A patch for Aviform's delicious CHOCOLATE mod (1.1) and SimonMagus616's Apothecary (1.37). Instead of balancing chocolates around food values, I kept them as tiny, delicious potions.
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Author notes
I don't own anything from Apothecary or CHOCOLATE. This mod is only an ESP made in Xedit!
File credits
Aviform for CHOCOLATE SimonMagus616 and DeltaRider for Apothecary
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.0
No changes, mod works with Apothecary 1.37
CHOCOLATE already gives its chocolates magical effects (as chocolate should have!). I've just balanced these to low level Apothecary potions, instead of giving chocolate food values, including changing a few effects for greater coverage. Each chocolate has two bites, as usual. Give your spouse the gift of Unarmed Fortifying or Waterbreathing! Before battle, take out a box of candy instead of a bunch of foul tasting herbal remedies!
With this patch, chocolates give no survival or food bonuses. They act just like potions. These aren't craftable, as CHOCOLATE had no recipes, so you can only find them in shops. They can also be found rarely as loot, from any container/inventory that pulls from LItemMiscVendorMiscItems75 or LItemFoodInnCommon.
This mod might be a bit OP, but it's just a bit of fun and I'd rather have chocolate do something whimsical than just replace another food. Not an April Fools, but this seemed like a good day for it.
Compatibility It shouldn't conflict with any mod, unless that mod alters chocolate somehow. If you didn't have CHOCOLATE installed already, check your bashed/CR patch, so the chocolates appear in leveled lists and shop inventories. I didn't alter these lists at all. This is an ESL flagged ESP so will not take up any slots in your load order.
CHOCOLATE and Apothecary 1.37 are required. Place this after both .ESPs.
Credits Aviform for CHOCOLATE SimonMagus616 and DeltaRider for Apothecary