About this mod
Replaces 90+ in-game "paintings" with my own abstract psychedelic/cyberpunk art.
- Requirements
- Permissions and credits
- Changelogs
Quantum Chromodynamics replaces over 90 of Starfield's in-game "paintings" with my own original abstract psychedelic/cyberpunk art. They'll appear mostly in offices and "upper class" areas, like Ryujin HQ, the Lodge, and Paradiso, but they're also used for small props like playing cards and digiframes. A handful will be available to build in your outposts, and more will be possible once the Creation Kit is released.
Vortex install:
- Install SFSE and Baka Disable My Games Folder. This is a hard requirement for a Vortex install.
- Install this mod as you normally would.
Manual install:
- Download and extract the ZIP file.
- Go to Starfield’s Data directory under your “My Games” folder. This can normally be found at C:\Users\YOUR_NAME_HERE\Documents\My Games\Starfield\Data.
- If the Data directory doesn’t have a subdirectory called Textures, create one.
- Place the contents of the ZIP file’s Data\Textures directory in C:\Users\YOUR_NAME_HERE\Documents\My Games\Starfield\Data\Textures.
To remove a manual installation, go back to the Data directory and delete these two folders:
- Textures\setdressing\posters\abstractpaintings
- Textures\setdressing\posters\paintings
Also available:
- A.I.R.B.A.G. (Alternate Images Reflecting Better Alphabets Generally) — a texture mod which makes the typography in Starfield more consistent and professional.