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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Adam Milazzo for Mount n Blade Pause and Pause without Conflicts, which inspired this mod.
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Changelogs
Version 1.0.6
handle potential error state in party update
Version 1.0.5
fix party re-entering vision after delay not pausing the game
Version 1.0.4
fix being unable to pause when attacking enemy
Version 1.0.3
fix the issue with constant update notifications, this was actually a bug in nexusmods not changing the file I was uploading
Pause protection for pause when seeing enemy, stops you from being able to unpause after the game was automatically paused due to an enemy entering your vision (Configurable range between 0 and 3 seconds | Default 1 second)
Block pause when seeing enemy when enemy re-enters your circle for X ingame simulation hours. This is to stop enemies from constantly retriggering the pause on entering site when you are chased. (Configurable Range betweeen 0 and 96 Hours | Default 24 Hours)
Unpause when selecting new destination (Toggleable | Default on)
Pause when arriving at your destination (Toggleable | Default on)
Pause when camping and the day begins (Toggleable | Default on)
Pause when camping and the night begins (Toggleable | Default off)
Pause when escorting a caravan and you travel over a city (Configurable: Day Only, Always, Never | Default: Day only)
Pause on combat popup (Toggleable | Default on)
Pause on event popup (Toggleable | Default on)
Mount n Blade Pause Feature Pause without conflicts Feature