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Arcane Assault and Veil Changes Plus Animal Companions
The basics of it is, Arcane Veil becomes modal (also hardened veil, yeah it's considered a different ability for some reason), Arcane assault gets increased range, Animal companions get a buff, and Animal companion healing does too. More details in the readme of each. These mods are for version: 3.7.0.1431 (The latest update that dropped for me)
- 24.0MB
- 0
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Arcane Assault and Veil Changes Plus Animal Companions
The basics of it is, Arcane Veil becomes modal (also hardened veil, yeah it's considered a different ability for some reason), Arcane assault gets increased range, Animal companions get a buff, and Animal companion healing does too. More details in the readme of each. These mods are for version: 3.7.0.1431 (The latest update that dropped for me)
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Restored Menu Background (Patchwork Edition)
Restores the original title screen of the game, as it appeared prior to the release of the White March DLC.
- 3KB
- 1
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Restored Menu Background (Patchwork Edition)
Restores the original title screen of the game, as it appeared prior to the release of the White March DLC.
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Portrait for the Watcher, who happened to be a death godlike (by Voytovichich)
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Change some portraits. Made it for personal use but decided to post since it doesn't look bad .
- 1.1MB
- 4
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Change some portraits. Made it for personal use but decided to post since it doesn't look bad .
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Simple tweak changing 'per rest' usage of arcane veil to 'per encounter'.Created on "GoG" Definitive Edition 3.07.1318 or 3.7.0.1318 (it's actually the same one)
- 509KB
- 3
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Simple tweak changing 'per rest' usage of arcane veil to 'per encounter'.Created on "GoG" Definitive Edition 3.07.1318 or 3.7.0.1318 (it's actually the same one)
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Override the random loot selection in chests and containers using JSON files. Generate your own loot tables that replace the randomized loot in the game.
- 1KB
- 1
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Override the random loot selection in chests and containers using JSON files. Generate your own loot tables that replace the randomized loot in the game.
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Scales High difficulty's enemy Accuracy/Defense, Health and Level based on your level. Scaling is based on values provided in a config file and is linear from a starting level to an ending level.
- 5KB
- 5
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Scales High difficulty's enemy Accuracy/Defense, Health and Level based on your level. Scaling is based on values provided in a config file and is linear from a starting level to an ending level.
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The NewtonSoft Json.Net DLL. This is a dependency for mods, not useful by itself - unless you're a modder that wants to use JSON within a mod.
- 222KB
- 3
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The NewtonSoft Json.Net DLL. This is a dependency for mods, not useful by itself - unless you're a modder that wants to use JSON within a mod.
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Druid Spiritshift Quality of Life Improvement Mod
This mod allows (most of the) spiritshift abilities of each forms to be activated instantaneously without actively pausing the game to make the real-time combat more immersive instead of real-pause-time.
- 17.6MB
- 1
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Druid Spiritshift Quality of Life Improvement Mod
This mod allows (most of the) spiritshift abilities of each forms to be activated instantaneously without actively pausing the game to make the real-time combat more immersive instead of real-pause-time.
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Правка и частичная переработка прекрасной локализации от Phenomenum
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Deadfire's Veteran difficulty gives +8 to Accuracy and all Defenses plus a +12.5% health and stamina boost to all enemies. This mod changes Pillars' High difficulty settings to match this. It's an intermediate difficulty between vanilla High and PotD (which gives +15/+25% in Pillars).
- 3KB
- 2
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Deadfire's Veteran difficulty gives +8 to Accuracy and all Defenses plus a +12.5% health and stamina boost to all enemies. This mod changes Pillars' High difficulty settings to match this. It's an intermediate difficulty between vanilla High and PotD (which gives +15/+25% in Pillars).
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Patchwork Launcher is a program that allows you to mod Pillars of Eternity using mod files made by others. These mods will be .pw.dll files that Patchwork can use to modify your game's Assembly-CSharp.dll file in a safe and repeatable manner. Patchwork allows mods to change some fundamental things in the game's code.
- 520KB
- 42
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Patchwork Launcher is a program that allows you to mod Pillars of Eternity using mod files made by others. These mods will be .pw.dll files that Patchwork can use to modify your game's Assembly-CSharp.dll file in a safe and repeatable manner. Patchwork allows mods to change some fundamental things in the game's code.
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Hide completed quests by default in the journal. The JournalShowCompleted console command will toggle showing and hiding completed quests.
- 3KB
- 10
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Hide completed quests by default in the journal. The JournalShowCompleted console command will toggle showing and hiding completed quests.
