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H Shirlock

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HalfbitShirlock

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About this mod

The first in my series, remaking the walls of Skyrim's minor settlements. Real Fortifications! No more set peices.

Requirements
Permissions and credits
Changelogs
Donations

DESCRIPTION

The main purpose of this mod is to help Riverwood feel more believable as a nordic village, without overhauling the town completely. Plenty  of other mods already overhaul Riverwood and other settlements, but few touch on the town's fortifications. What I wanted to do here is this:
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     1). Get rid of those ugly walkway-wall-things Bethesda plopped around Skyrim and tried to pass off as fortifications.
     2). Rebuild Riverwood's fortifications based on it's unique geography and real-world examples, and
     3). Do all of this in a way that doesn't interfere with anything else, including most mods, and without going against the vanilla Skyrim                     aesthetic.

Historic Replica Scandinavian Village with Fortifications



FEATURES

South Side (to Falkreath) - Guard Tower & Stockade Walls
- Guarding Riverwood's most vulnerable road, there looms a tower bristling with sharpened poles and manned by Whiterun's finest. Built long ago, a formidable wall appends this post from the river to the mountainside, preventing roundabout entry be they merchant from Falkreath or mercenaries from local bandit camps.

North Side (to Whiterun) - Guard Tower Bridge Overlook
- A lone tower proudly stands watch over Riverwood's main road, a ready position for any guard to mount a surprisingly effective defense, should any enemy be foolish enough to cross this bridge.

East Side (to Helgen) - Stockade Walls
Bolstering the back of the village, a cold unmanned wall stretches from cliff to cliff, leaving open only the mountain pass to the Imperial fortress of Helgen.

Vanilla Guards - Stand Guard
- After Irilleth sends a squad of guards to Riverwood, they will man the new fortifications as a part of their partols.
(Horse guards not included ;)

In The Works:
1. Tower guards use idle animations
(Cancelled: not possible without removing civil war awareness)
2. Parallax enabled meshes Done!
3. FOMOD installer for NFR Done!
4. Patches for popular mods Done!
All Planned Updates Finished!



INSTALLATION
                                          1. Download and install like any mod.
                                          2. Allow this mod to overwrite meshes from other mods.
                                          3. Load any patches after the main file.
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COMPATIBILITY
      - This mod will use whatever textures you have installed. 

                                            - USSEP - Required
                                            - AI Overhaul - Patch Available (Patch Hub)
                                            - Immersive Citizens - Patch Available (Patch Hub)
                                            - JK's Riverwood - Patch Available (Patch Hub)
                                            - JK's Skyrim - Patch Available (Patch Hub)
                                            - Spaghetti's Riverwood - Patch Available (Patch Hub)
                                            - Dawn of Skyrim - Compatible
                                            - The Great Cities AIO - Compatible
                                            - Watertowers of Skyrim - Compatible
                                            - Wheelbarrows of Skyrim - Compatible
                                            - Woodsheds of Skyrim - Compatible
                                            - Green Thumb Riverwood - Patch Available HERE
                                            - Northern RoadsCompatible
                                            - Lux Orbis - Patch Available (Patch Hub)
                                            - Lux ViaCompatible
                                            - Traverse the Ulvenwald - Compatible

Known Incompatibilities:

     - Riverwood's Well - Navmesh conflict, Not Compatible
     - Ivy's Riverwood - Navmesh conflict, Not Compatible
     - Kato's Riverwood - Navmesh conflict, Not Compatible
     - Riverwood Overhaul by BigHead - Navmesh conflict, Not Compatible
     - T's Riverwood - Displaced static objects, patch not yet planned
     - Riverwood Guard Overhaul - Unknown, patch not yet planned
(There's still a lot I need to learn. So lmk if you run into any issues when using this with other mods)



USED IN SCREENSHOTS
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CREDITS

carpenihil: Fortified Dawnstar was the main inspiration for this series (Check it out for a similar Dawnstar)
- JPSteel2: Roof meshes (modified into the FarmTowerRoof02 mesh)
Yuril: Stockade meshes (modified to use farmhouse texture set)
- Josarr: Isolated vanilla tower & stone wall peices assets
- Kojillama: For supplying helpful guides & advice



TOOLS USED
SSE Creation Kit
NifScope Dev10
Outfit Studio
SSEedit
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PERMISSIONS
For any mesh, check with the original creator for permissions. Creators listed in Credits.
For anything else, feel free to do whatever you want with my stuff as long as you credit me.

Other Notes For Modders:
1). This plugin adds to the vanilla navmesh and edits it in some areas to improve pathing where neccessary. I'd advise against editing the navmesh I added, unless absolutely nesseccary, especially around the stairs. NPCs absolutely hate stairs.
2). If you know how to make the new structures as unified meshes (as opposed to individual objects assembled to look like a tower). Hmu, or publish your own LITE plugin replacer for this mod. It would help with optimization for those that really need it.
3). This is my first ever attempt at even editing 3D meshes. So if you know what you're doing, be sure you double check my work before using it in your own project.