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hypermorphic

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hypermorphic

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About this mod

Enables dual-language subtitles and UI, pauses dialogue after each spoken line.

Requirements
Permissions and credits
This mod combines the game's existing translations to create dual-language translations.  It's intended for language learners, like me, and those who need help understanding the English dialogue.


Dual Language Text

Available Languages in LE2

ENG - English
DEU - Deutsch (German)
FRA - Français (French)
ITA - Italiano (Italian)
POL - Polski (Polish) - some Polish audio is missing
RUS - Pусский (Russian) - text only
ESN - Español (Spanish) - text only
JPN - 日本語 (Japanese) - text only


Installation for LE2

  • Download the file with the language you want to be the primary one for text and audio (if available).
  • Drag the .7z file into the MP3Tweaks Mod Manager window and Import.
  • Apply the mod and choose your secondary language when prompted.
  • Set the primary language in the Launcher options.  (the English voice over option has no effect on the text in LE2)
  • Since subtitles will be much longer than intended, set the subtitle font size to Small.
  • Subtitles go by quickly.  Consider installing the DialoguePauser to allow you more time to read them.

If you need to change your language selection, Apply the mod again.  All of the mod files can be installed at the same time.

To uninstall, delete the subfolder: <game folder>\Game\ME2\BioGame\DLC\DLC_MOD_DUAL_xxx

Known Issues

  • The longer text labels don't always fit on the screen.  They may be truncated or displayed on top of other labels.
  • The prompt to review Mass Effect: Genesis at the start of a new game displays in the primary language only.  Changing the text here corrupts the window and forces a choice of Yes.


DialoguePauser v2

This ASI mod gives you extra time to study each line of dialogue in conversations.  Conversation scenes will pause automatically after each line of dialogue is spoken or anytime you press F8.  You can also review the last 8 displayed subtitles at any point.


Installation

  • Extract and copy LE2DialoguePauser.asi into <game folder>\Game\ME2\Binaries\Win64\ASI
  • In ME3Tweaks Mod Manager, open the Mod Management menu, ASI Mod Manager
  • On the Mass Effect LE2 tab, it will say whether ASI Loader is installed or not installed.  If not installed, click Install Loader
  • LE2DialoguePauser should appear in red as an unknown ASI mod


Usage

Automatic (Scroll Lock on) - This mod will pause the game after each line of dialogue is spoken in conversation mode (when you're not able to move Commander Shepard) and for some passive conversations (when you're still free to move).  To enable pausing, turn on the Scroll Lock on your keyboard.

While actors are speaking lines, the status will appear in the upper left corner of the screen.  Periods "..." indicate that dialogue will be paused after the current line is completed.  One period is shown for each remaining second (up to 20 seconds), providing a countdown until the line ends.

When the actor finishes, all character animations will stop.  When you're ready to continue, press any key or click the mouse.

A circle indicator "○" means that a conversation wheel choice will be displayed next, so no pause is necessary to keep the subtitle on the screen.

If no indicator appears, the line will not be paused automatically.  You need to either enable automatic pauses by turning on Scroll Lock, or use the F8 manual pause before the line ends, or review the history afterward.

Manual (F8) - Some cutscenes in LE2 are not constructed as dialogues and can't be automatically paused between lines.  You can manually pause the game at any point by pressing F8.  The indicator will display "F8 Pause" in the upper left corner.  Press F8 again to resume.

Conversation History (H)
-  If you miss a line of dialogue, the mod keeps a history of the last 8 displayed subtitles.  History display can be turned on or off for either pause screen by pressing H.  The number of subtitles visible depends on the available screen space, the font size, and the length of each line.

Notification History (N) - new in v2.1.0 - Popup notification text is now saved.  Access the history by pressing N on the Manual pause screen.


Source Code

Known Issues

  • SAVE OFTEN.  The mod is stable for me, but it could potentially crash the game.  Please report your experiences, especially any crashes that you can reproduce.
  • F8 pauses during cutscenes can disrupt the audio sync, sometimes by several seconds.