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PRINTSTREAM ALL WEAPONPACK BY BOOLIII1220
Every gun has now a PRINTSTREAM version which was made by Booleever1220 (Took me estimated 150 hrs to make)
- 701KB
- 529
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PRINTSTREAM ALL WEAPONPACK BY BOOLIII1220
Every gun has now a PRINTSTREAM version which was made by Booleever1220 (Took me estimated 150 hrs to make)
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Increases the viewmodel FOV of each weapon, bringing the camera back further so you can see more of the weapon.
- 53KB
- 957
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Increases the viewmodel FOV of each weapon, bringing the camera back further so you can see more of the weapon.
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A radical overhaul of every demon, weapon, and the Slayer himself as if they were not the subjects of Hell Priests, but the gritty, grisly experiments of sadisitic Mad Scientists.
- 199.4MB
- 219
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A radical overhaul of every demon, weapon, and the Slayer himself as if they were not the subjects of Hell Priests, but the gritty, grisly experiments of sadisitic Mad Scientists.
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KEEP THE DEAD - ETERNAL EDITION
Keeps The Blood, Gibs, and Kills Much Longer! I can't stand when things just vanish, this fixes that! Also available for Doom 2016!
- 439.6MB
- 691
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KEEP THE DEAD - ETERNAL EDITION
Keeps The Blood, Gibs, and Kills Much Longer! I can't stand when things just vanish, this fixes that! Also available for Doom 2016!
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Just some demons in the style of DOOM 2016.
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A handcrafted and extensive overhaul of the entire base campaign for DOOM Eternal Slaughter new enemies, face new challenges and conquer 18 custom Master Levels in the most ambitious mod of it's kind.
- 351.5MB
- 501
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A handcrafted and extensive overhaul of the entire base campaign for DOOM Eternal Slaughter new enemies, face new challenges and conquer 18 custom Master Levels in the most ambitious mod of it's kind.
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A weapon pack made fully from scratch with the iconic Niflheim stylism.Niflheim Weapon pack By: Booleever1220
- 199.2MB
- 469
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A weapon pack made fully from scratch with the iconic Niflheim stylism.Niflheim Weapon pack By: Booleever1220
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The Cultists' Gold Weapon Skins 2.0
Cultist Gold and Lux Weapon skins revamped and tweaked to be compatible with Blood & Bone 2.0.
- 6.4MB
- 112
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The Cultists' Gold Weapon Skins 2.0
Cultist Gold and Lux Weapon skins revamped and tweaked to be compatible with Blood & Bone 2.0.
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This mod randomizes every enemy encounter in the base game and the DLC, including secret encounters and slayer gates - every time you play, reload a checkpoint or retry a secret encounter.
- 12.0MB
- 516
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This mod randomizes every enemy encounter in the base game and the DLC, including secret encounters and slayer gates - every time you play, reload a checkpoint or retry a secret encounter.
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This mod unlocks most if not all event skins that you cannot obtain from purchase on steam, as well as twitch exclusives that weren't put out on Steam. If you find something that shouldn't be in the mod that can be purchased off of Steam, but you received it without buying, tell me. Getting something for free that you should've paid for is piracy.
- 44KB
- 0
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This mod unlocks most if not all event skins that you cannot obtain from purchase on steam, as well as twitch exclusives that weren't put out on Steam. If you find something that shouldn't be in the mod that can be purchased off of Steam, but you received it without buying, tell me. Getting something for free that you should've paid for is piracy.
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A series of weapon sound replacements aimed at making them sound and feel much more powerful than their vanilla counterparts. Also offers sound effect replacements for powerups!
- 4.4MB
- 288
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A series of weapon sound replacements aimed at making them sound and feel much more powerful than their vanilla counterparts. Also offers sound effect replacements for powerups!
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Carmack is back, and this time he was holding out on us! I managed to snag this ReShade from his thumb drive when he wasn't looking. It will add a new level of depth, color, and visual effects to an already Great looking game. I don't think Mr. Carmack will be upset as long as you click the Endorse button. Enjoy!
- 12.6MB
- 557
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Carmack is back, and this time he was holding out on us! I managed to snag this ReShade from his thumb drive when he wasn't looking. It will add a new level of depth, color, and visual effects to an already Great looking game. I don't think Mr. Carmack will be upset as long as you click the Endorse button. Enjoy!
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This mod adds a new gamemode to DOOM Eternal: Horde Mode.This is Horde Mode. The gameplay consists of a series of rounds that take place in various locations, each one more difficult than the other. The player starts the first round with only the shotgun and its two weapon mods unlocked.
- 601KB
- 540
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This mod adds a new gamemode to DOOM Eternal: Horde Mode.This is Horde Mode. The gameplay consists of a series of rounds that take place in various locations, each one more difficult than the other. The player starts the first round with only the shotgun and its two weapon mods unlocked.
