About this mod
I can't be the only one struggling with the framerate dips from all of those storage containers. Making enough storage for your outpost is a pain. Well, no more. This mod increases the storage value of EVERY resource storage module (small, medium, and large, cargo links, and transfer link) by 3, 5, 10, 20, or 50 times the vanilla value!
- Requirements
- Permissions and credits
-
Translations
- German
- Donations
- Solid, Gas, Liquid, and Warehouse Storage containers (Small, Medium, and Large) increased their capacity.
- Cargo link containers (incoming and outgoing) also increased their capacity.
- Transfer containers (the one you can access from your ship) set to 5000 capacity (on 10x multiplier).
- Choose between 3x, 5x, 10x, 20x, and 50x multipliers. (Does not apply to the Personal Containers below)
- Personal containers also increased: Safes - 200; Storage Boxes, Ammo Crates, and Coolers - 150; Industrial, Military, Science, Storage Crates - 1500; Contraband Cache - 1500
- Never lag yourself to death again just to store your stuff.
- Mod now ESL flagged!
A special thanks to the wonderful gpgpgpgp2019, who helped me find a way to edit these storage entries in the first place! You da man!
All screenshots are shown with StarUI installed.
*The xEdit version used was compiled specifically to allow changes to Reflection data. While care was made not to change any values in the Reflections, and this mod has been tested with no ill side effects, it is not recommended to play with Reflections willy nilly until xEdit releases the ability to edit them officially. As with all of these pre-CK mods, BACK UP your games and test the mod before proceeding.
Installation:
- Unzip the archive and put TNOutpostStorage.esm into your Starfield/Data folder (most likely under Documents/My Games/Starfield/Data), or let your mod manager install the file.
- Ensure that archive invalidation is enabled in your StarfieldCustom.ini. (Look below if you don't)
- Install Baka Achievement Enabler and SFSE if you don't want achievements disabled.
If you haven't already done it for another mod, this is what needs to go in your StarfieldCustom.ini:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
My Other Mods:
TN's Ship Modules All In One
TN's Class M Ship Building
TN's Space Mining and Salvage
TN's Hab Shells
TN's Supplemental Thrusters
TN's Hab Tweaks
TN's Useful Ship Structure
TN's Expanded Cargo Holds
TN's Supplemental Reactors
TN's Supplemental Cockpits
TN's Weapon To Module Snapping
TN's Separated Categories
TN's Aid and Ammo Crafting
TN's Melee Weapon Modifications
TN's Power Tools
TN's Modular Starborn Suits
TN's Outpost Storage