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Detect Hidden Objects Without Stealth
Removes the -4 penalty to Mechanics when searching for hidden objects out of stealth/scouting mode. It does not change the actual detection difficulty of any hidden object, just makes stealth a non-factor like in Deadfire.
- 2KB
- 27
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Detect Hidden Objects Without Stealth
Removes the -4 penalty to Mechanics when searching for hidden objects out of stealth/scouting mode. It does not change the actual detection difficulty of any hidden object, just makes stealth a non-factor like in Deadfire.
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QuickLoad Most Recent Save Game
QuickLoad loads the most recently saved game and not just the last quicksave (unless it was the last saved game, of course).
- 3KB
- 5
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QuickLoad Most Recent Save Game
QuickLoad loads the most recently saved game and not just the last quicksave (unless it was the last saved game, of course).
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Adds two console commands: WaitHours and WaitDays. These are not considered cheats and will not turn off achievements on use. May be useful to those trying to get an RNG item to spawn on a specific day of the month.
- 3KB
- 4
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Adds two console commands: WaitHours and WaitDays. These are not considered cheats and will not turn off achievements on use. May be useful to those trying to get an RNG item to spawn on a specific day of the month.
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Console Does Not Disable Achievements
The game will no longer disable achievements if the console is enabled using IRoll20s.
- 3KB
- 21
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Console Does Not Disable Achievements
The game will no longer disable achievements if the console is enabled using IRoll20s.
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Follow camera is now a true toggled mode that stays active even if you move the camera or use the area map to move the camera. It'll pick up and continue following on your next action like moving the party or interacting with something. Following will be temporarily suspended during combat but pick up again after it ends, for convenience.
- 6KB
- 13
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Follow camera is now a true toggled mode that stays active even if you move the camera or use the area map to move the camera. It'll pick up and continue following on your next action like moving the party or interacting with something. Following will be temporarily suspended during combat but pick up again after it ends, for convenience.
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Quicksave will rotate among 10 save files, using the next one each time you do a quicksave. This gives you a backlog of save files to go back to if needed, lessening the need for manual saves. Saves will also be shown sorted by time in the Load screen, instead of autosaves first, then quicksaves, then manual saves.
- 4KB
- 10
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Quicksave will rotate among 10 save files, using the next one each time you do a quicksave. This gives you a backlog of save files to go back to if needed, lessening the need for manual saves. Saves will also be shown sorted by time in the Load screen, instead of autosaves first, then quicksaves, then manual saves.
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PotD Spawns on Hard Difficulty
Enemies from the Path of the Damned difficulty are spawned even on Hard difficulty, but with no changes to stats. So you get Hard difficulty as usual but with extra spawns. Think of it as an intermediate difficulty between Hard and PotD.
- 3KB
- 5
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PotD Spawns on Hard Difficulty
Enemies from the Path of the Damned difficulty are spawned even on Hard difficulty, but with no changes to stats. So you get Hard difficulty as usual but with extra spawns. Think of it as an intermediate difficulty between Hard and PotD.
News & Updates
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Another month has flown by and with it comes our next monthly roundup for you all. This month it’s a little shorter as we’re still partway through our 3-week work cycle, but we wanted to update you on what we’ve accomplished in June.
The Nexus Mods App Alpha Test
A big one this month is the launch of the Nexus Mods app alpha test. We cannot stress enough how early stages the app is, and it currently only supports Stardew Valley. While we do have plans to support mor...- 50 Comments
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It’s been almost a year since the official release of Baldur’s Gate 3. Since then, we’ve seen an overwhelming amount of love and mods for the game, propelling Baldur’s Gate 3 to become our 9th most-modded game here on Nexus Mods. So, what better way to celebrate than with a modathon?
This July, the Baldur’s Gate 3 Modding Community will be hosting a month-long Modathon!
Every week, 2-3 mod authors will be randomly selected by the event hosts to win a Steam Key. ...- 26 Comments
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Calling Stardew Valley testers - Nexus Mods app
Get ready, gamers! We're delighted to announce the alpha release of the Nexus Mods app - our next-generation mod manager.
This is a very early build with limited features and only supports Stardew Valley (more games are coming later), but it's the perfect time for pioneers like you to help shape its future. In this post, we'll give you a little update on the project and provide the juicy details on how you can join the alpha.
Project update
Over the la...- 52 Comments
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Taking a Short Rest - Aetherpoint
Baldur’s Gate 3 needs no introduction. As it was probably everyone's Game of the Year of 2023 (including ours). The game went from being the 51st-ranked game on our site while it was in early access to 9th by January 2024. The modding scene has exploded, so we thought it was about time we interviewed a BG3 mod author.
