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nullidee

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nullidee

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About this mod

The Red Shadow is a vampire adoption of my Ocean Saber Ship player home mod.

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Red Shadow

The Red Shadow is a vampire adoption of my Ocean Saber mod which itself is a total conversion of Dovahkiinthay's awesome Sea Dragon mod. 

With the original mods authors approval, I adopted most of the the scripts, mechanics and exterior locations. Thanks to the awsome resources of DeviantKaleds Ships and Boats of Tamriel package and other contributors, the Red Shadow feels entirely immersive and the size of its exterior fits perfectly to the interior. It contains everything a traveling vampire could possibly need including a private coffin and 2 vampire cattles.

I don't really like what Bethesda made of Skyrim's vampires so I decided Hammerfells vampires to have a little bit mor style. The Red Shadow is clean and somewhat luxurious.

Content

Upper deck:

- Master bedroom
- Dining table
- 2 mannequins
- Custom storage
- Bath
- Some weapon display cases and racks
- Vampire Coffin 

Lower deck:

- Crew room with space for up to 6 crew members
- Crafting area containing smelter, smithy, tanning rack, alchemy- and enchanting stations, kitchen
- custom storage
- 2 mannequins
- 2 vampire cattles

How to get access

You need a Key to unlock the doors. To find the key, kill the mutineers located at the Red Shadow close to Solitude, follow the information provided by the leaders note to the wilderness location (via steering wheel) and search on the bottom of the sea for the broken dinghy with the captain in it.
Note: It can happen that the captain drifts away and is no longer exactly at the dinghy spot if you take a little longer to dive down. 
(When playing in survival mode, I recommend to hurry a little bit while diving in freezing water :D )
(You will have to unlock the doors once on every location becuase technically there are different ships with different doors)

In case you don't find the captain in or close to her dinghy, use the console to spawn the key.
1: "help Shadow"
2: read the Red Shadow's Key's ref ID
3: "player.additem [ref ID]"



Crew mechanic

To hire crew members, you will need to pick up the Red Shadow's key. With that key in your inventory, you can ask followers and potential followers to join your crew.

Locations

As the Captain of the Red Shadow, you can decide to travel to: Solitude, Dawnstar, Windhelm, the open sea (Wilderness) as well as Raven Rock and Tel Mithryn in Solstheim. To get to Solstheim, you will need to start the Dragonborn quest and first travel there the vanilla way.

I failed to make a unique Castle Volkihar location. Thats why I decided to use a dinghy for you to fast travel from Solitude to Castle Volkihar. The dinghy only appears when the Red Shadow is docked in Solitude.

Music

The Red Shadow comes along with her own unique music for the interior. I hope you enjoy it as much as I do!



Incompatibilities

- Incompatible with Sea Dragon and Ocean Saber since they are technically defferent versions of the same mod.

Other mods used in the Screenshots

Rudy ENB SE for Obsidian Weathers - Vivid Weathers

Enhanced Lights and FX

Paper Worldmap for SSE

Permissions

My mod is heavily loaded with other authors assets so you will have to ask them to use them. I'm fine with everything.

Known Issues

There is a map marker on the north-western corner of the map and some flying doors at the skaal-village location of the original mod I cannot get rid of at the moment. Moreover, sometimes followers refuse to follow you in the interior. I have no clue why that happens. You can teleport them to you as a little workaround.