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Make your Companions Starborn!

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Make your Companions Starborn!

To donate please visit: https://www.wykkydgaming.com/
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When you load the game or enter NG+, you will be given a slate gives you the power to call into being a Companion from a possible previous reality. Whether or not you think you've been to another universe is inconsequential. Some version of you has, and that version of you knew things. Some of those "things" are the true natures of several of your current--or possible future--companions.

Open the DarkStar Emissary Menu to call an alternate state of any of the following companions into existence in this universe. The menu allows you to restore any of the members to their former Starborn Emissary glory; including granting them powers, giving them a greatly enhanced suit of Starborn Gravitas armor, and a very special Emissary-issue Va'ruun Inflictor rifle. In addition, their Emissary combat style and tactics will be restored, making them powerful companions to accompany you through this universe.

Some Companions reset when you meet them. It is highly recommended that you wait until you can RECRUIT a companion before you change them into Starborn. NOT waiting WILL NOT break anything, it just might fail to fully convert them.

IF you encounter a companion that seems to be partially converted to Starborn, or something seems amiss... swap them to Mortal and back to Starborn again. Yes, this works EVEN DURING COMBAT.

Changing a companion to or from Starborn DOES NOT edit their inventory. Anything you have handed them will be just fine. They WILL unequip any armor or weapons you've told them to use, but you may want to access their inventory and tell them to re-equip your items, if that's your preference.

Here is a full list of each companion's powers, should you choose to convert them to Starborn:

Andreja
- Void Form
- Sunless Space
- Solar Flare
- Grav Dash
- MORALITY: Set to "Any Crime" when Starborn.
- MORALITY: Restored to "No Crime" when Mortal.
** Morality setting does not affect scripted Affinity responses.

Barrett 
- Solar Flare
- Parallel Self
- Particle Beam
- Creator's Peace
- MORALITY: Set to "Any Crime" when Starborn.
- MORALITY: Restored to "No Crime" when Mortal.
** Morality setting does not affect scripted Affinity responses.

Sam
- Particle Beam
- Life Forced
- Reactive Shield
- Alien Reanimation
- MORALITY: Set to "Any Crime" when Starborn.
- MORALITY: Restored to "No Crime" when Mortal.
** Morality setting does not affect scripted Affinity responses.

Sarah
- Solar Flare
- Sunless Space
- Inner Demon
- Life Forced
- MORALITY: Set to "Any Crime" when Starborn.
- MORALITY: Restored to "No Crime" when Mortal.
** Morality setting does not affect scripted Affinity responses.

You?
- Void Form
- Sunless Space
- Parallel Self
- Inner Demon

Jessamine Griffin
- Void Form
- Sunless Space
- Solar Flare
- Grav Dash
- ESSENTIAL when Starborn
- IGNORE FRIENDLY FIRE when Starborn

Betty Howser
- Solar Flare
- Sunless Space
- Inner Demon
- Life Forced
- ESSENTIAL when Starborn
- IGNORE FRIENDLY FIRE when Starborn


THIS MOD DOES NOT EDIT COMPANION FILES and should not have any conflicts with other companion mods. All Starborn/Mortal changes are handled through scripting.