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robogena

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robogena

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About this mod

Eyes of a subtle nature. A set of 65 softer, more natural colors to expand the vanilla eye color palette.

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Can you ever really have enough eye sets? I think not.

Subtle Nature is a 65-piece eye color palette made to expand out the existing color options in the vanilla game: something that's a little less saturated, a little more natural, but still embraces the fantasy of the Forgotten Realms. Here's a couple of things you can find with this eye set:
  • Less saturated color palettes, for a more natural look
  • Brighter Githyanki- and Tiefling-specific palettes, for FUN! (sorry dragonborn for always forgetting you)
  • Sclera color that's consistent with vanilla, but with reduced redness for the lightest colors to avoid that bloodshot look
  • Darker, more pronounced limbal rings
  • Glow support on Tiefling eye palette colors
  • Additional language options! Currently includes English, German, French, Spanish (both ES and LatAm), and Japanese
  • BETA: Races.lsx edits so Subtle Nature eyes can be added to the default eye color lists for each race, except Dragonborn (sorry)
DISCLAIMER #1: I accidentally took all of the pictures here with custom eye textures loaded. 🙃 If you want your eyes to look like they do here, I use the Eye Textures and Lashes Tweaks from Companion And NPC Face Texture Tweaks by soriyumi. I use everything except for the custom catchlight (ATM_HDRi_EyesCatchlight.dds). Check the images tab for a comparison between these textures and the vanilla ones.

⭐HOW TO INSTALL⭐
Comes in a pak file. Place in your Mods folder. Export to the game with your mod manager of choice. (I recommend BG3MM.) Please see the 'Races.lsx Beta' section for its specific installation instructions.

For manual installation:
Spoiler:  
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<node id="ModuleShortDesc">
<attribute id="Folder" value="robogena_SubtleNatureEyes" type="LSString" />
<attribute id="MD5" value="" type="LSString" />
<attribute id="Name" value="Subtle Nature Eyes" type="LSString" />
<attribute id="UUID" value="1f11c512-5c14-4459-9379-4039773a6a91" type="FixedString" />
<attribute id="Version64" value="36028797018963968" type="int64" />
</node>

<node id="ModuleShortDesc">
<attribute id="Folder" value="robogena_SubtleNatureEyes_RacesLSX" type="LSString" />
<attribute id="MD5" value="" type="LSString" />
<attribute id="Name" value="[BETA] Subtle Nature Eyes -- Races.lsx Patch" type="LSString" />
<attribute id="UUID" value="304267db-19c9-4162-ba4a-e2accb1d3f7c" type="FixedString" />
<attribute id="Version64" value="36028797018963968" type="int64" />
</node>

⭐CUSTOM CONTENT USED⭐
Spoiler:  
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Human Palette
'Bia' head from Hearts' Heads
'Mintharpy' hair from Honey's Hair Kitchen

Underdark Palette
'Zafira Scars' head from PseudoKociara's New CC Head Presets
'Mizora' hair from Mizora and Nere's Hairstyle

Githyanki Palette
'Qa’leth' head from Labo's Misc Faces (Laboutique)
'Hair 2' from Tav's Hair Salon

Tiefling Palette
'Helgi' head from Kylin's Heads
'Izzli Hair 02' from Izzli's Snazzy Salon
'Horns 7' from Horns of Plenty

⭐RACES.LSX BETA⭐
Modded eye colors will always show up in the 'all eye colors' section no matter what, but by editing Races.lsx, you can add eye colors to each race-specific color list. I've included an edited vanilla Races.lsx with lore-friendly Subtle Nature additions and corrections to some of the worst-organized lists. If you try it out, let me know what you think! I don't know if it's too cluttered or not.

DISCLAIMER #2: THE OPTIONAL BETA FILE IS INCOMPATIBLE WITH PADME'S PATCHES FOR CC MODS OR ANYTHING ELSE THAT NEEDS TO EDIT RACES.LSX. ONLY INSTALL THIS IF YOU UNDERSTAND THESE COMPATIBILITY ISSUES.

( Made with BG3 Mini Tool, Modder's Multitool and BG3 Mod Helper ✌️ )