File information

Last updated

Original upload

Created by

Arcemi

Uploaded by

JGuM

Virus scan

Safe to use

Tags for this mod

About this mod

A save game editor. Edit game time, party resources, character name, attributes, skills, portrait and inventory. Edit game state, game flags, quest state.
Change starter selections on characters, including companions. Change companion level to 1 and respec them from start.

Permissions and credits
Changelogs
Make sure you have a backup of your save file, always. Editing save game files may corrupt your save game rendering your save game unloadable.

FAQ
Question: The editor doesn't show names, just random numbers and letters?
Answer: The editor loads the names via the file cheatdata.json, which is in a subfolder called Bundles in the game installation folder. To make sure the editor knows where to load this file, go to Settings and set the game installation folder.

Question: The editor opens a port around 8000, why does it do that?
Answer:  The editor is built upon Electron, a framework to build crossplatform apps. It enables you to write all the UI in html and css without having to build different UI for different operating systems. Technically it works by hosting a webbserver on a port around 8000 and running the app in a built in browser. The app will only connect to the same computer running the app on that port.

Installation
There are 4 files in this mod
  • Windows zipped setup file
  • Windows zip archive
  • Linux AppImage
  • OSX dmg (Unverified)

For Windows
  • Download the Windows zipped setup or zip archive
  • Unpack the zip file
  • Run the exe file you've unpacked

For Linux
To start of you need to unpack the app image, using e. g. 7-zip.
Then run the app image file.

For Mac OSX
To start of you need to unpack the dmg file, using e. g. 7-zip or any other unpacker that can unpack zip files.
Then run the dmg file.

I have limited Linux experience, so please let me know in the comments or the issue regarding Linux below if there is anything I can do to improve the experience.

Source
The source code is available at Github:
https://github.com/jaygumji/ArcemiPathfinderKingmakerTools