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Endofanty

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endofanty

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You can use reforms unlock other factions' special forces, include special forces in yellow turban, eight princes(if you have these dlcs).
Still need general level to recruit these units, usually 3 or 6 like vanilla.

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Changelogs
This mod adds special military forces for players to gradually  unlock by reform tree:
24 units from vanilla game
19 units from dlc01-Yellow Turban Rebellion
0 units from dlc02-Reign of Blood (dlc no new units)
14 units from dlc03-Eight Princes
30 units from dlc04-Mandate of Heaven
2 units from flc01-Tao Qian
4 units from dlc05-A World Betrayed
4 units from flc02-White Tiger Yan
24 units from dlc06-The Furious Wild
0 units from flc03-Shi Xie (dlc no new units)
12 units from dlc07-Fates Divided (Northern army have their own conditions)

In the first few rounds of the new campaign, there will be event to give away four ancillaries.
Generals of Han culture are able to recurit any unlocked Yellow Turban with "water clock"(required dlc01)
Generals of Han culture are able to recurit any unlocked Animal units with "shaman"(required dlc06)
Generals of Han culture are able to recurit any unlocked Nanman units with "translator"(required dlc06)
Generals of Han culture are able to recurit Northern Army units with "northern army captain" according to game rule.(required dlc07)

This is to avoid armies of han culture made up of a lot of yellow turbans or nanman army.
For vanilla game, only militia, special units belonging to faction you chose, emperor units have no general type limit. Same as the fact, beyond these three, units unlocked by reforms still require corresponding general type.
Check Change log if you want to know more.
This one suitable for 182,190,194,200
 
99%compatibility
no need to start new game, disable will cause damage to save file.