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bububull

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Bububull

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About this mod

adds camp clothing for Body 1 and 3 of all races

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you are not allowed to repost any of the files to any modding
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adds Anna-Henrietta's outfit ( well, a modified version of it ) as new camp clothing
  for all races but ONLY body type 1 and 3, i may add compatibility for bodies 2/4 if i ever feel like putting in the work.

i had to cut out parts of the original tw3 model because i couldn't get it to work with the way bg3 handle physics, so in this version there's pants instead of the inner white skirt, i ended up quite liking it so i'll keep it that way.

You will find them in the tutorial chest on the nautiloid, and they are sold by Arron in the Emerald Grove, The harper Quartermaster in last light inn and by Carmen Pennygood in Wyrm's crossing

there is only 1 outfit so far: ( i may add more later )
  • Opulent travel gown - an edited version of Annarietta's main golden gown with pants for all race's bodytype 1 and 3


Dyes works the outfit is fully dyeable!
The gown have physics but they are a bit rough around the edges

i had to manually fit the outfit to all body shapes so it may not look perfect on everyone


WARNING: i'm still learning making armor/clothing mods, i had to learn by trial
and error and I am still finding out new things, while i didn't get any
issues using and testing this mod, i'm not 100% certain it is fully bug
free so install at your own risk






  • unzip and drop the 'Anna-Henrietta_wardrobe.pak' file in your  Baldur's gate 3 'mods' folder (Users\AppData\Local\Larian Studios\Baldur's Gate 3\Mods 
  • Install with the BG3 mod manager
  • DO NOT uninstall mid-playthrough , since patch 5  saves with missing mods will become unplayable anyway, but even without this removing mods once saved is a bad idea






  • Works on all VANILLA Races, body type 1 and 3 but some races/bodytype may have more clipping issues than others


  • some clipping  again some races/body types more than others
  • Meshes have no l0ds! didn't get any "outfits becoming invisible at some distance" issues so far,
    but i also don't know how it behaves in a game that doesn't have the
    graphics set to the maximum
  • some awkward modelisation 
  • some awkward physics