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File credits
-File architecture is from ParchmentArmada, with Parchment's permission. -Duplication offset of midrow objects from Shockah.
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Changelogs
Version 0.1
Mod Added to Nexus. Fixed Haze's artifact description, added Spent Casings card to Luna's artifact tooltip. Removed Juno's boss artifact to be reworked at a future point. Assigned 0.1 version.
Starlight Harbor Adds five additional ships:
The Juno heavy ship, Luna gunship, and Haze missile ship, Tine minelayer and Muni artifact ship.
Juno is big enough to cover a portion of the map, has immense health, two cannons, and two launchers.
Luna generates shell casings on cannon fire, but has two cannons.
Haze generates fumes per two object launched, but has two launchers.
Muni doubles the first two cards played at the cost of -1 energy per turn.
Tine spawns a mine.
Luna and Muni have a boss artifact.
Thanks to the Cobalt Core discord crew for help, Parchment for the coding architecture, and Shockah for their contributions to this and the greater modding community.