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TRO

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troubell

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About this mod

Rework and buffs for EK, making it better fit for gish play style. Small buffs for Champion and Battle Master

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Rework + enhance the Eldritch Knight subclass

Enhance the Champion and Battle Master subclass

Support progression up to level 20, but you need other mods that allow you to level up beyond level 12
Recommend Unlock Level Curve

Can install mid play through, respec your character to make sure this mod works


Eldritch Knight

Changed into half caster, pick 3 spells at level 3, and every 2 levels after that you pick 2 spells

You can now pick spells straight from the wizard spell list

Level 3

Weapon Bond - same as vanilla

Sculpt Spells - your evocation spells will not damage your allies, same as the wizard feature



Fighter Cantrips -

You can pick from a list of special cantrips, all of them are considered evocation spells

Each cantrip applies a certain status effect, on save you deal half damage and the status effect is reduced in duration

You get 3 cantrips at level 3, then additional 2 at level 10, level 14, and level 19


Wizard Cantrips - you can select 1 wizard cantrip at level 4, 9, 13

(will not benefit from bonus cantrip and free cantrip, will benefit from double cantrip)


Level 6

War Magic - added effect, moved from level 7 to level 6

After you use a cantrip or a spell, you can attack once with your bonus action


Level 7

Eldritch Strike - same as vanilla, moved from level 10 to level 7


Level 8

Upgrade Cantrip - your fighter cantrips now only cost a bonus action to use (only benefits fighter cantrips

Level 10

Empowered Evocation - add your INT modifier to your evocation spell damage, same as the wizard feature

Level 12

Cantrip Expert - you can now use a cantrip without using action or bonus action, once per turn (only benefits fighter cantrips)

Arcane Absorption - when you kill a creature, regain one level 1 spell slot

Level 15

Arcane Charge - when you use action surge, you can teleport to an unoccupied space for free

Level 16

Multi Cantrip - your cantrips can now hit one additional target (including wizard cantrips)
poison spray now deals double damage, the damage zone is unchanged
blade ward now has double duration

Level 18

War Magic Improved - after you attack with your weapon, you can cast spells with bonus action


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Champion

Added new features

Level 3

Improved critical - you can crit on 19, same as vanilla

Level 4

Critical Damage - when you crit, deal additional damage equal to half your fighter levels

Level 6

Champion Durability - Gain 1d4 bonus to all saving throws

Level 7

Remarkable Athlete - same as vanilla

Level 10

Select one more fighting style, same as vanilla

Level 12

Critical Movement - when you crit or kill an enemy, you regain 3 meter movement speed, does not increase your maximum movement speed

Level 14

Gain all physical resistance

Level 15

Superior Critical - you can crit on 18-20

use Unlock Level Curve for this feature, this mod stops providing this feature since version 1.4

Level 16

Heavy Critical - when you crit, you also apply off balance on the target

Level 18

Critical Heal - when you crit, regain heal equal to half of the damage done

Level 19

Select one more fighting style



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Battle Master

Minor change to the progression, added few skills

Level 3 Feature

You gain 3 superiority dies on level 3, then additional 2 on level 6, level 12, level 16 and level 19

You learn 3 maneuvers on level 3, then additional 2 on level 6, level 10, level 15, and level 19


Level 4 Feature

Hunter's Mark - You can cast Hunter's mark with one superiority die

Level 7 Feature

Second Wind Recovery - when you use second wind, you also recover 1d4 superiority dies

Level 14 Feature

Heavy Hitter - your attacks apply reeling

Level 15 Feature

Dice Collection - when you kill an enemy, you regain one superiority die

Level 18 Feature

Bonus Attack - you can spend superiority dies to attack with bonus action



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Fighter Base Class

Level 17

Action Surge 2 - add the action surge 2 feature from 5e, you get one more use of action surge, cannot use in the same turn


Compatibility

Should be compatible with any mod that doesn't modify the fight subclasses

Does not change base fighter class (except level 17), should be compatible with any base fighter class mod

Load after unlock level curve

Not compatible with other mods that modify the fighter subclass

(specifically, this mod modifiers EK level 3-20, Champion level 4 6 12 14 15 16 18 19, Battle Master 3 4 6 7 10 12 14 15 16 18 19, other mods that modify these levels will overwrite each other with this mod, mods that modify other levels will be compatible)


Credits

Eldritch Knight Enhanced - I used his template

Unlock Level Curve - used for reference on how to achieve passive effects I want,

Rebalance Cantrips - copied poison spray cantrip from this mod

and a lot of other mods I used as textbook to learn how to mod

Check out my other mods

Class/Subclass:
Wildheart upgraded
Berserker upgraded

funni:
cooool divine smite