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ccs101

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About this mod

Farming Simulator 2019 mod map based on the California coast

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Welcome to The West Coast USA V2.0...

A scenic area centered around the fictional town of Raven Hill, located near the mouth of the
Salinas River, at Monterey Bay.  The weather is good here, with a long growing season... you
arrive from eastern parts, in your worn and dirty old pickup truck, looking for a new start.
At the visitor center you plan your strategy... in "New Farmer" mode, you have some money and
a small fleet of equipment which has been gifted to you, located at the local New Holland
dealership.  If starting in one of the hard modes, all you have is your truck and money.  The
Salinas Valley is rich in agriculture, the land is expensive, but fertile...  great for growing
all sorts of produce.  There are many opportunities here, work hard and you will prosper.

The map includes all the standard crops except for sugarcane, as it is not grown here... The
map is Seasons ready with a seasons mask and a built-in custom GEO.  This map includes the Multi
Terrain Angle feature for realistic field texture appearance when working the soil, also includes
custom ground textures and crop textures, as well as custom lighting.  (Seasons overrides any map
lighting settings, however, in favor of its own)

In this map, the individual GSI bins, the Butler bins & the Westeel bins use the new script
from GtX to allow any grain crop to be stored in the bin, unlike before, when only one grain
type was allowed.  Due to the new script, ONLY one grain may be stored at a time, to switch to
a different grain, all of the original grain must be removed first, as in real life.  Standing in
front of the output auger will cause info to appear in the F1 menu, showing the graintype that
is currently in the bin, as well as the amount of that grain and the percentage full.

This map, as in Nebraska Lands USA, incorporates baleable corn stalks... when harvesting your
corn with a combine, you may switch on the windrow, which will lay down a corn stalks swath.  This
may be either baled up for cattle bedding or to sell, or may be collected with a loading wagon
to use at the Razwood Factory to make pre-compost.

This map embraces the many new features of the 2019 game, much of the land is buyable, including
all the field areas as well as several wooded or empty lots around the map.  There are transport
missions, hauling pallets of stuff from one place to another, also field missions on the fields.
There is a log sell point on the map at the sawmill in town... just drop off your logs at the
designated area and go to the automated ticket punch to get paid.

There is no sugarcane on this map... it is not available as a crop type and will not be available
no matter what GEO is used... this is for realism as sugarcane is not grown here.  There is a small
orange orchard down at the edge of town, you can buy the land and raise oranges to sell at the
Farmer's Market... You can also buy more orange trees to expand your orchard or to start a new one
elsewhere on the map...

All of the player usable farms on the map are built out at game start, when buying a farm, you get
all the objects on that parcel of land, which you may then keep or sell, at your discretion.  All
objects on each of the player farms can be sold off.  A few, such as farm junk or old fences, may
only be sold, not bought again.

All of your farming supplies, such as fertilizer and seeds, must be bought at the various sellpoints
(no seed or fertilizer triggers at the farms) Fuel storage is available on the farms, with a small
amount to get you started, for more, use the universal pack fuel trailer to refill from town. For
those that prefer to fertilize using anhydrous ammonia there is a dedicated sell point located in
town by the train tracks. As premiered in Emerald Coast USA, in this map, anhydrous is a specific fill
type, not the usual "liquidFertilizer" pretending to be anhydrous... this means you need specialized
equipment to use and apply the anhydrous to your fields, where once applied, it will function as
normal fertilizer.

Also new to this map are the custom trains... as in Nebraska Lands, this map also features GtX's
great train script, which allows multiple trains to run on the same tracks at various times of the
day... additionally, the train signal lights change from green to red and back again depending on
the movement of the passing trains...

This map is Precision Farming compliant, with a custom soilmap... use the compatibility fix to
enable the use of anhydrous or compost along with Precision Farming...

Enjoy farming on the western coast of the US...


• you start the game at the tourist center in the small beachfront town, with only your worn truck
  to drive around, take GOOD care of it... in "New Farmer" mode you have some nice equipment, a gift
  to get you going, although you own no land or farms... in the two hard modes, you get nothing but
  some money... but, land is good here and there are lots of opportunities to pick up some contracts
  to do... work wisely...

• Water is available from the main farm water tank (although you could have one built at your other
  farms as well) or from the waterways and rivers for free... The animal pens are already set up to
  work with GtX's animal pen extension mod, to allow you to fill the water troughs without needing
  to bring water from elsewhere in a tanker, just have the mod activated when starting your new
  game to have the water filling equipment already set up.  Tri-County will sell bulk fertilizer and
  at Agri Chem they will sell you liquid fertilizer and herbicide from inside, and at Anhydrous
  Solutions they will sell you your anhydrous...Organic Solutions accepts bulk compost from you at
  their facility, and they pay a premium for all that you can bring them.  Fuel is available at the
  Fast Stop downtown...  Bulk seeds can be purchased at Wholesale Seeds, down near the train tracks.
  At Coastal Feed you can purchase premixed pigfood... The animal dealer always has more manure and
  slurry than they would like, you can get either there very cheap, almost free...

