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keyzen97

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Cheems97

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About this mod

Encounter zone level uncap + Level Scaling for Hostiles

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Recommended with: Encounter Zone Recalculation

  • No enemy damage multipliers, resistance, extra perks, and more/less exps
  • Keeps vanilla level multipliers and minimum levels
  • Removes level caps from all encounter zones

Gameplay considered exceptions
  • Sentries and Indexers in DiMA's memory: to prevent long auto fights
  • Bull & Gouger: cause you should beat them up with your fist
  • NPCs with the unique level multiplier: only removed level cap (e.g. Ghoulrilla King x1.25, Travis x0.75)
  • Weak and small creatures: mirelurk hatchling, normal radroaches, rad chicken, rad rabbit, cats (※ Glowing and Legendary radroaches will scale level with 0.5 multiplier)
  • Non-combatants in towns
  • Children

For minimum conflict, put this mod at the highest possible on your load order. Right below bug fixes are preferable.

※ Installing this mod will make some enemies keep scale level for the rest of the save game, even after the uninstallation. (Notably low-tier Raiders and Super Mutants)