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TheBeeMan94

Uploaded by

TheBeeMan94

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About this mod

Fully scripted and detailed GP38 mod for Railroader! Updated to use AssetLoader and UMM native install methods.

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THANK YOU FOR DOWNLOADING THIS MOD! IT WILL BE UPDATED REGULARLY, CHECK BACK OFTEN!
README WILL BE UPDATED WITH NEW FIXES ON EACH RELEASE!


PLEASE READ THE FOLLOWING CAREFULLY. IF IN DOUBT, ASK FOR ASSISTANCE

---------->>DOES NOT SUPPORT RAILLOADER!! NOT ATTEMPT TO INSTALL USING RAILLOADER!!<<----------
Attempting to use Railloader for install will not work. If you contact me saying it wont install, I will assume you have not read this section and will point you back to this page. If someone wants to make this mod compatible with Railloader, contact me first.



>>REQUIRED MOD FOR FULLY AUTOMATIC INSTALL/UPDATES<<
Vanguards Asset Loader




=====INSTALL INSTRUCTIONS: (Please Read First)=====


If you have the old version (1.01) remove the ld-gp38 file, this will insure that there are no conflicts with the previous version. If you have the reskins DO NOT DELETE THEM AT THIS TIME!! Typical install location is shown here:


C:\Program Files (x86)\Steam\steamapps\common\Railroader\Railroader_Data\StreamingAssets\AssetPacks

INSTRUCTIONS FOR FULL INSTALLATION:

  • 1. Download Unity Mod Manager (Will be displayed when you attempt to download this mod)
  • 2. Extract Unity Mod Manager from its Zip, and place it somewhere you will remember for future use
  • 3. Open Unity Mod Manager.exe
  • 4. Select "Railroader" from the Game list. If it is not shown, use the Folder button to locate its folder (See the UMM readme for more details)
  • 5. Select "Assembly" and press "Install" Leave UMM open for now
  • 6. Come back to this download page, select "Download Mod" and in the popup click AssetLoader. Save this Zip somewhere you can easily find it.
  • 7.Once AssetLoader downloads, return to UMM, select Mods from the top ribbon bar.
  • 8. Click and drag the AssetLoader Zip into the "Drop Zip Files Here" section of UMM
  • 9.Come back to this download page, and now download the GP38 Zip file.
  • 10. Take the GP38 Zip and drop it in UMM. You should now see "Asset Loader" "GP38 Base Loco" and "GP38 Required Scripts" in the list. All should say OK.
  • 11. Open Railroader, press Control+F10, you should now be able to see the GP38 with the settings slider button, click this button to adjust the random air dryer sound intervals and volume. Spawn Boombox can be used in game, it does not work correctly, and does not save its location, this is more for fun than anything.
UMM DOES NOT NEED TO BE OPEN AFTER INSTALLING FILES.
BE SURE TO REINSTALL UMM ON EACH UPDATE




=====SCRIPTS DON'T WORK!:=====


Please ensure that UMM is using the Assembly method.
To check this:
Open UMM

Verify that DoorstopProxy is not checked, and Assembly is
If DoorstopProxy is checked, Select Uninstall, select Assembly, and Reinstall.
DoorstopProxy is the preferred method if it works correctly But it causes some issues with the GP38 scripts, use Assembly, this attaches and updates the scripts in realtime for proper operation, no support will be given if you use DoorstopProxy.
AMMETER IS KNOWN TO BREAK WITH DOORSTOP PROXY


=====DETAILS:=====


This mod is more than just a simple body swap, this mod includes a ton of custom scripting and features including:

-EMD 16-645E Audio (Credit to FOURPACKBECKER#A20 on Discord for providing these)
-Automatic and Independent air brake sounds recorded from the real thing.
-AFM/CFM Gauge operation
-Ammeter Operation
-Simple Engine Heat and Overheat simulation
-PCS Simulation (No reset timer, and only settable with the automatic brake, just lights the light and plays audio)
-Fully Controllable headlights with intractable switches
-Fully Controllable class lights with the ability to set each one independently
-Traction motor sounds that change pitch and volume based on amperage and speed
-Air compressor audio, and RPM simulation linked to the throttle
-Random Air Spitter audio that can be modified in Unity Mod Manager
-Night Time Lighting FX
-Cab Switches that move (Only the Gauge Light switch actually does something at the moment)
-Radiator fans that react to engine heat
-Feed Valve Control (Red knob on the brake stand)
-Independent Brake Squeal with heavy braking.


=====IMPORTANT NOTES:=====

-Fan animation is toggled based on engine temperature. To test if they work, set the locomotive in notch 8, full brakes, wait about 3 minutes and they should spin up. Wait about 10 more minutes and the overheat light should illuminate with the alarm bell.
-There are two "hidden" animations, one is for the engineers side mirror, the collider is available once you open the engineer front window, drag around the screen until it folds out, this is for aesthetics and does not provide a reflection.
-Second animation is the engineers side fuel cap is removable. Click to remove/replace
-Cab light is not available on the conductors side. This may be addressed at a later date.
-No animations yet for the rear crossover platform and chains, these will be addressed at a later date.
-Night Time Lighting FX is not designed to be used in the day, if used, the texture set will change and look quite odd. This will be fixed.


=====WHATS NEXT?:=====

There are skins being made currently for this mod as well, Look out for those in the coming weeks. Skins were produced by Tonza2013, and Greenninja2404.
There is a SP variant and a high hood variant being built as well.