Adds in a few different artifacts to various Dwarven ruins. To make exploring these even more worth while and to actually feel like you're uncovering relics from the long lost race. Features spells that summon friendly Automatons, Staves with unique effects and other various doodads
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Changelogs
Version 4.0
Changed alot of stuff
Good luck finding out what
lol lmao
Version 3.2
Fixed Catalysts not having textures, really not sure what happened there but it should be fine now
Version 3.1
Removed artifacts that I thought were low quality.
Added a new artifact called Shame's Mark, Grants the "Summon Dwarven Meaculpa" spell and 75% poison resistance.
Lowered the price of all artifacts by a major amount
Fixed some stuff I think
Added an artifact called Royal Guard's Plate, grants the caster the "Summon Dwarven Guard's Guard" spell and while the minion is active grants all allies around with 50 armor
Version 3.0
2 new artifacts, Forgemaster's Masterpiece and Dumac's Garment
new mesh for Constructor's Ward
Lots of balance changes to make stuff a bit weaker.
Other stuff? I think? Can't remember lmao.
Version 2.9
Added Pitiful Scrap and Constructor's Ward
Reworked Smelter Spill to be a concentration spell that fires small firebolts that leaves behind pools of fire
Reworked Staff of Construction and Repair so that it gives a passive healing to dwemer summons and the actual staff effect summons the construction spider.
Added temper recipes to some stuff.
Version 2.8
Added a new bow called "Infernal Siege" and a new two-handed sword called "Split Steam"
Added a boss that drops Split Steam in Tower of Mzark
Version 2.7
Added a 200% jump boost to Hooves of the False Fell, requires powerofthree's Tweaks to work however.
Added craftable scrolls while you have the Ancient Knowledge effect. Spider, Sphere, Ballista, Royal Guard and Operator.
Various small balance changes
Massive changes to Brom-Krah, gave her more spells and perks and better conjuration skill scaling.
Version 2.6
Updated visuals and experience gain to match M2's
Some fixes I forgot about
Version 2.5
Added 3 new artifacts. Lava Waders, Lesser's Ceremonial Mask and Catalyst of Kagrenac
Conjuration spells now give actual decent experience. So you can actually level the skill now.
Other stuff I can't remember lmao.
Version 2.4
Balanced the Dwarven Rings of Casting again lmao. I think they're in a nice spot now????????
Version 2.3
Nerfed Dwarven Royal Guard a bit. Now an Expert Spell.
Nerfed Dwarven Staff of Sudden Ignition from 60 damage t0 40 damage. It's still super OP lol
Other stuff I think????? I can't remember lol
Added a patch for Mundus - A Standing Stone Overhaul. I forgot that the Vanilla Ritual Stone doesn't give you an extra summon slot.
Version 2.2
Added a new artifact. Catalyst of Yagrum
Tweaked Brom-Krah's design a far bit. Changed her voice to FemaleDarkElf.
Redesigned Shock Sphere into a average damage but MASSIVE AoE spell.
Ring of Fortification and Engine Overseer's Circlet now actually grant armor, 25 and 50 respectfully
Version 2.0
Added 3 new artifacts, Dwarven Ring of Fortification, Hooves of the False Fell and Engine Overseers Circlet.
Removed Great Warhammer of Mithas
Reworked the elemental Dwarven Ring of Casting
Various Fixes I think
Version 1.9.1
Added a new boss: Dwarven Sentinel
This boss can be found in Blackreach, guarding the entrance to the Tower of Mzark. He also carries a key...
Dwarven Sphere Operator has been replaced with Dwarven Operator. They shoot lightning orbs and not much else lol.
Lost King's Crown now increases magicka by 50 points and increases magic resistance by 15%
Version 1.8
Added a new artifact: Lost King's Crown
This crown will grant the wearer the "Conjure Dwarven Royal Guard" spell, provides 75% magicka regen and increases destruction spell damage by 15%
Great Machine's Loyal Worker is now a bit weaker. He was fairly overturned and will most likely get more nerfs in the future. But Great Machine's Infernal Vent is alot cheaper to cast.
Constructor's Face Guard clean up... hopefully lmao
Brom-Krah now just summons a Frost Atronach instead of a custom spider. Felt kinda gimmicky tbh?
Version 1.7
Added a new "artifact" A Dwarven Coolant Automaton called "Brom-Krah". A follower that can be found in Mzulft's Storeroom. Very barebones and I'd wanna add onto her some but not too sure how lol.
Version 1.6
A great new mesh done by Norive. Now better matches Dwarven Metal Armor and has a super good new hood texture, again made by Norive. :D
Version 1.5.1
Added a new artifact: Constructor's Face Guard
This light armor helmet will grant you the spell "Conjure Dwarven Sphere Operator" That will shoot lightning orbs at enemies, instead of the usual bolts. Can be found in Mzinchaleft.
