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Lumaterian

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About this mod

Expands the abilities of Circle of the Land

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Overall changes to Circle of the Land:
- Spell choice through passives removed
- Extra Druid cantrip at level 2 removed

The goal of this mod is to give Circle of the Land Druid access to spells & cantrips that don't appear on the Druid spell list

This subclass has progression to level 20. You don't need a mod to increase the level cap, you just won't get the level 13-20 features

Changes to Circle of the Land progression:
- Level 2: Gain the Land's Stride: Difficult Terrain & Land's Stride: Surfaces passives (moved down from level 6); Choose 1 cantrip each from the Offense and Defence lists; Choose 1 1st level spell each from the Offense and Defence lists
- Level 3: Choose 1 Metamagic from the Land Metamagic list
- Level 4: Choose 1 2nd level spell each from the Offense and Defence lists
- Level 6: Gain the Land's Magic passive, deal extra damage equal to your Wisdom Modifier with cantrips; Choose 1 3rd level spell each from the Offense and Defence lists
- Level 7: Choose 1 Metamagic from the Land Metamagic list
- Level 8: Choose 1 4th level spell each from the Offense and Defence lists
- Level 10: Nature's Ward Charm & Frighten creature type restriction removed; Choose 1 5th level spell each from the Offense and Defence lists
- Level 11: Choose 1 Metamagic from the Land Metamagic list
- Level 12: Choose 1 6th level spell each from the Offense and Defence lists
- Level 14: Gain the Nature's Sanctuary passive, resistance to physical damage
- Level 15: Choose 1 Metamagic from the Land Metamagic list



Offense Spell List:
Cantrips:
- Acid Splash
- Bone Chill
- Fire Bolt
- Mind Sliver
- Ray of Frost
- Shocking Grasp
- Sword Burst, radius increased slightly to 2m
- Toll the Dead
1st level:
- Arms of Hadar
- Chromatic Orb
- Dissonant Whispers
- Inflict Wounds
- Magic Missile
- Searing Smite
2nd level:
- Aganazzar's Scorcher
- Branding Smite
- Cloud of Daggers
- Mind Spike, effect changed slightly to conform to BG3's invisibility rules
- Shatter
- Snilloc's Snowball Swarm, radius increased slightly to 2m
3rd level:
- Blinding Smite
- Conjure Barrage
- Fireball
- Glyph of Warding
- Hunger of Hadar
- Lightning Bolt
4th level:
- Evard's Black Tentacles
- Phantasmal Killer
- Raulothim's Psychic Lance, naming target component excluded
- Staggering Smite
5th level:
- Banishing Smite
- Conjure Volley
- Steel Wind Strike
- Synaptic Static
6th level:
- Chain Lightning
- Circle of Death
- Harm
- Otiluke's Freezing Sphere

Defence Spell List:
Cantrips:
- Blade Ward
- Dancing Lights
- Friends
- Light
- Minor Illusion
- Spare the Dying; effect altered to stabilize/restore 1 HP at 9m range due to changes to Help
- Thaumaturgy
- True Strike
1st level:
- Armour of Agathys
- Bane
- Command
- Heroism
- Hunter's Mark
- Shield
2nd level:
- Aid
- Invisibility
- Knock
- Mirror Image
- Misty Step
- Silence
3rd level:
- Fear
- Grant Flight
- Haste
- Mass Healing Word
- Remove Curse
- Slow
4th level:
- Aura of Life
- Aura of Purity, doesn't provide advantage against Blinded or Stunned
- Banishment
- Greater Invisibility
5th level:
- Dispel Evil and Good
- Dominate Person
- Hold Monster 
- Seeming
6th level:
- Eyebite
- Globe of Invulnerability
- Planar Ally
- Tasha's Otherworldly Guise

Land Metamagic List:
Careful Spell
Distant Spell, range extension changed from 50% to 100% to match Metamagic Enhanced
Extended Spell
Subtle Spell

Sorcery Point cost replaced with Wild Shape Charges
Cannot be used at the same time as normal Metamagic



This mod edits the class description to change the progression table ID for Circle of the Land, any other mod that edits Circle of the Land progression will not work.