Units that go on a rampage will now only trigger it if the unit's leadership is below 50% and losing combat
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PSA: CA allowed and protected their male lead artist, Baj Singh, who sexually preyed on female employees in the company. Read about it here: https://www.gamedeveloper.com/culture/creative-assembly-accused-of-ignoring-sexual-harassment-by-key-staffer
A very simple change to how rampage works.
In vanilla, a unit such as Manticore or Razorgors will trigger rampage and be uncontrollable when damaged at certain health thresholds.
This mod makes it so that will only happen if their health is at that threshold + leadership is below 50% + is losing combat with another unit.
That way, there's still strategy involved and makes the units usable. Rather than outright being pointless to recruit at any point in the game.
Multiplayer compatible, savegame compatible, compatible with all other mods.