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Changelogs
Version 1.0
Initial Release
Allows recipes for items and buildings to be changed through JSON configuration files. Two configuration files are generated allowing 77 building recipes and 47 item recipes to be changed. Custom recipes can have different amounts of required items. New items can be added to the recipe by adding another item to the recipe list in the configuration file. Items can be removed from an item's or building's recipe list in the configuration file to require fewer items. This mod does not create new item or buildings or affect the way items and buildings are unlocked.
Installation Instructions: BepInEx Installation (if you already have BepInEx installed, preceed to Custom Recipes Mod Installation): 1. Download BepInEx from the Requirements listed above 2. Extract the zip to your Game directory by going to steam library -> right click on the game -> Manage -> Browse Local Files 3. Run the game and exit once the main menu has loaded 4. A folder called plugins will generate in the BepInEx folder
Custom Recipes Mod Installation: 1. Download CustomRecipesMod 2. Extract the zip into the BepInEx plugins folder 3. Run and start any new game type: Campaign, Freeplay and Tutorials will all generate configuration files. You can exit the game immediately after the game loads, no save is required. 4. Two configuration will generate in the BepInEx config folder: CustomRecipesMod_BuildingRecipes.cfg and CustomRecipesMod_CraftingRecipes.cfg 5. Recipes can be altered in these configurations but the recipes will not be used unless the "customized" is set from false to true. 6. Loading the game with these configuration files will allow the new recipes to be used in-game.