About this mod
This mod extends Tactician buffs to bosses. They get extra passives, resistances and immunities.
- Requirements
- Permissions and credits
- Changelogs
If installing mid playthrough switch to Explorer, then back to Tactician and save.
Bosses
Resistances to damage : All.
Immunities to conditions : Unconscious; Stunned; Charmed; Confused. (click to check list of sources and spells)
Flat damage reduction passive decreases incoming damage by 2.
Receive Legendary Resistance. Those who had LR: Crowd Control got it replaced.
Extra Attack for non casters and Alert.
Freedom of Movement passive : grants immunity to Paralyzed and Restrained. (click to check list of sources and spells)
AC to some bosses to reach at least 16.
mini Bosses
Resistances to damage : Slashing-Piercing-Bludgeoning and Spell Resistance.
Flat damage reduction passive decreases incoming damage by 1.
Receive LR: Crowd Control.
Extra Attack for non casters and Alert.
Some bosses had Perfect Sentry passive (on all difficulties) which is a weaker version of Alert. I replaced it with Alert (on all difficulties).
Act 1 encounters :
Bosses
- Phase Spider Matriarch
- Owlbear (AC+3)
- Dror Ragzlin (AC+2)
- Auntie Ethel
- Bernard
- Bulette
- Grym
- Nere (AC+4)
- W'wargaz
- Gut (AC+2)
- Kagha (AC+2)
- Spectator (AC+2)
- Sarth Baretha
- Flind
- BOOOAL (AC+2)
- Voss
- Minthara (not changed since she's a playable character)
Bosses
- Kar'niss
- Shadow-Cursed Shambling Mound
- Gerringothe Thorm
- Malus Thorm
- Thisobald Thorm (no resistances to Slashing-Piercing-Bludgeoning and Thunder because of Numb; Unconscious immunity is removed when Blacked Out)
- Yurgir
- Tska'an
- Balthazar
- Ketheric Thorm (has damage reduction passive by default)
- Apostle of Myrkul
- Marcus (has Feral Instinct by default)
- Z'rell
- Lyrthindor (had LR by default, replaced with LR: Crowd Control; removed freedom of movement)
- Oliver (not changed)
Bosses
- Har'rak
- Mystic Carrion
- Lorroakan (AC+4;
Stoneskin spell grants him immunity instead of resistance on tacticianthis change does not work because Myrmidons are bugged : they gain twice more hp on explorer instead of tactician (they are considered as player's summons?!), i do not know how to fix it) - Raphael
- Sarevok Anchev (had LR by default on Balanced, replaced with LR: Crowd Control; LR is on tactician; Absorbed Essence: Illasera is changed on tactician to give Blinded and Frightened immunity instead)
- Viconia DeVir
- Cazador
- Ansur
- Steel Watcher Titan
- Enver Gortash (fixed Shell of Resistance bug, and on Tactician it gives immunity instead of resistance)
- Orin
- Red Dragon
- The Netherbrain (AC+1)
Compatible with Tactician Plus.
Not compatible with mods that edit "BossName_HARDCORE".
I recommend pairing this mod with Combat Extender/Configurable Enemies.
Uninstalling should not break anything, make sure to switch to Explorer before uninstalling.
New descriptions are english only.
My other mods :
Dark Urge Custom Background
Ranger Hunter Multiattack Earlier
Astarion's Vampire Bite no short rest
Shields for all races
Spells Revised
Elixirs Revised
Gear Revised