About this mod
Equipment Plates are obsolete. You no longer need to use them to connect a weapon to the hull of your ship or onto a hab. Now you can put a weapon (or similar modules) onto the top, bottom or even sides of habs and structure pieces which did not previously have valid snap points.
- Requirements
- Permissions and credits
- Donations
Caution should be used when using experimental mods, and always back up a save file before using one.
Installation:
- Unzip the archive and put TNWeaponToModuleSnapping.esm into your Starfield/Data folder (most likely under Documents/My Games/Starfield/Data), or let your mod manager install the file.
- Ensure that archive invalidation is enabled in your StarfieldCustom.ini. (Look below if you don't)
- Either add the line sTestFileX=TNWeaponToModuleSnapping.esm under the [General] section of your StarfieldCustom.ini file (With X being replaced with the next available number 1-10), or add *TNWeaponToModuleSnapping.esm to your Plugins.txt file if you have the plugin.txt enabler. (Ensure it has the * in front of it.)
- Install Baka Achievement Enabler and SFSE if you don't want achievements disabled.
If you haven't already done it for another mod, this is what needs to go in your StarfieldCustom.ini:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
My Other Mods:
TN's Ship Modules All In One
TN's Class M Ship Building
TN's Space Mining and Salvage
TN's Hab Shells
TN's Supplemental Thrusters
TN's Hab Tweaks
TN's Useful Ship Structure
TN's Expanded Cargo Holds
TN's Supplemental Reactors
TN's Supplemental Cockpits
TN's Weapon To Module Snapping
TN's Separated Categories
TN's Aid and Ammo Crafting
TN's Melee Weapon Modifications
TN's Power Tools
TN's Modular Starborn Suits
TN's Outpost Storage