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NeoLuna

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About this mod

A collection of spells. Currently contains 4 spells.

Requirements
Permissions and credits
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A collection of spells. Currently 4 spells original from Harper's Gear.

Includes support for Gycicada's Magus and FluffyDragon24's Celestial Warlock.


Thundershock

1st Level Evocation
Bard, Druid, Magus, Sorcerer, Warlock, and Wizard; 1st level Tempest Cleric

2d6 Thunder Damage
18m / 60ft

Strike targets with a shock of thunder and potentially stuns them. The spell is a constitution save. Targets take half damage on save and are not stunned. 

The spell gains a 1d6 on upcast.

Winter's Grasp

2nd Level Evocation
Druid, Magus, Sorcerer, Warlock, and Wizard

2d8 Cold Damage
18m / 60ft

Strike your enemies with bolts of cold. Burnin targets undergo rapid cooling and become Brittle. Targets suffer a hit to their movement speed.

At 2nd level this spell allows the caster to create 3 darts. It gain 1 more dart on each up cast for a max of 5. It damage on upcast increases by 2d8.

Thunder and Lightning

3rd Level Conjuration
Druid, Magus, Sorcerer, Warlock, and Wizard; 5th Level Tempest Cleric

3d6 Lightning/3d6 Thunder
30m / 100ft

Call forth the power of the storm that hits and possibly stuns all creatures in the line of the eruption.

Saving is dexterity. If the target(s) succeed they still take half damage, but are not stunned. Damage increases by 1d6 on upcast.

Diya

3rd Level Evocation
Bard, Cleric, Druid, Magus, Sorcerer, Warlock and Wizard; 5th level Paladin

4d6+Spell Modifier
18m / 60ft

Targets will regain hit points equal to 4d6 + your spellcasting ability modifier. Removes Burning and cure a creature from disease, poison, paralysis or blindness. This spell has no effect on undead or constructs.

On upcast it gains a 2d6.

Scrolls are included and can be found in the tutorial chest and various vendors. Thundershock and Thunder and Lighting have a custom icon for both the spell and scroll.

Requirements and Compatibility


Requires Mod Fixer, Compatibility Framework, and Script Extender. The mod adds the spells to the spells list via Compatibiliy Frameworks JSON method.

Install: Import using the BG3 Mod Manager. Then move it from inactive to active. Followed by saving the load order and exporting it.

Info For Manual Install:


UUID: 0e2e9a14-9c5e-4d7a-9e33-323d81454c89
Mod Name: Silverthorne Spellbook
Folder: SilverthorneSpells


While am fairly happy with both Winter's Grasp and Thunder and Lightning, I am still unsure of Diya when compared to the other spells in-game. As I did try to balance things, however, it still feels rather broken.

Please let me know of any issues.


Thanks to ShinyHobo for the Modder's Multitool.
darkcharl for their scroll mods.
Norbyte for the ExportTool.