not a hard requirement. but highly recommended your you immersive bullet needs
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
deadcomrade for the shell models you can find them here https://sketchfab.com/3d-models/12ga-magnum-express-kinghunter-armory-47799162e5c041098f63bdd741c18856
RoleWeird for 556 casing you can find it here https://sketchfab.com/3d-models/556x45mm-bullet-711aa46d883e40e28de14a0e10cc8863
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caseless ammo was over used and i beleive just used to be lazy by bethesda. flying casing altho a small detail add more life to the firearms in the game. bewarned this mod is very early and causes texture issues with the cryomine and dimitricosmocat. due to current material and texture limitations replaces the 6.5 mm ct casings with 556. replaces default shotgun casings with new better looking ones. adds shell ejections with new casing models to a few guns. renames a few of the ammo types. highly recommended to use along side weapons of fate.