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Lumaterian

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Lumaterian

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About this mod

Gives the Flail of Ages some of its old magic back

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Changes the Flail of Ages to be stronger, and more like its counterpart from previous games.

Let me show you its features:
- Enchantment +3
- Elements of an Epoch: changed from 100% chance with a DC 13 CON save to 33% chance with no save, duration extended from 2 to 3 turns
- Prey Decelerator: 33% chance to slow target for 3 turns on hit, no save
Elemental Age: Weapon enchant removed, cooldown reduced to per turn, duration reduced to 10 turns, different elements now stack; Only usable in combat
- The weapon now cannot be augmented by Magic Weapon or Elemental Weapon



This mod should be compatible with anything that doesn't alter the weapon properties of the Flail of Ages.