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ItsAlways710

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ItsAlways710

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About this mod

Queen Alfsigr (purchaseable horse at Whiterun Stables) is now as spirited as the stablemaster says, and truly a Queen, Karinda style. Summon Spell Included. Such spirit she can run all day, climb mountains like a goat, jump off of the top of the world and land with no damage! The ONLY horse you will need. ESP flagged as ESL

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Queen Alfsigr (purchasable horse at Whiterun Stables) is now as "spirited" as the stablemaster says, and truly a "Queen", Karinda style. So aloof that she expects you to do the fighting for her, with such spirit that she can run all day, climb mountains like a goat, jump off of the top of the world and land without taking a scratch! The ONLY horse you will ever need to purchase. ESP flagged as ESL.

Purchase Queen Alfsigr at Whiterun Stables, and you will have a horse like no other (well, maybe EXACTLY like Karinda, but with a saddle and purchasable). Meaning Invulnerable and indifferent. If you have ever used the console command to get Karinda you know what I mean, Karinda, the Wonder Horse as I always called her.

V1.1 Adds Summon Queen Alfsigr spell, spell tomes located as you enter Warmaiden's in Whiterun on table to the left, or inside Whiterun Stables on floor in front of bench. See pictures. Summoned Queen Alfsigr is a replica of the one you can purchase and will dispell soon after dismounting. If you think the free spell tomes and summonable horse that you don't have to purchase is too OP just don't pick up the spell tomes.  Conversely, you can just pick up the spell tomes and never have to purchase a horse again. If you use the spell to summon Queen Alfsigr she counts against your summoned creatures.
 
This mod, in addition to giving you Queen Alfsigr to purchase and summon by spell, makes Karinda invulnerable.  If you have Cutting Room Floor installed it places Karinda in Whiterun Stables, but you can't buy her, and if you steal her you will notice that she isn't invulnerable anymore, this will fix that if you would rather have Karinda just as Bethesda made her - just steal the horse named Karinda that has no saddle if you have Cutting Room Floor installed, or use the console command for Karinda.

REQUIREMENTS:
USSEP, I forward too many of it's changes to not include it.
Works best if you haven't purchased the Whiterun Player Horse yet, or for a new playthrough, although in testing it seemed to work adding it as long as you have USSEP installed when you originally purchased the horse.  It will work without USSEP on a new game.

WHAT THIS MOD DOES:
1. Purchasable horse at Whiterun Stables (whiterunplayerhorse) now shows name "Queen Alfsigr" before she is purchased.
2. Queen Alfsigr is now re-configured to have the same properties as Karinda, invulnerable and unaggressive.
3. Forwards the original Karinda record with minor changes to keep Karinda's invulnerable status for mods that change it (like Cutting Room Floor).
3. Forwards all possible USSEP changes.
4. Modifies the "Stables" quest in a minor way to support changes.
5. Modifies the placed item marker for the Whiterun Stable Player Horse.
6. Adds Summon Queen Alfsigr spell. Spell Should only work OUTDOORS.
7. Places Summon Queen Alfsigr Spell Tomes in Warmaiden's and Whiterun Stables.

COMPATIBILITY:
Incompatible with any mod that modifies the records mentioned above and is loaded after it.

It does modify some of the same records Cutting Room Floor and Relationship Dialogue Overhaul change from the base game, all changes are necessary for the mod to work as far as I know.  I run both mods, loot sorts this mod after and everything works fine as far as I can tell on the last two playthroughs. Neither mod is required for this mod to function. As most mod authors say, as long as mine is loaded last it should work....

I play with it in my load order and right now I have about 450 mods and 250 plugins and it seems stable for me but YMMV and this is a WIP, please report any bugs and I will do my best to resolve them.

MY OTHER MODS:

Handy Crafting and Spells - Crafting Storage and Travel Enhancements - Name says it all.
Better Smithing - And Enchanting - Enchantment - Changes "Fortify Smithing" to "Fortify Smithing and Enchanting".
Amulet of Saint Alessia - A Fortify Shouts Enchantment - Adds Unique Amulet of Saint Alessia to Skyrim. Disenchant to learn Fortify Shouts enchantment.
Odin Spell Tomes for College Merchants - Places up to expert level vanilla/Odin Spell Tomes for sale with Winterhold College merchants. Renames spells to include level.
All Odin Spell Tomes for Farengar Secret Fire - Adds all Odin/Vanilla Spell Tomes for sale with Farengar Secret Fire in Whiterun. Renames Tomes with level.
Better Fortify Magic Skill Enchantments = Better Fortify Alteration, Conjuration, Destruction, Illusion and Restoration Enchantments
Boars Unbound - Adds Solstheim Bristleback Wild Boars to Skyrim.

RECOMMENDED:
Any mod that allows you to call or whistle for your last ridden horse. Some Follower Frameworks have this, I think Convenient Horses and Simple Horses both have this feature - sometimes if combat gets really intense Queen Alfsigr will move far enough away from you that having a mod like that is nice. 
Typically, like any player horse, fast traveling to a stables will get her back with you. 
If you ride another horse you will need to ride Queen Alfsigr again to set her as your last ridden horse and then she will fast travel with you.

BACKGROUND:
If you made it this far, thank you. This is the first mod I am publishing. Please be kind. To call it a mod is a stretch, as it began with some edits I did in my final patch in my load order after I started using Cutting Room Floor and quickly realized that my beloved Karinda was now **GASP** actually VULNERABLE!

On many playthroughs I get tired of having my horse die when I need her the most, and I began to use the console command to grab Karinda until I had another reliable mount like Shadowmere or Arvak. After a while I decided to just make the purchasable horse in Whiterun Karinda. With Cutting Room Floor installed it looked goofy to me to have two Karinda's in the Stable, so eventually I switched to using a modified version of the horse that is placed there.

It's a small thing, just some edits really, but it greatly increases my immersion by being able to buy her, and her really being the "spirited" Queen Alfsigr that the stablemaster describes. I know she's OP, but she won't help you in a fight, and if you are going to use the console command anyways..... An immersive cheat, I like that LOL. Anyways, I enjoy it, so I wanted to share it, hopefully some of you will find it useful.