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A weapon pack that makes the weapons fit the Cyberpunk Aesthetic. All skins replace default except for the Heavy Cannon that Replaces plaidJoin My discord server: https://discord.gg/grfeRQvhPatreon: https://www.patreon.com/Kaitowo?fan_landing=true
- 54.8MB
- 225
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A weapon pack that makes the weapons fit the Cyberpunk Aesthetic. All skins replace default except for the Heavy Cannon that Replaces plaidJoin My discord server: https://discord.gg/grfeRQvhPatreon: https://www.patreon.com/Kaitowo?fan_landing=true
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This is a weapon pack that is part of my custom Series 1 Event skins. The Weapons feature the deep blood red color with gold lining. All skins replace default except for the heavy cannon that replaces plaid and the SSG replaces Bloodstained.Join My discord server: https://discord.gg/grfeRQvhPatreon: https://www.patreon.com/Kaitowo
- 33.8MB
- 164
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This is a weapon pack that is part of my custom Series 1 Event skins. The Weapons feature the deep blood red color with gold lining. All skins replace default except for the heavy cannon that replaces plaid and the SSG replaces Bloodstained.Join My discord server: https://discord.gg/grfeRQvhPatreon: https://www.patreon.com/Kaitowo
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All custom UI colors in one location. Adds Edgy, Gravel, Immora, Rainbow, Neon Gold, DOOM 2016, QuakeCon 2018, Copper Oxide, Grayscale, Clean UAC, Niflheim, Violet, Blue, & Pink UI color profiles.
- 48KB
- 426
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All custom UI colors in one location. Adds Edgy, Gravel, Immora, Rainbow, Neon Gold, DOOM 2016, QuakeCon 2018, Copper Oxide, Grayscale, Clean UAC, Niflheim, Violet, Blue, & Pink UI color profiles.
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My overhaul to the Slayer's mechanics to provide an action-packed playthrough. This is intended to make the game more chaotic. I 100% recommend playing this with Enemy Randomizer, there shouldn't be any compatibility issues.
- 379KB
- 336
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My overhaul to the Slayer's mechanics to provide an action-packed playthrough. This is intended to make the game more chaotic. I 100% recommend playing this with Enemy Randomizer, there shouldn't be any compatibility issues.
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Play CAMPAIGN maps and BATTLEMODE arenas with friends. The playable Archvile is replaced with a Slayer. At least one player should select a Slayer on the left podium slot. Requires an active Internet connection to Bethesda servers. It is not recommended to play single player content with this mod installed.
- 13.8MB
- 195
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Play CAMPAIGN maps and BATTLEMODE arenas with friends. The playable Archvile is replaced with a Slayer. At least one player should select a Slayer on the left podium slot. Requires an active Internet connection to Bethesda servers. It is not recommended to play single player content with this mod installed.
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Replaces the "Fallen Angel" skin with a new and improved skin. It comes in two variants, With and Without Fire.
- 25.5MB
- 401
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Replaces the "Fallen Angel" skin with a new and improved skin. It comes in two variants, With and Without Fire.
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Increases the duration and amount of particle effects for all player weapons and several explosion effects while also increasing the light radius of all player weapon lights to make them feel more dynamic/interactive with the environment.
- 932KB
- 351
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Increases the duration and amount of particle effects for all player weapons and several explosion effects while also increasing the light radius of all player weapon lights to make them feel more dynamic/interactive with the environment.
Media
Explore all mediaNews & Updates
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Modder to Developer - Hothtrooper44
We’re excited to reignite a series we last featured a few years ago, celebrating the journey from modder to developer. Our community has always been a hub of creativity, and we’re thrilled to highlight those who have turned their passion for modding into professional game development.
Today we’re joined by Hothtrooper44, who made popular mods such as Immersive Weapons and Immersive Armors for Skyrim and Skyrim Special Edition, as well as Wasteland Sniper and Armored General fo...- 4 Comments
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The Witcher 3 REDkit Modding Contest
Exciting news for Witcher fans! We're thrilled to announce our collaboration with CD PROJEKT RED for the upcoming The Witcher 3 REDkit modding contest.
Get ready to unleash your creativity and join the official modding contest for The Witcher 3 REDkit! This May, CDPR released the Witcher 3 REDkit, an end-to-end solution that allows users to create new experiences and modify every aspect of The Witcher 3. Based on revamped versions of the same tools used by the developers nearly a de...- 17 Comments
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Upcoming maintenance: 10 July 2024
On 10 July 2024 (tomorrow!) we will be performing scheduled maintenance which will mean the website and API will be unavailable for up to 4 hours. This is part of our preparations for enabling the searching of mod comments. The maintenance will start at 0900 (GMT+1), you can convert this to your local timezone here.
What is happening?
We're preparing the site for the long-awaited mod comment search feature, which we know has been sorely missed since we upgraded...- 97 Comments
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In addition to our modder spotlights and mod author interviews, we'll be starting a new series which we hope you'll all enjoy. As I mentioned in my introduction interview, we want to be more transparent and open with you all, and for you to get to know us all a little more. So we sat down and thought, what would be a great way to do this? To give a more personal insight into us as a company and the people who work here that make Nexus Mods what it is, whilst feeling more connected as a communit...
