFX MODS + SO MUCH MORE!!

yoonmoonsick with that AWESOME mod that grants SNEAK damage to spells AND cantrips!!

Check out this awesome feat mod by GrahpicFade and his other amazing mods for immersion and balance!

5e + Homebrew, PF2e + FrostBite Blade Cantrip used in pic!


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UwUujew