- All attributes are raised each level
- RES, MSK, MDF, RDF are raised 1-2
- HIT, FAT, INI, RSK are raised 2-3
- Each talent star adds 0-1 roll
- Max level locked at 11
Mod changes:
- objects "Const.LevelXP" and "Const.AttributesLevelUp" in "scripts/config/character"
- function "fillAttributeLevelUpValues" in "scripts/entity/tactical/player"
- function "CharacterScreenLeftPanelHeaderModule.prototype.createLevelUpDialogContentRow" in "ui/screens/characters/modules/character_screen_left_panel/character_screen_left_panel_header_module"
- constant "MAX_STATS_INCREASE_COUNT" in "ui/globals"