- 26 Comments
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Another month has flown by and with it comes our next monthly roundup for you all. This month it’s a little shorter as we’re still partway through our 3-week work cycle, but we wanted to update you on what we’ve accomplished in June.
The Nexus Mods App Alpha Test
A big one this month is the launch of the Nexus Mods app alpha test. We cannot stress enough how early stages the app is, and it currently only supports Stardew Valley. While we do have plans to support mor...- 61 Comments
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It’s been almost a year since the official release of Baldur’s Gate 3. Since then, we’ve seen an overwhelming amount of love and mods for the game, propelling Baldur’s Gate 3 to become our 9th most-modded game here on Nexus Mods. So, what better way to celebrate than with a modathon?
This July, the Baldur’s Gate 3 Modding Community will be hosting a month-long Modathon!
Every week, 2-3 mod authors will be randomly selected by the event hosts to win a Steam Key. ...- 30 Comments
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Calling Stardew Valley testers - Nexus Mods app
Get ready, gamers! We're delighted to announce the alpha release of the Nexus Mods app - our next-generation mod manager.
This is a very early build with limited features and only supports Stardew Valley (more games are coming later), but it's the perfect time for pioneers like you to help shape its future. In this post, we'll give you a little update on the project and provide the juicy details on how you can join the alpha.
Project update
Over the la...- 54 Comments
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Baldur’s Gate 3 needs no introduction. As it was probably everyone's Game of the Year of 2023 (including ours). The game went from being the 51st-ranked game on our site while it was in early access to 9th by January 2024. The modding scene has exploded, so we thought it was about time we interviewed a BG3 mod author.
On that note, it is with great pleasure that Aether has agreed to be our first mod author interviewee, and we couldn’t be more thankful for her taking the time to...- 31 Comments
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Have you ever wanted to see what we’re up to as a community while scrolling through your Instagram feed? Hungry for some modding-themed TikToks on your fyp? We’ve got you covered! We’re excited to introduce you all to our new Content Manager, Sarah, a.k.a SlugGirl.
So Sarah, what’s your story? How did you end up here at Nexus?
Hey! Well, workwise, my background is mainly in social media management, but I’ve also worked as part of a digital marketin...- 113 Comments
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Nexus Mods is looking to further develop our team by recruiting an experienced Content Creator and Videographer to join our new Content Team.
Reporting to our Content Manager, these positions are based in our sunny offices in Exeter in the UK and you will need a right to work in the UK before you apply. As a business, we work a 4-day work week, with all staff on-site in our Exeter office.
The important things you need to know are:
To apply, you ...- 0 Comments
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Starfield Creation Kit is now available
It's finally happened! The Creation Kit for Starfield dropped as part of Bethesda's announcements during the Xbox Showcase last night, along with the first round of "Creations" available for purchase and a preview of the upcoming Shattered Space DLC. In this post, I'll give a little primer on the Creation Kit and provide a few essential tips based on the latest changes to the game.
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What is the Creation Kit?
If you're new to Bethesda modding, t...- 215 Comments
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We want to get even better at being as transparent as possible about the work we're doing behind the scenes each month with you - our community. As part of our ongoing effort, I’ve been hired as our new Content Manager, more to follow on that in the future! My role is dedicated to enhancing our transparency and ensuring more open communication with you all. With this in mind, starting this month, we'll be sharing these news posts.
As you know, we're hard at work on the new website ...- 108 Comments
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We're Hiring: Community Manager
We're looking to bolster our ranks by recruiting an experienced Community Manager to help us better serve our community.
You'll work alongside our existing Community Team in our sunny offices in Exeter, UK. As a business, we work a 4-day work week, with all staff on-site in our Exeter office. This hybrid role will require Wednesday and Thursday working in the office, and Friday and Saturday working from home.
When recruiting for our Community Team, we prefer to hire from...- 1 Comments
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The Witcher 3 - Modding with REDkit
Get ready for another excuse to dive back into The Witcher 3 and revisit the adventures of Geralt of Rivia, now with even more modded possibilities.
The free REDkit mod creation editor for The Witcher 3: Wild Hunt is now available to all owners of the game on PC.
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CDPR have put a lot of work in behind the scenes to make the REDKit launch a possibility and we have worked closely with them to provide support in any way we can. We're excited to see what...- 147 Comments
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We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...
- 831 Comments
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Morrowind May Modathon and Skywind
The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.
Skywind Development Update
Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...- 33 Comments
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The price of a premium subscription is increasing on 17 June 2024.
We are required to start collecting taxes globally so you may have taxes added to your current subscription.
We are moving to a different payment provider.
We will offer billing in more local currencies.
Existing Lifetime Premium memberships will be unaffected.
Price increases
We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...- 1 Comments
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User Profile and Direct Messaging Improvements
Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.
This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...- 321 Comments
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What’s been going on recently with the Nexus Mods site?
We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.
We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.
A...- 140 Comments
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Fallout 4 Next-Gen Update is coming!
Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release.
What's included in the Fallout 4 Next-Gen Update?
Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...- 286 Comments