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  1. SpacePewer SpacePewer Public

    A SpaceShooter Game with an infinite WorldGen, randomly spawning Enemies scaling to your level designed to have ARPG-Style Gameplay. This Project was solo over the course of 2 months. As GameMaker …

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  2. Nine-Men-s-Morris Nine-Men-s-Morris Public

    Nine Men's Morris implemented in C++ as a console application. Includes my Software Architecture Diagrams. The Files are organized in Folders when you open the .sln :).

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  3. PalHooks PalHooks Public

    Blueprint Callback Hooks for Palworld

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  4. IncrementalBreakout IncrementalBreakout Public

    A twist on Breakout introducing incremental Game Design Choices. This was a solo Project over the course of 2 Months.

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  5. ArcadeGame ArcadeGame Public

    An Arcade Game for an Actual Arcade we built. Developed in Unity I was the Arcade Designer and the Game Mechanics Programmer.

    C#

  6. WemobAPI WemobAPI Public

    JavaScript