Highly recommended for storage of created drugs as vanilla storage will not work.
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Changelogs
Version 0.2.2
Turns out that Starfield handles snappoints different then other beth games. A meh for you but a big step for me.
Big storage should now snap correctly, snap to your heart's content
Version 0.2.1
Removed a unnecessary master file because whoopsy
Version 0.2
New large container added
Version 0.1
Initial upload
Fully linkable container like chest. Like these wares, fluid and gas containers. But smaller in size. 30k storage. Because smaler dosnt mean less storage. It's space magic! Unlocked with the first tier of manufacturing research. Made with my spice, drug and contraband mod in mind.
With V.0.2 a new storage with 50k space is added (see pictures). Unlocks like corresponding T3 containers. Snapping is a bit wonky right now, the model needs some work I guess. Containers in the wild don't snap that often, thats why they will eventually go extinct without phuny humans to make them snap. I'm on it. Time to learn Nifscope I guess. Pls tell me if you still encounter problems with snapping the big container.
Experimental. Will likely talk for 8 hours on end to a bouncer in your favorite club while chewing on his lower lip before drinking his first beer experimental. You know when you know.
Nothing from the base game gets overwritten, should be compatible with everything and everyone. Test it out. Spread love. Pls no photos while doing this.
Installation: It's experimental. So you should experimenting!
Spoiler:
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The .esm is called UniversalContainer.esm and goes into your Installationpath/Data folder. Installationpath means not your Documents folder
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Add *UniversalContainer.esm to your plugins.txt or do some testfile shenanigans if your feeling extra experimental. Add means writing. With letters and such.
Known Bugs: Menu icon is missing. Not much I can do about that. Let me know if you find some bugs or misspelling. My English is just good enough to offend others.