0 of 0

File information

Last updated

Original upload

Created by

QOOESTEL

Uploaded by

Qooestel

Virus scan

Safe to use

About this mod

We have removed the item that limits the target from the alien reanimation power settings, making it possible to revive not only alien creatures but also human targets.
Recommended for those who want to enjoy necromancer play in Starfield.

Requirements
Permissions and credits
Changelogs
Donations
Just as the enemy Starborn was able to revive the Ecliptic, players can also revive humans.(I have not confirmed this, but it should also apply to robots.)

At the same time, the name of the power was changed and the duration was changed from 30 seconds to 60 seconds, making it a usable power. (Extends by +20 seconds with each increase in rank, can be used for up to 240 seconds at rank 10)