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Aurelianis

Uploaded by

Aurelianis

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About this mod

Adds a Neuroamp that eliminates or significantly reduces weight for most items.

Requirements
Permissions and credits
FEATURES
  • Weapon Mass Reduced to 0 - Most weapons cannot be modified at this time in xEdit due to Reflection data which cannot be copied. Since this is accomplished using an armor modification to a custom neuroamp, no vanilla overrides are needed to accomplish this. 
  • Resource Mass Reduced to 0.01 - I didn't set resources to 0 because of a bug with outpost container gauges and capacity if resources have no mass, so instead they are reduced to 0.01. NOTE: Although the mass changes for items in the cargo hold and outpost containers, they will not be able to contain more items than if the mass was not changed. Use Weightless Junk - Weight Reduced Resources (under Optional Files) along with this mod for more cargo capacity.
  • Junk Items Reduced to 0 - Most misc and junk items have a mass of 0. This is accomplished using keywords so there may be some items that still have mass due to not using keywords, or due to using a keyword that would not be safe to use. 
  • Chems/Aid/Ingestibles Reduced to 0
WHERE TO FIND
  • Newill's Goods in Neon
  • Use the console - Use the command
    findform Clothes_Neuroamp_GravityAssist03
    to get the formID. Then use
    player.additem <formID>
INSTALLATION
I will not include installation instructions. This mod is no different than any other you may have already installed. If you do not know how to install mods for Starfield, I suggest looking for one of the many guides online for how to setup Starfield for modding. Teach a man to fish and all that.