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Created by

Grish

Uploaded by

CountGrish

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About this mod

Revamps the Charge Blade's move set.

Requirements
Permissions and credits
Options:
  • Unlock AED/UED* turn angle (While ON, SAED can be cancelled into AED using the △ button)
  • Dodge after AED/UED (Instant dodge with axe; Delayed dodge with sword)
  • Morph slash after AED/UED
  • Air Dash into AED/UED
  • Block on successful Counter Peak
  • Dodge on successful Counter Peak
  • Morphing Advance/Air Dash on successful Counter Peak
  • Instant Condensed Element/Spinning Slash on successful block
  • AED/UED on successful Ready Stance (allows ready stance to perform AED/SAED after a minor knockback)
  • Charge Condensed Element/Spinning Slash after Ready Stance
  • Instant Condensed Element/Spinning Slash on successful Ready Stance
  • Dash Slam after Ready Stance (Thanks to Plaisi)
  • Cancel attacks with Ready Stance
  • Morphing Advance/Air Dash on successful Ready Stance
  • Maintaining Savage Axe buff through morphing. Requires active shield buff
  • Extend shield buff on guard point/Ready Stance block (Requires shield buff)**
*AED: Amped Elemental Discharge; UED: Ultra Elemental Discharge
**Adds 5 seconds to the shield buff duration

Disabling:
Disable the mod via the option in the Script Generated UI submenu

Update 1.3.2:
  • Updated: Reduced Morph Slash time window after AED/UED for smoother animation
  • Fixed: "Cancel attacks with Ready Stance" not working after weapon change

Update 1.3.1:
  • Fixed: SAED can't be cancelled with empty phials (using the △ button)
  • Fixed: SAED can't be cancelled after medium guard knockback (using the △ button)

Update 1.3.0:
  • Added: Extend shield buff on guard point/Ready Stance block (Requires shield buff)
  • Updated: While "Unlock AED/UED turn angle" is ON, cancelling SAED into AED can be done using the △ button
  • Fixed: Air Dash into AED/UED not resetting keys correctly

Update 1.2.0:
  • Added: Maintaining Savage Axe buff through morphing. Requires active shield buff.
  • Fixed: Disabling options should now function correctly.
  • Fixed: Disabling the mod will reset all changes.

Update 1.1.0:
  • Added: Dash Slam after Ready Stance (Ready Stance -> L. Stick + △) (Thanks to Plaisi)
  • Updated: all instances of "Savage axe" now use Condensed Element/Spinning Slash
  • Fixed: Disabling options no longer requires restarting the game

Installation:
  • Install REFramework
  • Extract the folder reframework into your Monster Hunter Rise game install folder. (Located in ...\Steam\steamapps\common\MonsterHunterRise)

Credits:
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