Also added the Dwarven Staff of Construction and Repair to the stave's formlist. So now it'll actually work with staff perks. Oops
Version 1.5
Added a new artifact: Dwarven Staff of Construction and Repair
This staff allows the caster to heal Dwarven Automatons for 60 points of Health per sec. And grants a new conjuration spell. This staff can be found in Purewater Run
Replaced Coolant Injector with Frostbite Coolant. A short range blast of cold that does damage to health and twice as much to stamina and lowers move speed by 50% for 10 seconds
Version 1.4
Big changes to the Dwarven Rings of Casting. Reworked all of them to follow a theme.
Glacial Casting now focuses on damaging stamina and slowing the target.
Infernal Casting now focuses on DoT damage.
Conductive Casting now focuses on High Damage
Version 1.3.1
Crossed Wires now actually damages Magicka.
Reworked Eruption, now causes 5 damage per second for 30 seconds.
Reduced the cost of all Dwarven Rings of Casting spells to 200 magicka
Version 1.3
Sudden Ignition's explosion no longer has it's own damage value which caused direct hits to do way too much damage. Now has 2 second cast time.
Wahl's Infernal Vent spell now has 30 area instead of 100. Meaning it now has twice the AoE of Fireball instead of the AoE of a football field.
Wahl's Loyal Worker summons now slightly smaller. Still bigger then normal Dwarven Spiders.
Tempest Orb now has a 1 second cast time.
All Dwarven Staves now have 10 uses (200 cost and 2000 chage)
Version 1.2
Fixed the AoE on Sudden Ignition from 100 to 10. Added one too many zeroes on that.
Version 1.1
Wahl now has a new texture made by Norive.
Removed an accidental edit to the Krosis helmet
Version 1.0
Release!
Reason and Logic Working on this mod isn't fun anymore and won't receive updates. Please don't ask for support.
This mods adds a few different Dwemer themed artifacts into various dwarven locations around Skyrim.
List of Artifacts and Locations
Spoiler:
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Dwarven Staff of Plasma Orb – Fires a heavy ball of lightning that causes a massive explosion. (Found in Nchuand-Zel)
Dwarven Staff of Sudden Ignition – Fires a supersonic firebolt that has a chance to stagger enemies (Found in Shimmermist Grotto)
Dwarven Rings of Industry - Grants the Welding Grasp and Smelter Spill spells. (Found at Deep Folk Crossing)
Dwarven Staff of Construction and Repair Casts the Conjure Dwarven Constructor Spider that will summon 2 of it's own spiders in battle. Allowing for an army of tiny robotic spiders. While equipped it will heal all nearby summoned dwarven automatons. (Found in Purewater Run)
Constructor's Face Guard Grants you -25% charge consumption of all enchantments. (Found in Mzinchaleft)
Brom-Krah Not exactly an artifact but a one of a kind and friendly Dwarven Automaton that will follow the player after being freed from Mzulft's Storeroom. Brom-Krah levels with the player to level 80.
Lost King's Crown A crown of a long forgotten Dwemer King, Conjures a Dwarven Royal Guard at the start of combat. (Found in the Sightless Pit.)
Catalyst of Yagrum A dwarven mace with very subpar melee stats. But provides 100% increased magicka regen and weakens enemy shock resistance by 50%. Found outside Kagrumez.
Catalyst of Kagrenac A dwarven mace with very subpar melee stats. But provides 100% increased magicka regen and weakens enemy fire resistance by 50%. Found inside the Strange Vessel at Moesring Pass.
Lava Waders A pair of Iron boots in the Dwarven style. Causes enemies to take fire damage while near you. Is effected by destruction perks. (Found in the Ruined Alftand Tower)
Dwarven Staff of Plasmatic Extraction A Dwarven Staff designed to mine ore. Can also be used for combat although subpar. (Found at the Ruins of Rkund)
Pitiful Scrap A necklace found by defeating the Dwarven Sentinel in Blackreach, Conjures a Dwarven Fractus at the start of combat and increases armor rating by 50 points. (Found outside the Tower of Mzark)
Wahl - (Found somewhere in Blackreach) A Dwemer-made Dragon Priest mask that lowers the shock resist of all enemies around you by 25% and gives you the Plasmatic Seep spell.
Cool Dudes/Credits! - Wanna thank Simon Magus for his excellent work on Mysticism and Adamant as I heavily referenced these mod's contents for this mod. And thanks Simon Magus' discord' users as they helped out alot :D - Big thank you to Norivefor their Wahl texture and mesh, And Constructor's Face Guard mesh! - Another big thanks to Vicn for their creature meshes which can be found here (some have been editted) -Zoni84 for the Dwarven Chain Sword mesh, which has been edited for this mod. _________________________________________________________________