• The dealer repair bay area, the granary sellpoints, the fertilizer, lime, seed and anhydrous
  sellpoints and the Farmer's Market, the dairy and the rootcrop sellpoints all have timed barriers
  which open at either 7:00 AM or 8:00 AM and close at either 6:00 PM or 9:00 PM... no entry is
  permitted into these triggers before or after hours, the hours are posted at each facility...

• The Cement silo functions again as a fermenting silo, this time using the great script by GtX...
  Ensure to have the included Cement Silo mod in the folder and active when first starting your game
  play... the silo takes grass and chaff and will slowly convert these to silage, adjusting the ferment
  times according to season length if playing with Seasons.  Use the small Batco auger (Batco Auger
  pack included with the map mods) to fill the silo blowers if not using side discharge forage wagons...

• One of the bunker silos at the BGA is modified to produce compost rather than silage, the fermenting
  time and compacting processes are the same... It takes precompost, which is produced at the Razwood
  Factory, which accepts manure, straw, sugarbeet, potato or cornstalks and requires diesel to run (as
  there is no power out there at the location) to make the precompost for the bunkers.

• As premeired in Midtown USA, there is flour production at the flour mill, using GtX's wonderful script,
  no need for GC or other production mods to use.  First, you must buy the small plot of land that the
  Flour Mill sits on, then you may bring your wheat, barley or oats and dump into the dump point, which
  holds up to 150000 L of product at one time.  Then, supply diesel for the on site generator to begin.
  As the production progresses, pallets of flour will spawn around to the side of the building, up to 8
  at a time.  Remove these and sell them over at the Shipping Portal for a great price...

• The map includes evaporated milk production... first premeired in South Island Farm.  Just bring your
  milk down to the Dairy, to a next door facility to produce boxed, crated, ready to ship pallets of
  evaporated milk which can be transported to the Shipping Portal for sale.  You can input up to 40000 L
  of your milk at one time to begin the production.  The pallets will spawn automatically on the opposite
  side of the building.  Standing near to the inlet pump will pop up a status monitor to let you know
  what's going on.  There is also a corn dryer silo system, also premeired on South Island Farm, located
  on the road to the main farm... also using GtX's great script.  you can buy pallets of propane to fuel
  the dryer, then dump in your corn and it will dry it for you... sell at the West Coast Granary.  If you
  do not want to mess with drying your corn, you may sell the regular corn directly at the granary as usual.


There are several sellpoints to sell stuff:

• West Coast Granary - wheat / barley / canola / corn / sunflower / soybean / oat / dry corn

• West Grains - wheat / barley / sunflower

• Coastal Feed - canola / corn / oat/ soybean

• Organic Solutions - compost

• E.G. Miles Heat & Energy - woodchips / biobales / straw / strawbales / cornstalks / cornstalk bales

• Coastal Rootcrop Sales - sugarBeet / potato

• Shipping Portal - flour pallets / evaporated milk pallets

• Cozy Wool Spinnery - wool / cotton

• Farmer's Market - orange pallets / egg boxes


To use this map, unzip the TWC2_UNZIPME file and place ALL of the included files into your mod folder and
remember to activate them for proper functioning of the map... THE MAP WILL THROW NUMEROUS ERRORS IF ALL
MODS ARE NOT IN THE FOLDER AND ACTIVE AT FIRST GAME... the only included mods not required are the Farm
King, Batco and Brandt augers, but, they are quite usefull for filling and unloading the individual grain
bins... NOTE: DO NOT ALLOW MOD UPDATING of ANY of these mods from ANY other source than an update file
provided by ME... failure to adhere to this warning can and will result in mods getting screwed up and
some or even most features failing to work properly or at all.  If any mods need updating I will see to
it that an update is posted at the original map download site.  As well, downloading this map and mods
from any other than the original download site I uploaded it to, can and usually will result in problems
as you have no idea who uploaded it and what they may have changed or "fixed" in the files.

Disclaimer: this is a highly detailed map, using many different scenery objects and several custom
textures to achieve visual realism, and as such may require a strong, higher spec PC to run... especially
if you have many mods on the farm. The only solution to this issue is to not use any mods and/or turn the
settings down.  Additionally, to avoid unforeseen issues and conflicts, please have ONLY this map in the
mod folder as having multiple maps in the folder will cause issues as the game loads all the scripts from
all the maps, including the active one...

IMPORTANT: As this map has a built-in GEO to simulate the conditions here, on the west coast, there is NO
NEED to use a custom GEO... in fact, issues can and may result from doing this.


There will be no "mod requests" or custom changes to the map. However, any things you don't like or would
like to be improved will have to be for your own private editions.  It is absolutely NOT ALLOWED to edit
and upload ANYWHERE without my express permission...


Happy farming!