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tepkunset

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Adds The Celestial subclass for Warlocks.

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Your patron is a powerful being of the Upper Planes. You have bound yourself to an ancient empyrean, solar, ki-rin, unicorn, or other entity that resides in the planes of everlasting bliss. Your pact with that being allows you to experience the barest touch of the holy light that illuminates the multiverse.
Being connected to such power can cause changes to your behaviour and beliefs. You might find yourself driven to annihilate the  undead, to defeat fiends, and to protect the innocent. At times, your heart might also be filled with a longing for the celestial realm of your patron, a desire to wander that paradise for the rest of your days. But you know that your mission is among mortals for now and that your pact binds you to bring light to the dark places of the world.

Celestial warlocks are interesting to me, as it's like a reverse-trope of the classical warlock. So for my first attempt at a class mod, I wanted to try my hand at making a (mostly faithful) version of this subclass playable.



BONUS CANTRIPS:
At 1st level, you unlock the Light and Sacred Flame cantrips, in addition to those you can regularly select.

HEALING LIGHT
At 1st level, you gain the ability Healing Light, which allows you to heal an ally for 1d6 plus your Charisma Modifier as a bonus action, once per short rest. (I'm aware this is a little different from 5E DnD's Healing Light, but it's the best I can do at this time.)

RADIANT SOUL
At 6th level, you gain the passive Radiant Soul, which gives you resistance to Radiant damage, and lets you add your Charisma modifier to spells dealing Radiant or Fire damage.

CELESTIAL RESISTANCE
At 10th level, you gain the passive Celestial Resistance, which gives you temporary hit points whenever you finish a short or long rest equal to your warlock level and Charisma modifier.

EXPANDED SPELL LIST
1st level - Guiding Bolt, Cure Wounds
2nd level - Flaming Sphere, Lesser Restoration
3rd level - Daylight, Revivify
4th level - Guardian of Faith, Wall of Fire
5th level - Flame Strike, Greater Restoration



This mod does not use SE or anything of the sort, so it does not require anything else to work except for the standard BG3 Mod Fixer.

I am unsure about compatibility with other class mods, as I've never used one, let alone made one before now. But unless there's some innate reason within the game why it wouldn't work, I can't imagine any issues? It certainly has no conflicts with race mods, as I'm currently using it with Mori's Astral Elves.

The armour in the image is now available here.