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IDontLikeNexus66

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IDontLikeNexus66

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About this mod

Allows you to spawn and create hundreds of static items that are seen throughout the game from NPC outposts. UPDATE: Now adds buildable items to the outpost building menu!

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This mod is no longer being updated, GO HERE for the latest version of this mod.

Thanks to the release of SF1Edit (xEdit for Starfield), I have begun work on porting these objects over to the actual outpost build menu. As of today, you no longer need to deal with hundreds of batch files, and can simply build the objects through the outpost build menu! Not all objects have been ported over, as it takes a very long time and a lot of trial and error getting everything working. Also some snapping points are either broken, missing intentionally, or don’t work properly at all. This cannot be avoided until the Creation Kit is released. I still highly recommend using the mod; Fast House and Ship Builder for some precise object placement. You will especially need the mod for building walls, fences, pipes, etc. This new update mainly makes it easier for the user to just simply just place down the objects you want without having to go through every batch file seeing what each thing is.
The original batch files will remain up for download in case there’s an object you need to use (as again, not everything is ported yet), but I highly recommend switching over to using the .esm file instead. You will now need the Plugins Enabler in order to activate the .esm file. Or alternatively if for whatever reason you don’t want to use or can’t use Plugins Enabler, (not recommended option), you may add the following to your StarfieldCustom.ini:

[General]
sTestFile1=outposts.esm

I will update the plugin frequently adding more items as I go along.

Here is an example of what you can do with my mod:



For now it contains the following:

Miscellaneous Category:
  • Large pipe set and supports.
  • Chain link fences.
  • Military walls with slightly broken snap points.
  • Crate and containers.
  • Rails, decks, and stair pieces.
  • Ramp building set.
  • Concrete foundation building set.
  • Pillar pieces (for the aesthetic of holding cat walks).
  • Tons of clutter items. (silos, tanks, tractor, forklift, caution cones, lights, generators, antenna, radar dishes, scaffolding, etc.).

Power Category:
  • Three new outpost power supply.
  • Solar panel. (produces 20 power).
  • Generator A. (decoration only - WIP).
  • Generator B /w pipes. (decoration only - WIP).

Extractor Category:
  • Blue helium-3 tank. (Actually produces helium when placed in the helium-3 zone).

TL;DR: This mod adds a TON of new outpost items you can craft now directly from the outpost build menu, and hundreds more will be added in the near future.