On that note, it is with great pleasure that Aetherpoint has agreed to be our first mod author interviewee, and we couldn’t be more thankful for her taking the tim...- 30 Comments
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Have you ever wanted to see what we’re up to as a community while scrolling through your Instagram feed? Hungry for some modding-themed TikToks on your fyp? We’ve got you covered! We’re excited to introduce you all to our new Content Manager, Sarah, a.k.a SlugGirl.
So Sarah, what’s your story? How did you end up here at Nexus?
Hey! Well, workwise, my background is mainly in social media management, but I’ve also worked as part of a digital marketin...- 113 Comments
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Nexus Mods is looking to further develop our team by recruiting an experienced Content Creator and Videographer to join our new Content Team.
Reporting to our Content Manager, these positions are based in our sunny offices in Exeter in the UK and you will need a right to work in the UK before you apply. As a business, we work a 4-day work week, with all staff on-site in our Exeter office.
The important things you need to know are:
To apply, you ...- 0 Comments
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Starfield Creation Kit is now available
It's finally happened! The Creation Kit for Starfield dropped as part of Bethesda's announcements during the Xbox Showcase last night, along with the first round of "Creations" available for purchase and a preview of the upcoming Shattered Space DLC. In this post, I'll give a little primer on the Creation Kit and provide a few essential tips based on the latest changes to the game.
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What is the Creation Kit?
If you're new to Bethesda modding, t...- 215 Comments
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We want to get even better at being as transparent as possible about the work we're doing behind the scenes each month with you - our community. As part of our ongoing effort, I’ve been hired as our new Content Manager, more to follow on that in the future! My role is dedicated to enhancing our transparency and ensuring more open communication with you all. With this in mind, starting this month, we'll be sharing these news posts.
As you know, we're hard at work on the new website ...- 106 Comments
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We're Hiring: Community Manager
We're looking to bolster our ranks by recruiting an experienced Community Manager to help us better serve our community.
You'll work alongside our existing Community Team in our sunny offices in Exeter, UK. As a business, we work a 4-day work week, with all staff on-site in our Exeter office. This hybrid role will require Wednesday and Thursday working in the office, and Friday and Saturday working from home.
When recruiting for our Community Team, we prefer to hire from...- 1 Comments
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The Witcher 3 - Modding with REDkit
Get ready for another excuse to dive back into The Witcher 3 and revisit the adventures of Geralt of Rivia, now with even more modded possibilities.
The free REDkit mod creation editor for The Witcher 3: Wild Hunt is now available to all owners of the game on PC.
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CDPR have put a lot of work in behind the scenes to make the REDKit launch a possibility and we have worked closely with them to provide support in any way we can. We're excited to see what...- 147 Comments
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We're changing how we reward mod authors in our community through our Donation Points system. DP earned from April 2024 onwards will be calculated using a new algorithm intended to distribute the pool of points more fairly to mod authors who make great content for the community. While we get the details ironed out, you won't see the usual reports on your wallet page at the end of each month for a little while. Don't worry though, the system isn't going anywhere and we're still putting the same a...
- 831 Comments
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Morrowind May Modathon and Skywind
The time of year is once again upon us and we have two different anniversaries to celebrate this time. Today marks 22 years since the release of The Elder Scrolls III: Morrowind as well as the 10th annual Morrowind May Modathon and, just like last year there will also be a development update for Skywind.
Skywind Development Update
Skywind, as many of you may know, is the ambitious modding project that aims to modernise Morrowind by recreating the game in the eng...- 33 Comments
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The price of a premium subscription is increasing on 17 June 2024.
We are required to start collecting taxes globally so you may have taxes added to your current subscription.
We are moving to a different payment provider.
We will offer billing in more local currencies.
Existing Lifetime Premium memberships will be unaffected.
Price increases
We know that increasing prices is never an easy thing to talk about, and it’s something we try to ...- 1 Comments
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User Profile and Direct Messaging Improvements
Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.
This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...- 321 Comments
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What’s been going on recently with the Nexus Mods site?
We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.
We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.
A...- 140 Comments
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Fallout 4 Next-Gen Update is coming!
Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release.
What's included in the Fallout 4 Next-Gen Update?
Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...- 286 Comments
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Tending the crops - JennaJuffuffles
In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection.
Thanks for joining us today, Jenna. To get started, could you tell us a little a...- 20 Comments
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Get ready for Stardew Valley 1.6!
Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.
What's new in Stardew Valley 1.6?
There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...- 40 Comments
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Mod Author Premium Rewards are here
In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.
What are we doing?
We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...- 199 Comments
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We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...
- 436 Comments