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SkyCloud

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TheSkyCloud

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About this mod

Clean Save that skips the tutorial for you and places you in your lobby office, ready to watch the video when your ready. Made to speed up the process for trying different builds.
-Picked up x14 Neuromods ready for use.
-Acquired Shotgun, Huntress Boltcaster and Stun Gun already
-Neuromod Fabrication Plan already Unlocked.

Permissions and credits
DISCLAIMER: If you already have any save files you want to keep, make a copy of them first, and place those copies in another folder you'll remember, or just put them on your desktop BEFORE you install this mod and overwrite your current saves files if you have any.

*V1.1 Hotfix
-Grabbed the Huntress Boltcaster Weapon I somehow missed from Sales Division on top floor of the Lobby
-Also grabbed the blueprints to Fabricate the Huntress Boltcaster from the computer in Neuromod Division, at the Research and Development Cubicles.

Wanted to make a save file for anyone to use, that can speed up new playthrough for anyone wanting to try a new build. Very beginning of the game, just when you first arrive at your office in the lobby, haven't even watched the video yet.

I made sure go back and forth, unlocking every door both in the lobby, and the Neuromod Division where you came from in the tutorial. By doing so, I managed to already obtain x14 Neuromods for you to spend as you please. (NOTE: I did have to unlock Level 2 Hacking only from the skill tree in order to obtain so many Neuromods, but hopefully that won't be a problem for anyone, as Level 2 Hacking is one of the most useful skills to have in the game.)

Thanks to my efforts to return to the Neuromod Division, I was able to sneak around, and pick up the earliest possible chance you can get to obtain the Neuromod Fabrication Plan before any main story quest have even been started, alone with a decent amount of exotic material already being collected. Furthermore, when you fabricate a certain amount of Neuromods, you sudden have your license to make any more revoked until you do a side quest to go and renew your license to print any many of you please. NOW, thanks to what I already did in this save, that should not happen, and thus you can start off this game being able to fabricate as many Neuromods as you please, without having being limited.

I picked up as much of everything as I could, which since I haven't taken any other skills except for Hacking Level 1 and Level 2, meant I had to do a LOT of backtracking, to store all the excess inventory in the wall safe at your office. It's largely a lot of food consumables. I also placed all junk items, directly into the recycle bin, along with 3 more wrenches I picked up, which I don't need. HOWEVER, I did NOT recycle any of it, It's just been kept in the Recycler bin, so you can either recycle it yourself, get the Material Expert Skill first to get 20% more from the Recycler, or you can even grab back certain items you want to keep from the recycler for any reason.

No other missions have been started. You only have the main objective to look at the video on your computer before you will be sent off to hardware labs. I made sure to be very careful not to use any computers I didn't have to, and I didn't pick up any additional or side quests at all. This was done to ensure you could use this save and choose for yourself, if you wanted to go back to previously visit ares and pickup any quests important to you, rather than just leaving you with potentially unwanted quest, littering your objective menu.

All in all, I hope this save file can prove to be helpful for just about anyone keen to try a new build, by giving you a good start that is fair, clean, with no mods or cheats, To keep things simple, I made this mod, with a Male Morgan, playing on Normal Difficulty by default, and I didn't click any survival options. You are welcome to raise or lower the difficulty as you please.

I hope this saves you all some time, and makes it more appealing to go back and try new playthroughs with a different build, and x14 Neuromods (Plus however many more you want to fabricate immediately) to have a good start on fleshing out the build you're going for.



INSTALLATION:
My version of the game I made this save on, was from Steam and the following location that I put these save files where the following:
%USERPROFILE% \Saved Games\Arkane Studios\Prey\SaveGames

*After some personal testing, you may wanna try deleting your 'steam_autocloud.vdf' file in the same location folder, then adding in the 'Campaign0' from this mod save in order to get it working if it isn't already.

Now if you don not own the Steam version of the game, I still feel confident it should work without issue, BUT you may need to google the save game location of Prey for whatever version of the game you own of it, like prehaps Epic Games for example.



You all have permission to edit and reupload this save however you please. No credit required.
If I missed something you think was significant, or anything else you can think of, you're welcome to make those changes, then upload that save you've edited as your own save game mod, not a problem. My only priority is offering the best options for players who enjoy this game.